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Laser Squad

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The game keeps crashing on me and locking up my PC all the time. Now how's that for originality ? Judging from all the posts in several boards, there must be something definitely very wrong with the state in which this game was released, let's face it...

 

Well, anyway: I managed to at least be able to *load* the game by using the Graphic Configurator to lower video options. The thing is, even with all of them at the lowest possible settings the game will keep crashing left and right. The maximum time I was able to play so far before the next crash was about 10 minutes - frankly, it's ridiculous.

 

The intro after the Nvidia logo does play in a somewhat jerky mode (in safe mode it plays normally, although the game also crashes in safe mode).

 

Below I'm enclosing full DXdiag and config.cfg reports, in hopes that someone can provide me with some help and ideas. I'd really like to be able to enjoy this game, after years of waiting (since Jagged Alliance 2 & expansions) for the next cool turn-based tactical combat game.

 

My essential specs:

 

Intel Celeron 700MHz

256MB RAM

Nvidia GeForce2 MX400 64MB

Creative SoundBlaster Live! Value

Windows 98SE

 

Things that I already tried:

 

- Browse this and other places for tips and ideas

- Lower all video settings in the game to minimum

- Lower hardware acceleration for the sound and graphics boards by a couple notches

- Try different graphics board driver versions (40.72 and 56.64)

- Disable hardware cursor in the game

- Try both 16 and 32 bit modes in the game

 

For reference, I'm not running any other applications when I start the game (a ctrl+alt+del reveals everything I need in my OS, systray and explorer).

 

It was definitely easier running Laser Squad in my ZX Spectrum... :(

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------------------

System Information

------------------

Time of this report: 6/27/2004, 14:46:39

Machine name: Ubertank

Operating System: Windows 98 (4.10, Build 2222) A

Language: English (Regional Setting: English)

System Manufacturer: n/a

System Model: n/a

BIOS: n/a

Processor: Intel Celeron, MMX, ~700MHz

Memory: 256MB RAM

Page File: 88MB used, 1384MB available

Windows Dir: C:WINDOWS

DirectX Version: DirectX 9.0 (4.09.0000.0900)

DX Setup Parameters: Not found

DxDiag Version: 4.09.0000.0900 32bit

 

------------

DxDiag Notes

------------

DirectX Files Tab: No problems found.

Display Tab 1: The file nvdisp.drv is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). Current drivers tested for a WHQL logo are only available on Windows ME, Windows 2000, and Windows XP. New Windows 98 drivers are no longer tested for WHQL logos. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.

Sound Tab 1: The file EMU10K1.VXD is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. DirectSound test results: All tests were successful.

Music Tab: DirectMusic test results: All tests were successful.

Input Tab: No problems found.

Network Tab: No problems found.

 

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (n/a)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (n/a)

DirectMusic: 0/5 (n/a)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

 

---------------

Display Devices

---------------

Card name: NVIDIA GeForce2 MX/MX 400

Manufacturer: NVIDIA

Chip type:

DAC type:

Device Key: EnumPCIVEN_10DE&DEV_0110&SUBSYS_00000000&REV_B200800

Display Memory: 64.0 MB

Current Mode: 1280 x 1024 (32 bit)(75Hz)

Monitor: StudioWorks 221U

Monitor Max Res: 1600,1200

Driver Name: nvdisp.drv

Driver Version: 4.14.0010.5664 (English)

DDI Version: 9 (or higher)

Driver Attributes: Final Retail

Driver Date/Size: 3/3/2004 10:29:00, 126336 bytes

WHQL Logo'd: No

WHQL Date Stamp: None

VDD: *vdd

Mini VDD: nvmini.vxd

Mini VDD Date: , 0 bytes

Device Identifier: {D7B71E3E-4250-11CF-9075-0A2013C2C935}

Vendor ID: 0x10DE

Device ID: 0x0110

SubSys ID: 0x00000000

Revision ID: 0x00B2

Revision ID: 0x00B2

Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D

Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

Registry: OK

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

DDraw Test Result: All tests were successful.

D3D7 Test Result: All tests were successful.

D3D8 Test Result: All tests were successful.

D3D9 Test Result: All tests were successful.

