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[S3 MOD] SILENT STORM: TRUE TERROR (--IN DEVELOPMENT--)


WerHeruvim

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Thank you, BlunterII. smile.png

 

Actually these models do have small gaps which can be seen during some animations if zoomed in (e.g. female no weapon idle animations). The best way to avoid any major glitches would be finding some perfect matches (like allied sniper body + some legs/arms — it works almost with anything). There are other models I have been working on, and I still try to fix their issues. Since Maya can't help me here, have to be more creative. sorcerer.gif

 

Oh, and I started working on new weapons. Will show some pics later. wink.png

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brandeburg

 

Thanks! Just wanted to give this character something she deserves – attention. wink.png

 

***

 

Russian Scout (unused in H&S).

https://se.uploads.ru/t/l2y9Y.png

 

TH night camo (mask was not used in H&S)

https://s0.uploads.ru/t/B9N8Z.png

 

TH desert camo (mask was not used in H&S)

https://sg.uploads.ru/t/CqME6.png

 

TH forest camo (mask was not used in H&S)

You may notice something new here...

https://s9.uploads.ru/t/R3x1M.png

 

TH winter camo

https://sa.uploads.ru/t/gBe0L.png

 

True Terror will feature some new weapons. So let me show some of them. cool.png

 

MAT 43 (MAT 49 in H&S, this one will be a prototype) -- name is subject to change, so if there are better ideas I would be happy to change it.

This SMG will use MP 40 clips.

https://s1.uploads.ru/t/65iHT.png

 

Stechkin, APS (H&S)

This pistol will use M.712 clips

https://s5.uploads.ru/t/YIJwS.png

 

Ithaca 37

A shotgun. With "spread". Works fine. Deadly in close range. smile.png

All shotguns will use 12 ga cartridges (clips textured by Okim, APN mod)

https://s4.uploads.ru/t/f3Zns.png

 

Sawed-off shotgun (used to be a russian hunting rifle)

Good damage in close range.

Will use 12 ga cartridges.

https://sf.uploads.ru/t/QY2ra.png

 

There are more new guns coming.

When the time comes, I will make an update. hi.gif

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Have you making this weapons for you mod True Terror, or for 1942 NKVD Blunter II/yourself 's mod ?

If it is done to create an historical accuracy "1942 NKVD mod", you should rather avoid (of course in my opinion) anachronistic weapons, unless it is Uchronie or parallele world. (Mat49,Stechkin...keep them for a sequel).

 

You both can do a Hit with this new mod, so if it is historically based, do not add illogical weapons (of course it is only my opinion, it is your newbornchild and you are free to do what you want).

 

But if it is for you trueterror Mod, do what you wish.

 

The Shotgun however will be useful for Partysani in 1942 (it is yet not a WW2 model with is rubber butt end, but players will appreciate).

And the sawoff hunting gun too, marvellous partisans' weapons!!

 

Did you use RPGgrenade & RPGAmmoField dbo to do the 12 gage ammunitions? This is the best way to render multi impact shotshell effect.

 

I will put the tables I did from H&S for U.S. Winchester trench/Shotgun 12-gage M97, as well as 12 gage Mauser Geha and Lee Enfield No1MKI shotgun .410 , if it could be be useful in some sort with n°00shotshell, n°7shotshell.

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Have you making this weapons for you mod True Terror, or for 1942 NKVD Blunter II/yourself 's mod ?

Why not both? smile.png

If it is done to create an historical accuracy "1942 NKVD mod", you should rather avoid (of course in my opinion) anachronistic weapons, unless it is Uchronie or parallele world. (Mat49,Stechkin...keep them for a sequel).

I agree with your point on alternative timeline/parallel world. "Weapons from the future" may spoil some enjoyment if we are going for a historical accuracy. On the other hand, adding some of them as rare/mythical prototypes could make a nice addition.

 

There is more stuff coming... including Mosin sawed-off, BraMit Nagant revolver, WW2 antitank rifles etc. These guns should be historically accurate. wink.png

 

The Shotgun however will be useful for Partysani in 1942 (it is yet not a WW2 model with is rubber butt end, but players will appreciate).

And the sawoff hunting gun too, marvellous partisans' weapons!!

Did partisans use Ithaca 37? I am asking because I never heard of it.

Yeah, they used sawed-offs a lot.

