UFO: Enemy Unknown (XP Prolems)


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#1 Falx

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Posted 28 February 2004 - 04:30 AM

I've read through several threads on XP related problems already but haven't located a solution to my particular problem (which follows.


I start the game (the sound is dodgy but acceptable) after beggining a new game I select a position for my first base which causes it to crash to the desktop with no error (more accurately, the DOS promt closes).

I'm using the Sold Out version using XP. Everything I try that has been mentioned doesn't seem to work (my problem is specificly placing of the first base).

For a layout of the CD's directory structure and the contense of the readme file click this link.

Any help would be appreciated :D

-Falx

#2 Pete

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Posted 28 February 2004 - 12:21 PM

I would seriously head on over to www.scotttjones.com/xcomutil and download xcomutil (whatever the latest version is). I had originally downloaded f0dder's loader for UFO and TFTD, but xcomutil covers it all from speed problems to screen pitch so that everything displays and runs perfectly on my machine in XP with no hassle whatsoever.

If that doesn't help, I'd be quite surprised :D
May your terror missions always be infested with Chrysalids.

#3 Falx

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Posted 28 February 2004 - 04:59 PM

I just tried XcomUtil but it hasn't fixed my base crash problems :D I also installed VDMSound but that doesn't seem to change anything. Thanks for your help though.. does anyone else have any ideas or have had the same problem? (the game seems to want to run from  the cd so I had to copy the missing stuff from the cd to my HDD to get xcomutil to work).

-Falx

#4 M. Hoz

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Posted 28 February 2004 - 10:31 PM

For CD trouble- FakeCD™ 99.
Where- *link removed*

[Edit by Zombie: removed link.]
Sorry for wasting your time and space....


#5 Pete

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Posted 29 February 2004 - 11:03 AM

Is there not a file called hdinstall.bat on your CD or somethign similar? My older version of UFO always wanted to run from CD until I used the hdinstall file :D
May your terror missions always be infested with Chrysalids.

#6 Falx

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Posted 01 March 2004 - 01:16 PM

I don't think this particular problem is curable. I remember I had trouble with it when i had win98 installed. Basicly its the soldout version. I'll probably have to get myself some emulation software to even stand a chance getting this working. I'll post if i have any luck.

#7 Falx

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Posted 02 March 2004 - 12:20 AM

I've found a solution.
Dosbox is a program that emulates pure DOS.. the commands are quite clear and simple. UFO runs fine now. :D

#8 NKF

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Posted 02 March 2004 - 05:26 AM

The Red Ant / $oldout version of the game doesn't come with a full hard drive install (very silly, if you ask me).

However, that does not mean that you cannot manually turn it into a full hard-drive installation.

With a bit of file copying, fixing their attributes (not really that important, but it's good practice) and then editing two characters out from one of the batch files and you'll have it working entirely off the hard drive.

- NKF
NKF, narrow minded fuddy duddy who refuses to let go of the past and will not accept anything newer than 1979.

#9 Yan Aris

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Posted 28 March 2004 - 06:33 PM

having same problems as Falx with sold out version but didn't really understand your solution. I would appreciate it if you could explain it for an idiot as i am desperate to play. :confused:

#10 Sim-Mania

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Posted 24 April 2004 - 10:42 AM

I'm having the same problem with my sold out version on XP. I was hoping that either Falx or NKF can tell me exactly in lay-mens terms how they sold the problem.

My email address is simonnolan@hotmail.com

#11 Sim-Mania

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Posted 24 April 2004 - 11:59 AM

I got it to work perfectly (some-what) using the DosBox. Is there anyway to increase the size of the DOS Box?

#12 fe79

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Posted 07 June 2004 - 10:28 PM

Sim-Mania, on Apr 24 2004, 11:59 AM, said:

I got it to work perfectly (some-what) using the DosBox. Is there anyway to increase the size of the DOS Box?

Yes.

If you're using Boxer, set 'Output type' to OpenGLNB, and drag the 'Hardware scaling' slider to 2.00.
The corresponding entries in a .conf file would be:
[sdl]
output=openglnb
hwscale=2.00


You can use the regular OpenGL output and/or non-integer scaling if you want, but it won't necessarily be pretty; most likely it'll give you a headache.

You might also try running DOSBox full-screen, in which case Hardware scaling should be set to 1.00.

Either way (windowed or full-screen), I haven't found any settings that look good with aspect correction enabled, so I always get a slightly flattened image in games that use 320x200 (e.g. UFO). Not really a problem, though.




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