Posted 24 September 2015 - 09:25 AM
A thread for my own AAR in case anyone is interested.
I've started four games of latest patch, Steam Version, Enemy Unknown (not Within), not Second Wave. Two were Ironman, two were saveable. The first saveable game I abandoned after a few months when I realised I had done the base building completely wrong. The first Ironman I abandoned after a total assault team loss on the first non tutorial ground mission. So I'm running with a saveable game, Game 2, and an Ironman game, Game 4. Both are on Normal (default) difficulty.
I don't like save-scumming which is why I love the Ironman feature and prefer it. On my saveable game I have done limited restores. I have done restores when I didn't know how long I have to respond to a mission and the mission evaporated. Now I have learned that lesson I just respond promptly to each mission. I also have restored in a few situations where a single shot or attack is critical and I only have one chance. So I am going back a few seconds at most. I have never restored to save a character, or for any kind of mission failure or death, other than the "single shot" type of scenario. I have gone on capture missions that have failed and I've had to kill the capture target, costing me months, for example.
My current situation in the saveable game is that I'm in June and doing the crashed Overseer ship assault. I went in with Carapace armour and laser weapons, not much more than that. One agent, the most senior veteran, Col Slim Clark, with new Psionics, not really field effective yet. Two of the six agents were rookies or near rookies.
By the time I had cleared the area and cleared most of the ship I was down to the two most senior agents, Slim (a Sniper), who was badly wounded, and Maj Zhang (the Slingshot character). Since then I have made multiple attempts (save and restore) to take out the Overseer. By drawing the Muton Elites out of the ship I have managed to take them out as well, leaving just the Ethereal Overseer. But by no means can my two guys, even two on one, take out the Ethereal. Even when I sacrifice Chang to draw the enemy out and try and get a sniper shot on the Ethereal, it just fails. With both agents hitting the Ethereal hard, the Ethereal still kills or controls one or both of the agents, then withdraws into the ship. The Ethereal seems to be able to move, attack, and then move out of sight. Some XCom agents can get similar abilities so maybe the Ethereal has a special ability. I have camped the UFO with direct LOS on the Ethereal's position for 50 turns without the Ethereal moving. (It's almost like it's psychic!). It only emerges if I send a man in, and that man is lost (controlled usually and dies by my own sniper's shot), and then the mission is lost.
So at this point I am faced with the two agents aborting and I suppose waiting for another Overseer ship, if the game will send one, while I rebuild my team. And in fact to be fair I should lose all the agents and return Status Black, because realistically my guys would not have aborted until they met the Overseer and then they would not know what hit them.
Basically by the time I tangle with the Overseer, even alone, I need to have at least 4 combat effectives remaining, or maybe at a minimum 2 very good effectives and 2 decoys.
Now I'm not looking for hints here guys! :-)
Maybe that's not fair of me to post if I'm not looking for hints, but I'm just sharing the feeling of challenge, because it feels good.
My Ironman game , Game 4, now has the (first?) Alien Base assault lined up next, though it's also June. For some reason the Ironman game has been much harder and much slower progress, like I was on a much higher difficulty level. Possibly because I failed the first two Outsider captures? Panic has been really bad, I lost Egypt and then the USA, and the Situation Room always looks like a Christmas tree and I have no money and no alloys all the time. And no missions. And a lousy base layout. But I'm soldiering on and I have pulled it back from the brink, Panic seems to be stabilising, and we are using cannibalised plasma weapons since I don't have the money or alloys to build more than the bare minimum of lasers.
Losing my favourite game... I am "spike" on UFOpaedia.org