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How to make S2 enter TB-mode as soon as an enemy is seen


Wicky

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Ok here is yet another one :P

 

If you're lazy to reach your hand over to the 'enter' key everytime and want to save some time, you can assign the keypad's enter key to the same function.

 

Open the input.cfg and look for the following two lines:

bind startofturn 'ENTER'

bind endofturn 'ENTER'

 

I added the following two lines, so it looked like that:

bind startofturn 'ENTER'

bind startofturn 'NUM_ENTER'

bind endofturn 'ENTER'

bind endofturn 'NUM_ENTER'

 

Now when I'm lazy, I just have to reach over to the keypad enter key with the thumb from the hand which resides on the mouse, that's really nifty hehe ! :wink:

 

 

Wicky

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Firebead: I noticed a shadowed outline of the own soldiers who were standing behind a wall in 32-bit color resolution. But unfortunately this feature is not there in 16-bit. Maybe Biggles can help, he wrote a nifty graphic configuration tool which can enable the outlines in 16-bit maybe, too.
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Uhm sorry Firebead, then I can't help.

 

But here's yet another one by LoTekK, who has posted this on the Nival forums:

 

Toggle tree crowns hotkey

bind switch_particles 'LCTRL' + 'K'

bind switch_particles 'RCTRL' + 'K'

 

Add the above lines to your input.cfg and you'll be able to toggle the foliage with ctrl-k (ie, without having to go through the options menu).

 

 

Wicky

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