 

Did you use RPGgrenade & RPGAmmoField dbo to do the 12 gage ammunitions? This is the best way to render multi impact shotshell effect.

This is exactly what I did. smile.png

 

I will put the tables I did from H&S for U.S. Winchester trench/Shotgun 12-gage M97, as well as 12 gage Mauser Geha and Lee Enfield No1MKI shotgun .410 , if it could be be useful in some sort with n°00shotshell, n°7shotshell.

Thanks! These could be very useful. Working on trench gun too! cool.png

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You are true M. WerHeruvim , hard to find prototype (only 1 or 2 in a game I mean) is the experience gamer want to find in a game.

 

I got many real existing 2nd World war prototypes, seldom or never see in game... I will put them on my thread.

 

Ithaca 37 is a Marines model from 1937, but the original model do not have the recoil rubber buttend...but it is a minor detail, the work you did is wonderfull.

 

Here are some links to shotguns and ammo 2WW US army, but you may already have them,

 

https://usacac.army.m...M9_285_1942.pdf

https://www.tuffsteel...rmyammodata.pdf

https://archive.org/...ilitary-manuals

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You could (instead of Grenade blast) to do a good buckshot firing effect as well, do so (we tried it to render tracer Buckshot):

_ treat 12 gage ammo as normal ammo (not grenade)

_put as magazine the same amount of bullets you got as pellets in buckshot.

_change the weapons Dbo with the gun firing the entire magazine in 1 salve: with trajectories visual effect you see each of bullets/pellets and the visual effect is a must.

_write a fast reloading AP amount (12/14 AP) so weapons will act as you got more ammunition in your magazine.

 

the trouble could be that you can fire continuously, but if you use H&S mod with weight and if you resize items, buckshot boxes will be heavy and take a good amount of space in the items screen, and whatever Shotgun & hunting gun have poor firing distance = 20 to 30 tiles.

 

Let me know what you are thinking about that....

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M. orc01 you true it looks promising but the girls skirts are in fact Mini Mini ...nuke.gif

 

M. WerHeruvin a good link:

 

https://www.forgotte...maxim-silencer/

 

You will find apart from silencers some interesting weapons to create in game, like The Remington Centerfire Autoloading Rifle Police Model 8 and 81...

 

Here some interesting grenade launchers :

french MAS 36 antichar 20mm (antitankgun) firing 20mm/7.9mm sousmunition

https://www.littlegun...sterieux fr.htm

https://forums.gunboa...mas-36-antichar

 

german sturmkampfgewehr firing Patrone 326Lp

https://world-war-2.w...turmkampfgewehr

 

 

soviet Naiman RMN50 obr.38 firing 50mm soviet mortar

Mosin Nagant Kulakov (50mm autmatic grenade launcher) firing 50mm soviet mortar

 

https://www.thefirear...ns-accessories/

Edited by brandeburg
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German uniforms

 

Trench coat

 

https://s3.uploads.ru/t/7DUEq.png

 

Winter pack

 

https://sa.uploads.ru/t/Dg1i2.png

 

Infantry

 

https://s4.uploads.ru/t/J7QNa.png

 

Trench coat

 

https://s5.uploads.ru/t/8LJhk.png

 

Germans are ready for cold winter... or maybe they are just delusional. wink.png

 

Some weapons.

 

Nagant replacers

 

https://sh.uploads.ru/t/i3fUI.png

 

https://sf.uploads.ru/t/LaeOU.png

 

Reising M50 biggrin.png

 

https://s0.uploads.ru/t/tmD6H.png

 

Owen machine carbine

 

https://s2.uploads.ru/t/7FvgS.png

 

Update:

 

Trench gun

 

https://sd.uploads.ru/t/o12iH.png

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Wonderful trenchcoat , and snow & dirt effect ...real top.

There are two shorter models of silenced nagant, with short Bramit system and one with the whole barrel encase in Silencer as woodsman pistol. (Top weapon to conceal, only for GRU & Smersh).

 

https://sovietarmore...ound-supressor/

 

Just PERFEKT trenchguns.

 

With australian's Owen, japan war or SOE missions will look terrific.

Reising were mostly airdropped to resistants (France, Greece, Holland...) Lot of possibilities for futher development. Well done Sir.

 

 

https://www.earmi.it/...las/atlas.htm (helpful world weapons dictionnary)

 

This one in russian for civilian partysani/resistants weapons :

https://shotguncolle...lector.com

Edited by brandeburg
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Well done.

