Posted 16 August 2005 - 04:44 PM
I was about to give this its own thread, then realized it could go here instead. (Whoah, rhymes!)
I've noticed something kinda interesting about alien retaliation missions.
I've found that if you repeatedly shoot down the scouting craft before they can detect your base (or before they leave for orbit and tattle to their friends), they eventually come in with a battleship to scout. Of course, Plasma-beam Interceptors can't take these out, and I tend to leave them alone. These battleships, however, can't seem to detect a thing because they've flown directly over my base and not attacked, nor do any subsequent battleships attack (at least until the next 'operation.')
However, it seems smaller ships (such as the aptly named 'scout' series) have much better scanners. If you leave even one alone, the next ship they send always seems to be a battleship to attack your base.
(This is all with no mind shields built, by the way.)
Warning messages on a blaster launcher: "Warning, not responsible for loss of limbs, life, or familiy members through use of this device. Not to be taken orally. Some assembly required. Elerium not included. Do not operate without parental supervision. Do not use as a hairdryer. Not to be used as a toothpick. Blaster bombs sold seperately. Do not use while under the influence of alchohol or other drugs. Do not launch without setting waypoints. Not to be used as a flotation device. Do not dismantle Blaster Bombs. Hazard can be resulted from inproper use. Warning: Do not drop Blaster Bombs. Spontaneous detonation of Blaster Bombs can occur as a result of, but not limited to, the following: Impact, dissasembly, random bad luck, radiation, plasma fire, laser fire, and improper use or misuse. Blaster Bombs not to be used as a football. Not to be used on random animals including, but not limited to, gophers, pidgeons, hippopotami, stray dogs or cats, cockroaches, forum posters, forum admins, or lone unarmed sectoid soldiers."
Come on over to the Fan Fiction