Version 1.1 of my mod soon up.


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#21 Oddball_E8

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Posted 15 November 2003 - 11:13 AM

hmmm... it seems i might have solved the problem with my 1.2 version of the mod.
i had turned on "headshot always kills" and "always critical" in the difficulty menues and now that i have turned them off the game havent crashed (altho i still havent played the map that crashed last time. the one in n-britain with the scientist in the cellar. it crashes when the door blows up)

if this version works i might be releasing the "final" version soon.
i say final only because i still want to change the weapons data. but i cant right now. too complex for mee... but i might set myself into that during the winter holidays.
It´s a motherbeutiful bridge...
and its gonna be there!

#22 RooK

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Posted 15 November 2003 - 03:53 PM

Sounds good, keep it going mate.




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