Here is a must to have the solothurn S18/100 the smaller of the serie; the S18/1000 and 1100 are greater but the last is full auto. These are antitank weapons but as countersniping against hidding target...!!! lot of fun,

 

The PTRS is just to small, it must be twice greater, and saw it does not fit to the schoulder, but it is very good work.

 

See you still working on panzerklein? on idea : try with smaller gun as C96 and Thompson, and dagger and the PK will be like ''trench cleaning assault troops'' or stormtruppen of 1WW, and very useful like this with higher speed.

_We were working on these versions year ago to give WW1 aspect of the conflict, but it is just an idea like this.

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The PTRS is just to small, it must be twice greater, and saw it does not fit to the schoulder, but it is very good work.

Thanks for the feedback! You are right. PTRS should be bigger, and vanilla PK anti-tank guns have wrong sizes too.

Alas big guns cause some animation issues.

But the real issue here: if I make PTRS too big, I won't be able to set correct coordinates for gun flash effects.

 

None the less I already made some changes, please, check them out.

 

https://sg.uploads.ru/t/LGHCz.png

 

try with smaller gun as C96 and Thompson, and dagger and the PK will be like ''trench cleaning assault troops'' or stormtruppen of 1WW, and very useful like this with higher speed.

You mean creating some PK versions of "human guns"? Like Thompson SMG but for PK?

Sounds nice. miner.gif

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At the beginning I hated PK but thinking about that when we tried to mod Silent we though they could be nice with speed ajustment and less power.

_Panzerklein could be good and playable as a reinforced body armor for assault troop with small caliber weapons (more precise/accurate) as MP18 with snail 32rds magazine, MP35, PPd40 ...dagger or blade on the punch as roman gladiator cestus , and for bunker/ houses "cleaning" monted kampfpistol with 361LP grenade.

 

_It could be use for engineer/demolitioner too! They are not far to look as actual bomb control team suit.

 

I think as being unrealistic PK MG or cannon (too heavy too much recoil) they are useless (firing poorly), Saber and sword PK are not bad but too length.

 

_the idea of Blunter about exploding Pk is not bad, we can imagine "suicide attack" stormtruppen too, desperated last chances weapons as did japonese (see picture, here underwater, but idea is here)

 

Pk will use titane light armour, avoid stupid mecha sound, walk faster, less size on the map = so the need of antitank gun to stop rushing assaulters or well hidding during street combat...just an idea for a different game may be. I worked on that : real crazy german and japaneses scientists working together to win the war on very deadly projects.

 

some links to see WW1 cestus with blade, and other "trenches raiding parties" weapons :

 

https://www.iwm.org.u...prising-objects

https://www.iwm.org.u...ems_per_page=50

 

and Here better resolution pictures of WW1 "Panzerklein" (man has to find a better name for them!)

 

https://www.vanillama...uerra-mondiale/

 

 

Here are S18_1100 with scope (sorry for the first picture it has no scope)sweat.gif.

post-3660-0-47056300-1508169359_thumb.png

post-3660-0-69495100-1508224014_thumb.jpg

post-3660-0-79633200-1508239941_thumb.jpg

Edited by brandeburg
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  • 2 months later...

brandeburg

Sounds like good old power armor from Fallout. But I like it. miner.gif I will have to think about its design.

 

***

 

Nazi girls

 

https://s3.uploads.ru/t/aCzxR.png

 

TH elite winter camo

 

https://s4.uploads.ru/t/oJecO.png

 

***

 

Besides I decided to drop S2 Remake idea. Completely lost any interest towards making it. Instead I am going to create a brand new campaign.

The main hero will play as... TH agent. Yeah, he/she is going to work for Thor's Hammer. For now I don't have enough info to share with you, but I will explain this stuff after winter holidays.

 

Here are some assets for TH campaign.

Attention: more new female bodies/caps/masks incoming.

