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XCOM 2

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#341 silencer_pl

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Posted 25 February 2016 - 06:51 AM

Who cares for casuals. People complain on difficulty because of the timed missions, which for some missions the timers are cranked way too much. The only difficult level is Legendary level, but only because everything costs twice as much and take twice as long to build.
So yeah if you are losing on normal, then there is something wrong with you and not game being hard.
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#342 Thorondor

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Posted 25 February 2016 - 05:03 PM

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RPS' Rick Lane offers some tips to stay classy in XCOM 2, no matter your class of choice.

#343 Thorondor

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Posted 25 February 2016 - 07:20 PM

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RPS' Alec Meer interviews Firaxis' Jake Solomon about what went right and wrong with XCOM 2.

#344 Ros

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Posted 25 February 2016 - 07:57 PM

View Postsilencer_pl, on 22 February 2016 - 12:04 AM, said:

This is tragic, and many people play like this and then complain how hard this game is. Sigh.
Oh c'mon they're just making a fun of it and actually it's really funny (for me at least).
As for people who are playing like that because they're dumb - who cares?!
But this video made me realize what's wrong IMHO with X-Com 2. It's to freakin' eye candish.
All this action movie parkour style running, occasionally with 200 pound body, all those shooting animations when You can't hit a guy who's like 15 meters away,

#345 silencer_pl

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Posted 25 February 2016 - 08:32 PM

I know they are making fun, but they could do it in better style. As for the people? If there are plenty people whining about difficulty and the devs take pity and reduce the difficulty then the players who want harder difficulty suffer, because they are in minority. Sometimes it's hard to find something useful in steam forums or other forums, because in such cases 95% content of the forums are just whines of people who have problems of game not finishing on it's own. The degradation of difficulty in games is bigger, the bigger the player base is (mostly). Not to mention that lots of them scream for Long War v2.
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#346 silencer_pl

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Posted 27 February 2016 - 06:06 PM

View PostZombie, on 23 February 2016 - 05:05 AM, said:

Does it shoot pigeons instead of bullets? Posted Image
- Zombie

Let's continue with wacky imagination.

Here is Mr. Happy, er Space Voyager. At first look nothing special

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But he is using his Happy Gun. I first tried to use Happy Thoughts, but the default naming constraint doesn't allow such long words, so let's pretend his Happy gun, shoots Happy Thoughts at the aliens.
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#347 ñΩxicity

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Posted 28 February 2016 - 11:08 AM

Game was due out in November of 2015. Game was postponed due to potentially cut content, iron out bugs, fixes. Revised, February. Massive amount of bugs persist. Journalist (trustworthy) are incapable of giving it a 10 out of 10. A slew of mods come out. No one seems to mention that this game is a rinse and repeat of the reboots iteration. If playing on a higher difficulty means every "soldier" has the potential to die whilst taking into consideration save scumming. Doesn't customizing your soldier become a moot point? That being said, is the customization on par with dressing up your Barbie Dolls?

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#348 silencer_pl

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Posted 28 February 2016 - 12:33 PM

I've lost only 4 soldiers in my Legendary Ironman playthrough thus far, so no customizing is not moot point.
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#349 Space Voyager

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Posted 28 February 2016 - 04:15 PM

Is no. 2 easier than the first one?

Happy gun? I like it. Are you sure it fires Happy Thoughts? I'd go for liquor and the aliens would simply join the party! ;)

#350 silencer_pl

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Posted 28 February 2016 - 05:17 PM

View PostSpace Voyager, on 28 February 2016 - 04:15 PM, said:

Is no. 2 easier than the first one?

Nope and yes at the same time.

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Happy gun? I like it. Are you sure it fires Happy Thoughts? I'd go for liquor and the aliens would simply join the party! ;)
Happy Thoughts of drinking liquor ?
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#351 silencer_pl

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Posted 28 February 2016 - 07:36 PM

View PostSpace Voyager, on 28 February 2016 - 04:15 PM, said:

Happy gun? I like it. Are you sure it fires Happy Thoughts? I'd go for liquor and the aliens would simply join the party! ;)

Oh, I almost forgot. Here is Ivan Dogovich. I don't know why I made him Russian, but anyway, his unique gun is called Vodka Gun, probably goes well in combo with Happy Thoughts gun

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#352 Space Voyager

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Posted 28 February 2016 - 09:59 PM

Scary shit. Are you sure he's not an alien?!

#353 silencer_pl

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Posted 28 February 2016 - 10:24 PM

Aren't we aliens to the aliens?
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#354 Space Voyager

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Posted 29 February 2016 - 04:51 AM

Poor aliens.

#355 silencer_pl

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Posted 29 February 2016 - 06:31 PM

You can say that again ;)

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#356 Thorondor

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Posted 02 March 2016 - 11:32 AM



#357 silencer_pl

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Posted 02 March 2016 - 12:00 PM

This is sort of BS on Firaxis part. Aliens have innate ability to score a crit despite you are in heavy cover. In this situation it's not XCOM baby, it's BS baby. In X-COM one death would not avalanche to instant failure.
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#358 silencer_pl

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Posted 02 March 2016 - 06:53 PM

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I feel empty now :(
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#359 Zombie

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Posted 03 March 2016 - 03:57 AM

Gratz? ;)

- Zombie

My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube




JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!

#360 Thorondor

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Posted 03 March 2016 - 10:56 AM

Well done, silencer!! Posted Image

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Sooner or later there will be a 'Long War' kind of mod, so further challenges are bound to be incoming, oh saviour of Earth.




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