 

-------------

Sound Devices

-------------

Description: DirectSound (SB Live! Wave Out [b800])

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: PCIVEN_1102&DEV_0002&SUBSYS_00201102&REV_04BUS_00&DEV_0A&FUNC_00

Manufacturer ID: 2

Product ID: 104

Type: VXD

Driver Name: EMU10K1.VXD

Driver Version: 4.11.0001.0711 (English)

Driver Attributes: Final Retail

WHQL Logo'd: No

Date and Size: 4/3/2000 01:07:00, 265293 bytes

Other Files: emu10k1.vxd

Driver Provider: Creative

HW Accel Level: Full

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 100000

Static/Strm HW Mix Bufs: 32, 32

Static/Strm HW 3D Bufs: 32, 32

HW Memory: 524288

Voice Management: Yes

EAX 2.0 Listen/Src: Yes, Yes

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

Registry: OK

Sound Test Result: All tests were successful.

 

---------------------

Sound Capture Devices

---------------------

Description: SB Live! Wave In [b800] (emulated)

Default Sound Capture: Yes

Default Voice Capture: Yes

Driver Name:

Driver Version:

Driver Attributes:

Date and Size:

Cap Flags: 0x20

Format Flags: 0xFFF

 

-----------

DirectMusic

-----------

DLS Path: C:WINDOWSsystem32driversgm.dls

DLS Version: 1.00.0016.0002

Acceleration: n/a

Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port

MIDI Mapper, Hardware (Not Kernel Mode), Output, No DLS, Internal

Creative S/W Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal

A: SB Live! MIDI Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal

B: SB Live! MIDI Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal

SB Live! MIDI Out [b800], Hardware (Not Kernel Mode), Output, No DLS, External

SB Live! MIDI In [b800], Hardware (Not Kernel Mode), Input, No DLS, External

Registry: OK

Test Result: All tests were successful.

 

-------------------

DirectInput Devices

-------------------

Device Name: Mouse

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Device Name: Keyboard

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Poll w/ Interrupt: Yes

Registry: OK

 

-----------

USB Devices

-----------

 

----------------

Gameport Devices

----------------

 

------------

PS/2 Devices

------------

 

----------------------------

DirectPlay Service Providers

----------------------------

DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)

DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)

DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)

DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)

Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (4.09.0000.0900)

Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (4.09.0000.0900)

Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (4.09.0000.0900)

IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (4.09.0000.0900)

 

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run

DirectPlay Test Result: Not run

Registry: OK

 

-------------------

DirectPlay Adapters

-------------------

DirectPlay8 TCP/IP Service Provider: RCA Digital Cable Modem -

DirectPlay8 Serial Service Provider: COM1

DirectPlay8 Serial Service Provider: COM2

 

-----------------------

DirectPlay Voice Codecs

-----------------------

Voxware VR12 1.4kbit/s

Voxware SC06 6.4kbit/s

Voxware SC03 3.2kbit/s

MS-PCM 64 kbit/s

MS-ADPCM 32.8 kbit/s

Microsoft GSM 6.10 13 kbit/s

TrueSpeech 8.6 kbit/s

 

-------------------------

DirectPlay Lobbyable Apps

-------------------------

 

------------------

DirectX Components

------------------

ddraw.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 384000 bytes

ddraw16.dll: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 28496 bytes

ddrawex.dll: 4.87.0000.0700 English Final Retail 9/9/1999 07:00:00 24092 bytes

ddraw.vxd: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 30469 bytes

ddhelp.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 32768 bytes

dxapi.sys: 4.87.0000.0700 English Final Retail 9/9/1999 07:00:00 2170 bytes

d3d8.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1208320 bytes

d3d9.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1648640 bytes

d3dim.dll: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 625690 bytes

d3dim700.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 892416 bytes

d3dramp.dll: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 589852 bytes

d3drm.dll: 4.06.0002.0436 English Final Retail 4/23/1999 22:22:00 446464 bytes

d3dxof.dll: 4.06.0002.0436 English Final Retail 4/23/1999 22:22:00 118784 bytes

d3dpmesh.dll: 4.06.0002.0436 English Final Retail 4/23/1999 22:22:00 102400 bytes