 

Uniforms (TH)

 

Soldier

https://sf.uploads.ru/t/XfCdz.png

 

Veteran

https://sa.uploads.ru/t/51QTO.png

 

Elite

https://s2.uploads.ru/t/sT8IR.png

 

Elite Commander

https://s4.uploads.ru/t/uRvPp.png

 

Saboteur

https://sh.uploads.ru/t/wyKEv.png

 

Mercenary

https://s9.uploads.ru/t/Ik2Gi.png

 

Winter camo

https://s1.uploads.ru/t/gj7E4.png

 

Winter elite camo

https://sa.uploads.ru/t/8smR5.png

 

Desert

https://se.uploads.ru/t/g5OMs.png

 

https://s5.uploads.ru/t/9x4eu.png

 

https://sa.uploads.ru/t/n8Cfv.png

 

PK Pilot

https://sd.uploads.ru/t/ti8G2.png

 

Bodyarmor (light)

https://sf.uploads.ru/t/BsXxn.png

 

Uniforms (Sentinels)

Winter camo

 

It used to be a night camo. BlunterII was so nice to share some of his textures with me, so I remade it. Thank you! sorcerer.gif

Sentinels will bring a lot of trouble.

Especially in cold regions...

 

https://sa.uploads.ru/t/ONQSn.png

 

Guns

Fedorov Automatic Rifle

https://s7.uploads.ru/t/8CsUI.png

 

https://s6.uploads.ru/t/2oE9f.png

 

New darker textures for vanilla weapons

 

Featuring Stg.44 scoped. sweat.gif

 

57b879b9dfc810bcb025cd2317aaf4e0.jpg

 

https://s4.uploads.ru/t/1GHiA.png

 

https://uploads.ru/t/WVQUb.jpg

 

https://s5.uploads.ru/t/DMoJ0.jpg

 

whistling.gif

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Ho, Ho Ho sounds like to be a merry Christmas for fans!

 

The STg 43/44 with scope and silencer Sd 5A Wolf would be a must!turned.gif

 

the Fedorov is wonderful rare weapons.

 

To be a Thor's Hammer agent could be excelent, ...or being "Odin's Gungnir" spy (suprem well hidden staff head of Thor's Hammer) .

Well done :

I love the ultra sexy Mechanics and Nazi witches, the sitting posture ..

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  • 5 weeks later...

Ho, Ho Ho sounds like to be a merry Christmas for fans!

 

The STg 43/44 with scope and silencer Sd 5A Wolf would be a must!turned.gif

 

the Fedorov is wonderful rare weapons.

 

To be a Thor's Hammer agent could be excelent, ...or being "Odin's Gungnir" spy (suprem well hidden staff head of Thor's Hammer) .

Well done :

I love the ultra sexy Mechanics and Nazi witches, the sitting posture ..

Thanks!

The story is still in development. It will be somewhat complicated.

 

oh nice staff. been long time no news. everything looks gorgerous

Thanks. People abandoned this forum (followed BlunterII, I guess...), so I almost lost interest in development. Almost.

 

*************************

 

More updated textures

 

https://sh.uploads.ru/t/nxAQE.png

 

https://s5.uploads.ru/t/pwotA.jpg

 

https://se.uploads.ru/t/whJDA.jpg

 

New game mode.

 

Battle+.

Choose your faction, squad and mission. These missions aren't easy, so don't expect a walk in a park.

Mission scripts use random variables. Spawned enemies, their weapons, patrols etc. can be different every time you start your game. Mission goals may be random too (kill VIP, kill all enemies, destroy something etc.). Playing the same mission may feel quite different during next playthrough.

 

There are 5 factions so far: Allies troops (UK, USA, USSR), Axis troops (Germany) and Thor's Hammer.

 

Missions.

 

https://s8.uploads.ru/t/PIy5z.jpg

 

https://se.uploads.ru/t/EcQaL.jpg

 

https://s9.uploads.ru/t/Og7kR.jpg

 

https://s4.uploads.ru/t/POhI3.jpg

 

https://sa.uploads.ru/t/uEoRj.jpg

 

https://sa.uploads.ru/t/lOXTL.jpg

 

https://s6.uploads.ru/t/HAVxW.jpg

 

https://se.uploads.ru/t/sFWEi.png

 

There is a special minimode called Blood Hunt. Here you can play as a vampiress.

 

https://s2.uploads.ru/t/8nhaP.jpg

 

She can heal herself if her melee attack was successful and didn't cause knock back (and her victim stays alive of course).

 

***********

 

Now the best part. The demo is ready. Demo includes several Battle+ missions and all new added content (uniforms, weapons, tanks etc.). Campaign is still in development.

 

So my question is simple: who wants to play it?

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