sigget Posted December 10, 2003 Report Share Posted December 10, 2003 Index:6.1 Vegetation & Land Areas6.2 Tilesets6.3 Ublocks6.4 Kulisy (stageprops) Link to comment Share on other sites More sharing options...
sigget Posted December 10, 2003 Author Report Share Posted December 10, 2003 6.1 Vegetation & Land Areas Every mission when generated gets different terrain and elements depending of where on earth it is and what type of vegetation is present there. listofland.txtlandmap.tgavegetationmap.tgalandmap area configurationvegetation area configuration Link to comment Share on other sites More sharing options...
sigget Posted December 10, 2003 Author Report Share Posted December 10, 2003 6.2 Tilesets There are a range of tilesets that describe how a map is put together. Link to comment Share on other sites More sharing options...
sigget Posted December 10, 2003 Author Report Share Posted December 10, 2003 6.3 Ublocks An ufoblock describes heigt values for a tactical map. Link to comment Share on other sites More sharing options...
sigget Posted December 10, 2003 Author Report Share Posted December 10, 2003 6.4 Kulisy (stageprops) In every tilesets there is a number of kulisa's that can be placed on the map. Link to comment Share on other sites More sharing options...
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