dplay.dll: 4.03.0000.1096 English Final Retail 4/23/1999 22:22:00 57344 bytes

dplayx.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 229376 bytes

dpmodemx.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 90112 bytes

dpwsock.dll: 4.03.0000.1096 English Final Retail 4/23/1999 22:22:00 40960 bytes

dpwsockx.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 86016 bytes

dplaysvr.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 40960 bytes

dpnsvr.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 28672 bytes

dpnet.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 720896 bytes

dpnlobby.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 16384 bytes

dpnaddr.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 16384 bytes

dpvoice.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 385024 bytes

dpvsetup.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 86016 bytes

dpvvox.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 122880 bytes

dpvacm.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 32768 bytes

dpnhpast.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 45056 bytes

dpnhupnp.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 73728 bytes

dpserial.dll: 4.03.0000.1096 English Final Retail 4/23/1999 22:22:00 49152 bytes

dinput.dll: 4.08.0001.0901 English Final Retail 10/30/2001 08:10:00 667648 bytes

dinput8.dll: 4.08.0001.0901 English Final Retail 10/30/2001 08:10:00 692224 bytes

dinput.vxd: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 10874 bytes

dimap.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 94208 bytes

diactfrm.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 466944 bytes

vjoyd.vxd: 4.08.0001.0881 English Final Retail 6/25/2004 04:23:06 33882 bytes

joyhid.vxd: 4.88.0001.0881 English Final Retail 12/12/2002 00:14:32 13067 bytes

joy.cpl: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 442368 bytes

gcdef.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 491520 bytes

gchand.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 6656 bytes

pid.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 40960 bytes

gameenum.sys: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 10512 bytes

hidgame.sys: 4.07.0000.0700 English Final Retail 11/27/1999 07:00:00 8880 bytes

msanalog.vxd: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 12745 bytes

msjstick.drv: 4.08.0001.0881 English Final Retail 6/25/2004 04:23:06 2352 bytes

dsound.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 475648 bytes

dsound3d.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1331200 bytes

dsound.vxd: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 47664 bytes

dswave.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 17920 bytes

dsdmo.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 186880 bytes

dsdmoprp.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 489984 bytes

dmusic.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 114688 bytes

dmusic16.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 10992 bytes

dmusic32.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 28672 bytes

dmband.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 26624 bytes

dmcompos.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 57856 bytes

dmime.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 171008 bytes

dmloader.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 32768 bytes

dmstyle.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 98304 bytes

dmsynth.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 100352 bytes

dmscript.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 76288 bytes

dx7vb.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 602112 bytes

dx8vb.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1189888 bytes

dxdiagn.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1638400 bytes

mfc40.dll: 4.01.0000.6140 English Final Retail 4/23/1999 22:22:00 933888 bytes

mfc42.dll: 6.00.8447.0000 English Beta Retail 4/23/1999 22:22:00 995383 bytes

wsock32.dll: 4.10.0000.1998 English Final Retail 6/25/2004 04:19:16 40960 bytes

amstream.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 65024 bytes

devenum.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 134144 bytes

dxmasf.dll: 6.04.0007.1121 English Final Retail 9/21/2001 14:44:32 498448 bytes

mciqtz.drv: 4.00.0096.0729 English Final Retail 12/12/2002 00:14:32 11776 bytes

mciqtz32.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 34304 bytes

mpg2splt.ax: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 135168 bytes

msdmo.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 12800 bytes

encapi.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18944 bytes

qasf.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 173056 bytes

qcap.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 257024 bytes

qdv.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 311808 bytes

qdvd.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 445952 bytes

qedit.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 1795584 bytes

qedwipes.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 733184 bytes

quartz.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 1845248 bytes

quartz.vxd: 4.00.0000.0501 English Final Retail 12/12/2002 00:14:32 5672 bytes

strmdll.dll: 4.01.0000.3925 English Final Retail 4/20/2001 12:14:22 251904 bytes

vidx16.dll: 0.00.0000.0000 English Final Retail 12/12/2002 00:14:32 10240 bytes

iac25_32.ax: 2.00.0005.0050 English Final Retail 4/23/1999 22:22:00 198656 bytes

ir41_32.ax: 4.31.0016.0002 English Final Retail 4/23/1999 22:22:00 857600 bytes

ir41_qc.dll: 4.30.0062.0001 English Final Retail 6/19/2001 12:06:48 120320 bytes

ir41_qcx.dll: 4.30.0064.0001 English Final Retail 6/19/2001 12:06:50 338432 bytes

