X-COM Interceptor

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#1 joeh9



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Posted 06 January 2003 - 09:12 PM

Me and my friend have been trying to get interceptor to work on-line because it would be very cool - but we can't get very far at all ;)

-we both gots 1.2 patch
:D -we both know our IPs
-we figured out to use TCP (if that is right?)

i put my IP address in the comm setup and hosted a simple dogfight game, no password or nuffin, and waited, but my friend couldn't join as my server didn't come up on the games list

I guess this is because microprose and infogrames have taken down multiplayer support?

please help us!  :dontgetit:

#2 Alan


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Posted 06 January 2003 - 09:37 PM

as i said in the interceptor forum...

ok... the way to play interceptor in the net is:
the host:
1) get the your ip address.
2) load up interceptor
3) goeth into the multiplayer bit.
4) in the comms set up screen select tcp and enter the host's ip address in the ip address box.
5) go from there setting up the multiplayer game (select ship, go host a game, etc.)

note: once the host starts hosting, they should not alt-tab out/minimise/exit, or anything else like that otherwise the program will stop hosting and noone will be able to connect.

the people who are joining:
1) get the host's ip address
2) load up interceptor
3) wait a bit for the host to be hosting
4) go into the multiplayer bit
5) comms set up screen: enter the hosts ip, set mode to tcp.
6) switch the toggle switch to join.
7) voila
A Target_Tinboy production

#3 joeh9



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Posted 07 January 2003 - 02:31 PM

thanks a lot
sorry for posting twice - a bit desperate:(

i'll tell you how we get on, i'm at school at the moment. :D

bye  ;)

#4 Mouse Nightshirt

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Posted 07 January 2003 - 06:28 PM

Good Luck in your first game.

Thumbs up for Darth_Helmet for discovering the way to enligtenment (with a bit of help from me :D )
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