Posted 12 October 2016 - 10:58 AM
Odd about the destruction only. Because when I save-reloaded after stunning it, to test a suicide bomber with a pulse grenade nearby, but not too close, I heard a squelchy, splattering noise, the same sound as when one kills a tentaculat. The xarquid was on the deck at the time, and when stunned was NOT flying. Got it down, then charged in there with almost every living team member available and zapped it with the tazers carried by the whole team, repeatedly, until it went down. Well almost the whole team, bar a couple that were eviscerated when they had to assist in a nasty, nasty close quarters scrap involving two biodrones, an aquatoid with I think, a stun launcher and grenades, helped out by a sneaky biodrone that displayed way too much forethought for my liking. Came down over the balcony, flanked the men and shot one in the back repeatedly from point blank range, killing him instantly. Then went on to hit another guy, woulding but I don't think killing, although he died anyway soon after, after taking the biodrone down and causing it to explode, which in turn, triggered another explosion, basically the entire thing was an ugly clusterfuck.
But the rest pulled off by all standards, a pretty damned heroic assault on that xarquid, oh boy, was it ever a tought fight. Skin of the teeth and no mistake, but down it went. Saved. Then after not recovering it even after aborting the mission on stage 1, on stage 2, after blowing up every other corpse and leaving one living tasoth on the upper deck, then aborting, no retrieval. Suicide bomber made the thing go kasploorshkh! again.
I believe it IS possible to kill a stunned alien without reviving it first, it just takes the weapon targeting to be done well.
So whats this about the tentaculat? I've been toying with turning the xarquid hunt into a fanfic actually, what do you think of the idea mushroom?