Posted 26 September 2016 - 09:47 PM
Right, now I have a precise observation of the effect, the exact number of smoke grenades and incendiary shells, weapon type responsible for deployment of incendiary rounds, mission&ship type as well as alien species.
Just clocked the bugs starting swarming round an area and after first intercepting a smallish craft, engaging with twinlinked plasma cannons and completely evaporating the bugger, then sending the same aircraft to engage and shoot down a large ship, two or three more craft turned up, another large, which was blasted out of the sky somewhere to the NW of oz, on the mainland just to the NW of the cluster of small islands above australia, then there was the nasty task of the airborne phase of the extermination, the very large craft. Followed it, manually piloting the skyranger to force the aircraft to take the most expedient direct route, rather than trust the pilot, with his buggering about taking a stupidly long, curving flightpath instead of the shortest point to point routel So anyway, tailed the battleship, and launched a ground assault the moment the sons of bitches set down.
Jungle terrain, pretty dense in parts, send a SERIOUSLY well-armed heavy weapons assault team in, my very best handpicked troops drawn from the elite soldiers. These guys are the very cream of the best X-com has to offer, and the 'ranger is heavily loaded with heavy weapons, rocket launchers, stun launchers, HE demolition packs, a pair of blaster launchers and some 10 rounds, alien grenades, a HC, two autocannon, both with IC, IC and HE loadouts plus heavy plasma and plasma rifles, along with a pair of plasma pistols for the two rocket guys.
In short, this squad is not going to be messing around, and only the very highest value targets such as leaders and commanders are to be taken alive.
Within a handful of turns after catching the battlecruiser landing, having already sent the skyranger to the region the UFO swarm was congregating around and dropping in to go mess up their day, there was one smoke grenade tossed out of the skyranger, and being a jungle mission, an incendiary round (HC) fired to light up some cover, and on seeing an ethereal (just my luck, a battlecruiser full of ethereals and very little ammunition available for plasma weapons larger than pistols, many of the heavy plasma and plasma rifles on board were empty, so the crew are relying on the old laser rifles, heavy laser and the starting heavy weapons like rocket launchers (2 of) autocannon (2) and a heavy cannon with two incendiary clips and a HE mag for if they need to start killing stuff. Main use is marking targets, illumination and either temporarily blocking off corridors or driving the enemy into kill zones.
So one smoke let off, , ethereal spotted in the jungle, HC incendiary round fired off, starting a blaze, followed by hitting an ethereal with a three round burst of HE rounds, killing it, then another smoke grenade. The smoke however went off oddly, nearly evenly split in half, with a 50-50 distribution of flames and smoke, smoke on one side, fire on the other, along with two 3-tile diagonal columns of flames spreading in two lines one from each front wing of the 'ranger plus an additional pair of 3 tile straight lines of fire on the opposite side to the main body of the fire from the grenade effect close to each other, on the smoke-half of the yield.