So what have you been doing?


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#41 KoMik

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Posted 14 September 2008 - 12:45 AM

View PostQaz, on 28th April 2005, 11:01am, said:

Script PlaceTemplate() don't place costructions (walls, floors). Only objects.
That script actually works okay and I have used it in one of my unfinished mods.

PlaceTemplate( templateID, "waypointname" )
WaitForPassCalc()


I used it combined to a WaitForUnitWaypoint trigger which was placed on a wooden shield in one (wooden) house. After character stepped near the shield, sequence started and removed the shield and placed a secret room under it. The ground under the house was already removed in the editor and house's and template's floors were indestructible.




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