ir50_32.dll: 5.1026.0015.0041 English Final Retail 4/23/1999 22:22:00 753664 bytes

ir50_qc.dll: 5.00.0063.0038 English Final Retail 4/23/1999 22:22:00 212992 bytes

ir50_qcx.dll: 5.00.0064.0038 English Final Retail 4/23/1999 22:22:00 196608 bytes

ivfsrc.ax: 5.03.0002.0038 English Final Retail 4/23/1999 22:22:00 139264 bytes

mswebdvd.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 324608 bytes

ks.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 126464 bytes

ksproxy.ax: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 117760 bytes

ksuser.dll: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 4096 bytes

stream.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 46080 bytes

mspclock.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 5248 bytes

mskssrv.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 7424 bytes

swenum.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 4096 bytes

mstee.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 5504 bytes

bdaplgin.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:42 16896 bytes

bdasup.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:24 11392 bytes

msdvbnp.ax: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:22 52224 bytes

psisdecd.dll: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:32 354816 bytes

psisrndr.ax: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:24 30208 bytes

ipsink.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:44 14848 bytes

mpeg2data.ax: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:22 56832 bytes

ndisip.sys: 5.03.0000.0900 English Final Retail 12/10/2002 23:55:58 8448 bytes

mpe.sys: 5.03.0000.0900 English Final Retail 12/6/2002 23:55:36 15104 bytes

streamip.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:24 14464 bytes

msvidctl.dll: 6.05.0001.0900 English Final Retail 12/4/2002 01:34:36 481792 bytes

slip.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:26 10880 bytes

nabtsfec.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:42 83968 bytes

ccdecode.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:42 16384 bytes

vbisurf.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:56 27648 bytes

msyuv.dll: 5.03.0000.0900 English Final Retail 12/4/2002 09:11:00 16896 bytes

kstvtune.ax: 5.03.0000.0900 English Final Retail 12/4/2002 12:06:48 274432 bytes

ksxbar.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:50 39936 bytes

kswdmcap.ax: 5.03.0000.0900 English Final Retail 12/4/2002 12:06:56 226304 bytes

wstcodec.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:42 18688 bytes

wstdecod.dll: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:44 47104 bytes

msdv.sys: 4.10.2326.0900 English Final Retail 12/4/2002 09:10:22 56832 bytes

 

------------------------------------

Inactive Display Entries in Registry

------------------------------------

Card name: NVIDIA GeForce2 MX/MX 400

Driver: nvdisp.drv

 

----------------------------------

Inactive Sound Entries in Registry

----------------------------------

None

 

------------------

DirectShow Filters

------------------

 

DirectShow Filters:

Indeo® audio software,0x00500000,1,1,IAC25_32.AX,2.00.0005.0050

DivX Decoder Filter,0x00800000,1,1,DIVXDEC.AX,5.00.0002.0000

CyberLink Audio Decoder,0x00601000,1,1,CLAUD.AX,3.05.0000.1004

CyberLink Video/SP Decoder,0x00600000,2,2,CLVSD.AX,3.05.0000.1011

CyberLink Audio Effect,0x00200000,1,1,CLAUDFX.AX,3.05.0000.1109

CyberLink DxVA Filter 2,0x00200000,0,2,CLDXVA.AX,

Windows Media Video Decoder,0x00800000,1,1,WMVDS32.AX,3.00.0000.3433

DivX MPEG-4 DVD Video Decompressor ,0x00800000,1,1,DIVX_C32.AX,4.01.0000.3917

XviD MPEG-4 Video Decoder,0x00800000,1,1,XVID.AX,

DivX Decoder Filter,0x00800000,1,1,DIVXDEC.AX,5.00.0002.0000

Windows Media Video Decoder,0x00800000,1,1,WMV8DS32.AX,8.00.0000.0340

Windows Media Audio Decoder,0x00800001,1,1,MSADDS32.AX,4.01.0000.3854

Indeo

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setvar cheat_allow_headshot = 1.00

