Posted 22 April 2017 - 07:23 AM
A massive swarm of 4 fucking battlecruisers, about that in cruisers, double that in fighters, and massive number of scouts, absolutely press the full court.
The main base zone get press with the small number of fighters and the second wave of terror fighters/scouts. So in a way they distract our main force. No reinforcement form that zone get sent out to other area
Pulsar get distracted first by a wandering by a battlecruiser plus escort. So they reinforce late to the main area of operation. still, better late than never.
The full force of 3 battlecruisers and scouts strike first the Patria base, then down the dual base of Peleponesia and Sytirm major. It's my strategy to pack two base together with Patria nearby to reinforce them.
Anyway, the zone defense tactic prove its strong point of endurance. the Patria squadron delay the three battlecruisers, intend to wait for reinforcement from main base. Alas, all 4 of them get to half health but I can not send help, so the battlecruisers wander down to Peleponesia, and get stalled the longest time here. When the Pulsar reinforcement come, the swarm leader already so weakened that one salvo is enough to finish it off. The two battlecruisers get wounded and left shortly after. The chasing also weakened them enough that when they get to the sky of the Illyria continent, the Medie squadron finish them on its shore.
The bounty of downing that swarm leader and investigate its crash bring 12+ million. That is enough to cover the cost of 3 interceptors (with made parts), and maintainance fee plus wages for a month and a half.
With that bounty and 3 empty hangars, I start making Nightwolves with Ion Shield, Ion Cannon and Thunderbolt. THis is September preparation for battleship in December.