X-COM on the Silent Storm engine possible?


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#1 Slaughter

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Posted 10 August 2005 - 06:46 PM

We were recently made aware of the livejournal of Nival programmer Bandures that can be found here. It is linked to a screenshot from Silent Storm looking suspiciously like X-COM. It is apparently something Bandures did at home a year or two ago, and I think it's safe to say that most X-COM fans would die for this. Keep in mind that this is only a modification of the Silent Storm engine, and not an actual working game. With a little luck we can get some more details from Bandures soon.

fun_1.jpg


We think it's time that the X-COM community mobilized to get a new X-COM game made (Atari owns the rights). Therefore we wish to start a campaign with the working title "X-COM: Resurrection". If you're interested in helping out, stay tuned for more news on this in the months to come. We are not ready to mobilize yet, but seeing this picture was just the motivation we needed. In the meantime suggestions and comments are more than welcome!


#2 Matri

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Posted 10 August 2005 - 11:02 PM

SWEEEEEEEEEEEEET!!
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#3 Hellb0und

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Posted 11 August 2005 - 01:03 AM

Ohhhh baby...   :)  Geoscapes always makes me drool  :blush:

#4 DoomMunky

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Posted 11 August 2005 - 09:39 PM

I was gonna wet myself but I already had, so I said forget it, I'm wet enough.

Oh, baby. Sign me up!

#5 Matri

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Posted 11 August 2005 - 10:00 PM

Eewww!
"Never be normal!" - Ron Stoppable

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#6 Slaughter

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Posted 11 August 2005 - 10:02 PM

Indeed! I almost had a heart attack when I saw that picture! Guess the topic title is a bit overboard though... :blush:


#7 Azrael Strife

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Posted 12 August 2005 - 12:44 AM

To think we should be playing something like that in Genesis right now....
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#8 Mazdek

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Posted 12 August 2005 - 06:50 PM

I really really really want an FPS, what XCOM: Alliance was supposed to be.  For TBS' we already have ALTAR's games, now its the HL/Quake/UT2Kx fans turn!  :blush:  

yeah I already said that, I know.  :)

#9 Hellb0und

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Posted 13 August 2005 - 01:23 AM

hmmm, i don't think Alliance was going to be 100% FPS, weren't we supposed to be able to give orders to our team-mates? I can't remember... my memory is not what it once was...  :blush:

#10 Azrael Strife

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Posted 13 August 2005 - 02:57 AM

Yeah, IIRC it was supposed to be a mix between FPS and Strategy, something like Ghost Recon I'd assume (in the tactical-FPS side, I mean), you were supposed to then take corpses and technology and research it the way you did in the rest of X-Com games. I'd have loved to play that too.
Aftermath is barely a TBS :blush:, even though I do like what they did to the game, I think it could have been a bit better, but I think Aftershock will satisfy me the way Aftermath couldn't, not that it's not a good game in it's own right, but I found it lacking in some aspects...
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#11 gunnergoz

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Posted 21 August 2005 - 05:10 PM

I'd LOVE to see Xcom using the S2/S3 engine!  I lost more waking hours playing Xcom than any other single game.  I enjoy S2/S3 very much (though the PK's do bug me some, being a grognard.)
Lets hope that this possibility of putting out an Xcom successor (or equivalent) comes to fruition.  I'd buy it! :blush:

#12 DoomMunky

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Posted 24 August 2005 - 10:53 PM

gunnergoz, on 21st August 2005, 9:10am, said:

(though the PK's do bug me some, being a grognard.)

<{POST_SNAPBACK}>


You and most everybody else, man. The damn things have stirred up more controversy about the game than any other single subject, and it just doesn't end. New players are coming in, two, three years since release, and going, "What's up with these crazy Panzerkleins? Did the Germans really have those?" And we have to go, "No, of course not, but Thor's Hammer DID."

Wasn't everybody's hope that S2 would basically be X-Com with kickass graphics?

#13 Gomisan

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Posted 12 September 2005 - 11:55 AM

Yeah... to an extent. I think I was expecting an easier game to mod. I didn't think it would be like X-Com to start with, but I really expected a full X-Com mod very quickly.

#14 Pete

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Posted 12 September 2005 - 12:06 PM

Well hopefully Hammer & Sickle or Nightwatch (both using the Sentinels Engine if I recall correctly) will come with some nice modding tools.
I want to see the inside of the UFO in my avatar.

#15 RaVeR

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Posted 10 November 2005 - 04:23 PM

I want X-COM resurrection, and I agree that s2 engin is good for that ;)

Ufo enemy unknown maked me love turn based strategy games like JA2 S2/S3 but now I more preffer somthing like Aftershock method of playing ;) this pause/play method  :(
but still I like turn based games ;)














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