Invasion2021: Last Line of Defense


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#1 StarikLesovik

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Posted 21 May 2005 - 08:34 AM

reanimation of old project began.
sorry, but at present time demo and site on russian language only.

Posted Image

#2 Slaughter

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Posted 21 May 2005 - 12:04 PM

Hi StarikLesovik

Welcome to the boards! I checked out your site, and didn't understand anything ;). The screenshots looked nice though! Could you provide a description of the project, and a status report on how far along you are? Thanks! :)

Oh, and you can find the project site here folks.


#3 StarikLesovik

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Posted 21 May 2005 - 01:40 PM

now we are creating tactical (turn-based) part of game.
it isn't too functional as original ufo's tactital part, but we upgrade our demo-version every two-three weeks.

#4 Slaughter

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Posted 21 May 2005 - 01:56 PM

I see. Is this a remake of UFO, or a game inspired by it?


#5 StarikLesovik

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Posted 21 May 2005 - 06:23 PM

remake with new features.

#6 Slaughter

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Posted 22 May 2005 - 12:32 AM

Cool! ;) We would be interested in adding a section in the projects section, like the one we have for UFO:ET, if you would provide us with the information and so on. I might have someone that could help a little with translation as well by the way, if needed.


#7 StarikLesovik

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Posted 26 May 2005 - 05:49 AM

ok.
when i'll finished project's nearest tasks, i'll try to add english language into the game.

one more screenshot from new version 0.2.9 (05.25.2005)

Posted Image

full size:
http://i2021.release.../2005_05_25.jpg

russian language demo:
http://i2021.release...files/0.2.9.rar

#8 hsbckb

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Posted 27 May 2005 - 01:39 AM

Hi,

I noticed your project a long time ago. Keep up with your good work! thanks for your project!

#9 Slaughter

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Posted 27 May 2005 - 04:10 PM

Looking good! ;) We'll look into adding a projects section for it when we find the time.


#10 StarikLesovik

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Posted 03 June 2005 - 06:36 AM

new version 0.2.91 released:
http://i2021.release...iles/0.2.91.rar

- two new weapons
- aim-mode
- more faster hidden movement
- new fire-line

#11 Slaughter

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Posted 03 June 2005 - 10:08 AM

Excellent! I'll put up a news post on this later today.


#12 Muu

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Posted 10 June 2005 - 05:17 AM

this is great! is the demo language english?

#13 Slaughter

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Posted 10 June 2005 - 09:36 AM

Sorry, forgot to add the news. I've been really busy lately.

@Muu: It is Russian only so far, but I just played it and had little trouble understanding the controls. Download it and give it a try. They'll translate it to English soon though.


#14 StarikLesovik

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Posted 10 June 2005 - 06:34 PM

Slaughter
please remove old screenshots (less than 0.2.9 version) from news. and add new. you can snap it using "PrintScreen"-key on you keyboard and than take it from clipboard into paint or another gfx-editor.

#15 SharkD

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Posted 11 June 2005 - 05:06 AM

How playable is the demo?
Why does babelfish not work with the website?
[edit] Nevermind, here's a link to a translation of the site.

#16 Slaughter

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Posted 12 June 2005 - 01:11 AM

StarikLesovik, on Jun 10 2005, 08:34 PM, said:

Slaughter
please remove old screenshots (less than 0.2.9 version) from news. and add new. you can snap it using "PrintScreen"-key on you keyboard and than take it from clipboard into paint or another gfx-editor.

<{POST_SNAPBACK}>

I'll do it tomorrow. Too tired now :confused:


#17 Slaughter

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Posted 12 June 2005 - 03:32 PM

Okay, new screens added :confused:


#18 SharkD

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Posted 13 June 2005 - 12:23 AM

How do you end a turn? I tried pressing Space and Enter.

Here's an English translation of the readme included with the game:

Quote

Invasion 2021: Last Line of Defense
***********************************
Tactical battle (version 0.2.91)

1. INSTALLATION
***************
In order to set up the game, it is necessary for you to unpack the installation archive. The resulting directory will contain the game's executable and data files.

2. SYSTEM REQUIREMENTS
**********************
These are the minimum system requirements (with permission from 800kh'00) with which the game has been tested. It is possible that the game will work on other systems, but it is not guaranteed.

Operating system: Windows xp/2000
Processor: Pentium THE III 700Mhz
Memory: 128Mb
Videocard: DirectX 8.1 compatible
List of thoroughly tested videocards:
GeForce2MX400, GeForceFX5200, GeForce FX5600,
ATI Radeon 9550, ATI Radeon 9600 pro

3. CONFIGURATION AND STARTUP
****************************
Before starting the game it is necessary to configure your video card. We have provided the file "option.exe" for this purpose. After configuring the game using this program, the tuning file "invasion.cfg" will appear in the game directory. Once this is done, it is possible to start the game using "i2021.exe".

4. PLAYING THE GAME
*******************

CONTROLLING YOUR UNITS:
Unit actions are divided into three categories, or modes: Movement, Shooting, and Aiming.

Movement is the most basic mode. When a unit is selected, the game automatically switches to this mode. Movement is accomplished by selecting a point on the map and pressing the left mouse button.

Shooting allows you to use your weapons to fire upon the enemy or an arbitrary point. It is characterized by a red cursor, in the form of a crosshair, that will begin blinking when held over an enemy unit. The Shooting mode is activated by selecting a weapon (by clicking on its picture using your left mouse button) from one of the held-weapon slots in your unit's panel. Weapons can be fired in one of several ways (single, short and long bursts), that can be changed by repeatedly clicking on the weapon's picture. The current firing mode is displayed as a small icon over the picture of your unit's weapon. You fire your weapon by moving your cursor over an enemy unit, or holding your cursor over a terrain tile for a second, and pressing the left mouse button.

Aiming is done concurrently with Shooting, and is characterized by the appearance of statistical information (probability-to-hit ratios and action-point expenditures) within the cursor-sight. The Aiming mode is activated from within the Shooting mode when you guide your cursor over an enemy unit. It is also done automatically when you hold your cursor over a terrain tile for a second. It is deactivated by moving your cursor to something other than your target.

ENDING YOUR TURN:
You end your turn by pressing the icon in the lower-left corner of the unit panel that looks like an "x".

HOT KEYS:
Arrow Keys - scroll the camera
A - rotate the camera clockwise
D - rotate the camera counter-clockwise
N - select the next unit
C - center on the active unit
S - display information about the active unit
O - display the options screen

5. CONTACT INFORMATION
**********************
Website: http://i2021.release.ru
Forum: http://i2021.release...n/YaBB/YaBB.cgi
Email: i2021@yandex.ru
ICQ: 147436696 (StarikLesovik)

I'll try and fix it up over the next couple of days.

#19 Slaughter

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Posted 13 June 2005 - 04:26 PM

Thanks for translating! You end the turn by pressing the bottom left button.


#20 SharkD

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Posted 13 June 2005 - 09:31 PM

I fixed it up a little. Let me know if it's OK.




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