So what have you been doing?

  • Please log in to reply
40 replies to this topic

#41 KoMik



  • Members
  • PipPipPipPip
  • 295 posts
  • Location:Finland

Posted 14 September 2008 - 12:45 AM

View PostQaz, on 28th April 2005, 11:01am, said:

Script PlaceTemplate() don't place costructions (walls, floors). Only objects.
That script actually works okay and I have used it in one of my unfinished mods.

PlaceTemplate( templateID, "waypointname" )

I used it combined to a WaitForUnitWaypoint trigger which was placed on a wooden shield in one (wooden) house. After character stepped near the shield, sequence started and removed the shield and placed a secret room under it. The ground under the house was already removed in the editor and house's and template's floors were indestructible.

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users