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The specified service does not exist as an installed service.
I've got S2, and S3 (Gold Edition), with the S2 and Editor 1.2 patches installed

Posted 18 October 2005 - 12:37 PM
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Posted 18 October 2005 - 01:35 PM
PlasticFork, on 18th October 2005, 2:37pm, said:
Posted 20 October 2005 - 02:34 PM
Posted 14 April 2009 - 04:52 PM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 14 April 2009 - 06:05 PM
Posted 14 April 2009 - 10:44 PM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 14 April 2009 - 11:27 PM
Posted 15 April 2009 - 12:54 AM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 15 April 2009 - 04:24 PM
Posted 16 April 2009 - 02:18 AM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 16 April 2009 - 06:15 AM
Zombie, on 16th April 2009, 4:18am, said:
Posted 16 April 2009 - 04:47 PM
Posted 16 April 2009 - 06:33 PM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 17 April 2009 - 04:51 PM
Posted 17 April 2009 - 05:35 PM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 18 April 2009 - 12:06 AM
Posted 19 April 2009 - 12:37 AM
- BlunterMod v 2.4 ready for testing (MediaFire, rar) (5 versions of Splittermuster 45 uniform, unique versions of existing weapons, multiple game play changes, all default REs are scripted now, new lighting, several new scripted REs, HE rounds are temporarily gone - converted to 'surplus' ammo instead, 3 new enemy classes ("Grunt", "Zombie", "PK Operator"), all PKs have been overhauled (stronger, better, faster, auto-destruct) and a Soviet Intel subplot featuring Lt. Colonel Mikhalev from H&S ~ 7 missions) + v 2.3 full (without HE rounds)
- BlunterMod v2.3 ready for testing (MediaFire, rar) ---4 more uniforms, 1 new ammo type and a new weapon added, "Castle Linden" random crash fixed, a new area "The Bank" added to the Sentinel base, and various other changes + v 2.2 full (see ReadMe file for more info)
- BlunterMod v 2.2 ready for testing (MediaFire, rar) --- 20 new ammo types added (AP, HE, API, JHP), 7 unique weapons added, New RPG money items created, German Soldier Class characterss don't wear goggles + v 2.1 (full but without game-breaking bugs, hopefully)
- All Uniforms v 2.1 DO NOT USE (bugged) --- A Wave Defense "Castle" encounter, ammo and weapon name fixes, cheaper surplus uniforms, binoculars fix + v 2.0 (full)
- All Uniforms v 2.0 ready for testing (MediaFire, rar) --- 108 more uniforms + binoculars + v1.0 uniforms and changes (ReadMe for v 2.0)
- All Uniforms v 1.0 ready for testing (MediaFire, rar) --- 78 new uniforms (available from the base seller, prices vary) + various gameplay changes
- Silent Storm on Steam Greenlight has been approved 08/28/13!
- Available for purchase on Steam - "Silent Storm" + "Sentinels" page
_______________________________________________________
My Blogs: H&S blog and just funny book titles I created for my kids( unrelated to Silent Storm).
~Blunter~
Posted 19 April 2009 - 05:03 AM
My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube
JellyfishGreen said:
Posted 20 April 2009 - 04:23 PM
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