Due to the hosts of that particular server being crap, I cannot even acces my webspace to evaluate the problem that caused them to suspect I was overloading their server. Since they're sh*t on a stick, this means I'm evenhaving trouble accessing the bloody files, let alone the database they say caused the problem.
Funnily enough, I don't think there's a single part of the Unity program that can bring a server to a halt, and I don;t like being ignored by them. I need to switch hosts (again) if they don't respond VERY shortly, so some version of Unity (not neccessarily one with ANY games logged) will be online by next Monday all being well.
Apologies for not being able to do anything but wait
May your terror missions always be infested with Chrysalids.