Posted 12 February 2004 - 08:44 AM
Posted 20 June 2009 - 04:58 AM
Shoot Melee Throw Snipe Burst Hide Spot Engin Medic Interr Engineer S s s s S s P s s Grenadier P S P s s s s Medic S S s s s s P S Scout S P S s P S P Sniper P s P S P P Soldier P S s P s s PSo this is all a very generalized and inexact method of comparing classes, but it gives an idea nonetheless. Obviously, the game has a set of skill modifier coefficients (as seen in the text of the Class Skill Changes mod in our files section), so if anyone knows what they are, please let me know.
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JellyfishGreen said:
Posted 21 June 2009 - 12:32 AM
Unit VP's AP's Eva Shoot Mel Throw Snip Burst Hide Spot Eng Med Inter Engineer 59% 74% 60% 75% 51% 51% 29% 51% 50% 54% 100% 53% 64% Grenadier 100% 85% 80% 99% 76% 100% 28% 54% 27% 51% 50% 27% 64% Medic 58% 75% 60% 75% 74% 50% 52% 27% 51% 54% 30% 100% 76% Scout 71% 100% 100% 76% 100% 75% 16% 52% 100% 75% 15% 29% 100% Sniper 59% 86% 70% 100% 30% 52% 100% 15% 75% 100% 15% 29% 94% Soldier 99% 85% 100% 99% 76% 53% 28% 100% 51% 51% 27% 27% 94%And the next table has rounded numbers which (I'm guessing) is the anticipated skill coefficients:
Unit VP's AP's Eva Shoot Mel Throw Snip Burst Hide Spot Eng Med Inter Engineer 60% 75% 60% 75% 50% 50% 30% 50% 50% 50% 100% 50% 65% Grenadier 100% 85% 80% 100% 75% 100% 30% 50% 30% 50% 50% 30% 65% Medic 60% 75% 60% 75% 75% 50% 50% 30% 50% 50% 30% 100% 75% Scout 70% 100% 100% 75% 100% 75% 15% 50% 100% 75% 15% 30% 100% Sniper 60% 85% 70% 100% 30% 50% 100% 15% 75% 100% 15% 30% 95% Soldier 100% 85% 100% 100% 75% 50% 30% 100% 50% 50% 30% 30% 95%Again, if anyone knows or has the actual skill coefficients from the game, please share. Then we could nail these percentages down exactly.
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JellyfishGreen said:
Posted 11 January 2010 - 03:55 AM
Zombie, on 20th June 2009, 6:32pm, said:
Unit VP's AP's* Eva* Shoot Mel Throw Snip Burst Hide Spot Eng Med Inter Engineer 60% 15 60% 75% 50% 50% 25% 50% 50% 50% 100% 50% 50% Grenadier 100% 18 80% 100% 75% 100% 25% 50% 25% 50% 50% 25% 50% Medic 60% 15 60% 75% 75% 50% 50% 25% 50% 50% 25% 100% 60% Scout 75% 20 100% 75% 100% 75% 10% 50% 100% 75% 10% 25% 80% Sniper 60% 16 70% 100% 25% 50% 100% 10% 75% 100% 10% 25% 75% Soldier 100% 19 100% 100% 75% 50% 25% 100% 50% 50% 25% 25% 75%AP's aren't given as a percentage, it is just a raw number between 15 and 20. Not sure what is up there. Evasion isn't a stat listed in the editor so I just included the values from my previous table. Perhaps Evasion is a calculated stat in-game? Finally, there is an IC stat listed. What it is, I don't know. It's included below as a percentage for the halibut (aka hell-of-it).
Unit IC Engineer 30% Grenadier 40% Medic 30% Scout 50% Sniper 35% Soldier 50%As you can see, the anticipated table in my previous post was nearly spot on. Swap the 30% to 25% and the 15% to 10% and it's basically the same. Amazing what a little calculating can glean from a game, eh?
Unit Int (Ant) Int (P) Int (Act) Engineer 65% 52% 50% Grenadier 65% 52% 50% Medic 75% 60% 60% Scout 100% 80% 80% Sniper 95% 76% 75% Soldier 95% 76% 75%And when I back-calculate using the true values as the given and keeping the 100% as the new coefficient, I come to values which nearly match my calculated numbers. Any differences are explained by simple rounding.
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JellyfishGreen said:
Posted 12 January 2010 - 06:40 AM
Unit VP's Shoot Mel Throw Snip Burst Hide Spot Eng Med Inter Engineer s S s s - s s s P s s Grenadier P P S P - s - s s - s Medic s S S s s - s s - P s Scout S S P S - s P S - - S Sniper s P - s P - S P - - S Soldier P P S s - P s s - - SI was just looking at this table and wondered which was the stronger class, so I gave each primary a value of 3, a strong secondary as 2 and a weak secondary as 1 then added the numbers up. Surprisingly, the Soldier is the strongest with a total value of 16. Then it's a three-way tie with Grenadiers, Snipers and Scouts having a total of 15. The Medic and Engineer bring up the rear each with a total of 13. The most rounded unit is the Engineer who only has one skill which isn't a primary or a secondary. The Sniper is the least diverse class having 4 super weak skills. Lots of interesting comparisons can be made I guess.
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JellyfishGreen said:
Posted 16 July 2011 - 02:39 PM
Posted 17 July 2011 - 03:21 PM
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JellyfishGreen said:
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