The Russian Base (later story), how to do it?


  • Please log in to reply
123 replies to this topic

#121 Accounting Troll

new
Accounting Troll

    Bridge troll

  • Admin
  • PipPipPipPipPip
  • 1,060 posts
  • Location:Wales

Posted 24 April 2006 - 06:39 PM

When fighting Reticulans with rocket launchers, only give a soldier heavy armour if you don't mind sacrificing him.  It is possible for your soldiers to dodge rockets, but not if they are wearing heavy armour because they sacrifice the ability to run.

#122 infael

new
infael

    Lieutenant

  • Members
  • PipPipPipPip
  • 196 posts

Posted 25 April 2006 - 04:11 PM

I always loaded my soldiers with everything but the kitchen sink. You're gonna need ammo. You can also try to pick up ammo from dead teammates or Rets.

#123 Karmoon

new
Karmoon

    Squaddie

  • Members
  • Pip
  • 1 posts

Posted 05 August 2009 - 08:58 AM

I know this topic is old, but it's also the reason I joined this forum.

I'd just like to say thanks for all your hints and tips on how to do this mission.

I think I hit it at a standard time. I had a few instances of sun armour, some advanced combat armour and general alien laser guns and decent assault rifles - nothing fancy.

I tried the mission several times - all of which failed, mainly because i was relying on laser and plasma technology.

In the end it took a russian with an MP7, a red-neck with a neostadt and 4 guys armed with RPGs to sort it out.

After clearing the 3 rets outside, I managed to manouvre to set a trap for any reticulans who came out. I was surprised, the neostadt acheived one hit kills against even those in sky armour.
The mp7 really minced them up at close range too, the amount of rounds it puts out makes it deceptively powerful.
There were some tense moments, and some nice bits of action going on. IT's a fun game which pushed me hard.

Once inside I was lucky enough to only meet one ret with my 2 runners. He had an advanced laser pistol, I had a neostadt and a mp7. He didn't last long.

I'm a hardcore X-Com fan. And I have to thank Altar for opening my gaming options up a bit.
Although I still love it, it did become a case of Heavy Plasma/Psi-amp/Blaster Bomb Launcher.
With this game, I think it's incredible how conventional earth technology still remains useful.

Thanks to all who've contributed.

#124 FG-42

new
FG-42

    Vodka, matryoshka, balalaika is the first three steps on the way

  • Members
  • Pip
  • 7 posts
  • Gender:Male
  • Location:Yekaterinburg, Russia

Posted 07 January 2013 - 05:20 PM

My way of handling this one is simple: L115+MP7/Neostead+Psi-Projector and 7x high level soldiers (w/full training list). One or two soldiers serves as spotters for psi-operators. When inside, switching the L's to MP's and shotguns.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users