setvar cheat_blood = 1.00

setvar console_writelog = 0.00

setvar game_autosaves = 1.00

setvar game_camerasensivity = 1.00

setvar game_dblclkmoveinrealtime = 0.00

setvar game_eq_on_grenades = 0.00

setvar game_forceturnbased = 1.00

setvar game_invertscrollx = 0.00

setvar game_invertscrolly = 0.00

setvar game_invertturnx = 0.00

setvar game_invertturny = 0.00

setvar game_noai = 0.00

setvar game_pathinrealtime = 1.00

setvar game_profile = Shit

setvar game_scrollsensivity = 1.00

setvar game_selectionmode = 0.00

setvar game_selectionsensivity = 1.00

setvar game_showweathereffect = 1.00

setvar game_skipvideo = 0.00

setvar game_tbs_on_enemy_spot = 0.00

setvar gfx_16bit_mode = 0.00

setvar gfx_16bit_textures = 1.00

setvar gfx_anisotropic_filter = 1.00

setvar gfx_block_buffering = 0.00

setvar gfx_blur_sun = 0.00

setvar gfx_cl = 0.00

setvar gfx_cl_blur = 0.00

setvar gfx_cl_cube_resolution = 32.00

setvar gfx_cl_sky_textures = 0.00

setvar gfx_cl_use_bump = 0.00

setvar gfx_cl_use_bump_always = 1.00

setvar gfx_cl_use_precise_shadows = 0.00

setvar gfx_decals = 0.00

setvar gfx_depth_tex_resolution = 512.00

setvar gfx_fastest = 1.00

setvar gfx_fix_ban_np2 = 0.00

setvar gfx_fix_nv_np2_hack = 0.00

setvar gfx_fog = 0.00

setvar gfx_fsaa = 0.00

setvar gfx_fullscreen = 1.00

setvar gfx_gamma = 2.00

setvar gfx_hsr = 0.00

setvar gfx_hw_hsr = 0.00

setvar gfx_maxlag = 0.00

setvar gfx_nopixelshaders = 0.00

setvar gfx_particles = 0.00

setvar gfx_point_specular = 0.00

setvar gfx_register_resolution = 0.50

setvar gfx_resolution = 800.00

setvar gfx_shadows = 0.00

setvar gfx_specular = 0.00

setvar gfx_static_nooverwrite = 1.00

setvar gfx_stencil_shadows = 0.00

setvar gfx_swvertexprocess = 0.00

setvar gfx_terrain_565 = 1.00

setvar gfx_texture_mip = 1.00

setvar gfx_texture_usedxt = 1.00

setvar gfx_tnl_mode = 0.00

setvar gfx_validate = 0.00

setvar lua_showlog = 0.00

setvar sound_musicvolume = 1.00

setvar sound_sfxvolume = 1.00

setvar ui_charresponses = 0.00

setvar ui_charresponsessubtitles = 1.00

setvar ui_followcamera = 1.00

setvar ui_hwcursor = 1.00

setvar ui_messages = 1.00

setvar ui_showhints = 1.00

setvar ui_showicons = 1.00

setvar ui_showtooltips = 1.00

setvar ui_tooltipdelay = 0.10

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A few random suggestions....

 

Set your desktop view to what you will be using in the game (resolution and color depth). In your case, I'd definitely use 16 bit color depth @ 1024x768 if possible (800x600 otherwise). Make sure anti-aliasing is off, and textures are set to low - I know you've probably seen this enough already.

 

Another thing you could try is manually disabling your sound card (in device manager) so you can completely rule that out as the cause.

 

The only other thing I have to add is that it's strange it always crashes. It sounds more like a driver problem (although you are just squeaking above the minimum specs).

 

Oh, and degragment your drive, sometimes this can make all the difference, especially if you're uninstalling and reinstalling games frequently.

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Guest Anonymous

Thanks for answering chemchok, tried those with no luck...

 

I've run dozens of games in my current system along the last few years and never had any real problems with any of them... I've also tried the game in a friend's PC (a 1800GHZ AMD) and it produced several crashes too, even after fiddling with the video options and config.cfg :roll:

 

What's the point of making a great game if you're not going to bother and finish its code properly before starting making money with it ?

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