NKF, on 19 May 2016 - 10:08 AM, said:
An alternative might be to try OpenXCom, which should have reasonable support for TFTD now. I understand it has an OS X port.
As cool as OpenXcom sounded, there's a problem with using it on my current hardware configuration. You see I'm running on the (now obsolete) PowerPC architecture as well as running an old version of OS X. OpenXcom requires an intel Mac with minimum 10.7 ("Lion") installed. I'm still running 10.5 ("Leopard"). Although I've made a thread here
to ask for back porting help, I have yet to successfully compile it. That's why I've resorted to DOSBox emulation. Surprisingly, despite the fact that emulation is generally hardware demanding & especially slow on alien architectures, both Enemy Unknown & TFTD run extremely well on my current hardware config.
My processor is also the same reason I can't upgrade to xcomutil 9.7 (as I mentioned in previous threads
) as it requires the setup process to be done in Windows. Although there are utilities (such as WINE & Crossover) that allow UNIX & UNIX-like OS's to run native Windows apps, they still require a x86 processor. WINE is not an emulator (no pun intended) so although it provides a Windows API compatibility layer it can't translate the x86 instructions inside the executable into PowerPC ones.
Edit: I seemed to have solved this issue. What you need to do is install xcomutil first and then install the uso routes fix overwriting xcomutil's changes. There doesn't appear to be any other way.