Take Two!

XCOM 2

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#161 Thorondor

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Posted 10 December 2015 - 02:48 PM



#162 silencer_pl

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Posted 10 December 2015 - 02:48 PM

You know what makes me sad? This stupid money grab. Right now I would like to send an angry NoX mob to Take Two HQ and release it's ever accumulated anger about everything bad related to gaming. Specially EA hatred.

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It’s an exciting day for XCOM fans, Commander. We’ve revealed the XCOM 2 Digital Deluxe Edition, available for pre-purchase now at $74.99, which includes the full XCOM 2 base game, digital soundtrack and the Reinforcement Pack. But what’s in the Reinforcement Pack? Let’s break it down.

And what does this bloody pack contains. 3 things:

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Anarchy’s Children: Rebellion-themed content with more dramatic soldier customizations. Available Spring 2016.

Alien Hunters: New gameplay highlighting an elite alien hunting unit of XCOM as it tracks down “Ruler” aliens, plus a new mission, additional soldier customization options and more powerful weapons and armor. Available Summer 2016.

Shen’s Last Gift: Introduces a brand-new soldier class with unique upgradeable weapons, armor and customization features, as well as an additional narrative-driven mission and map. Available Summer 2016.

Fuck You, Take Two, just Fuck You.
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#163 Thorondor

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Posted 10 December 2015 - 02:54 PM



#164 Thorondor

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Posted 10 December 2015 - 03:43 PM

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IGN's Dan Stapleton lists the 13 things he learned playing XCOM 2.

#165 Thorondor

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Posted 10 December 2015 - 03:49 PM



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Also, Eurogamer's Chris Bratt writes about the game here.

#166 Thorondor

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Posted 10 December 2015 - 04:22 PM

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RPS' Adam Smith went hands on with XCOM 2.

#167 Thorondor

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Posted 10 December 2015 - 04:53 PM

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A special Steelbook Edition of XCOM 2 has now been spotted as available for pre-order at Amazon.de here. :cool:

#168 silencer_pl

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Posted 10 December 2015 - 04:54 PM


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#169 Space Voyager

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Posted 11 December 2015 - 05:01 AM

I'm with Silencer on the money grab issue. Though I can hardly blame anyone for taking advantage of people's eagerness to buy instantly and in advance. We as consumers need to become smarter and everything will be just great.

In tune, I'm waiting this one out. But getting it eventually.

#170 ñΩxicity

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Posted 11 December 2015 - 07:12 AM

When the reboot came out back in October of 2012, I had preordered the collectors edition. However, due to some financial set backs I was forced to cancel it and ended up having to pirate the game. Then once Enemy Within was released, I bought them as a bundle on Steam for what I believe was $30.00 or so. Now keep in mind although I had pirated the game I DID eventually purchase it. Now I don't have the patience to look it up, maybe if one of you want to you can check as to the reason why Firaxis went from releasing the sequel from November to December. I think though, that Firaxis pushed this game back for one of two reasons, maybe both. 1.) They didn't want to compete with The Witcher 3 and Fallout 4, which is understandable and many companies have done this in the past. 2.) They pushed back the game to add this DLC as justification for a "deluxe edition". I'm on the fence with this one though, for all we know this "bonus material" was already intended in the original release but then cut it as to sell it at a higher price. This was the practice at one time however, I'm beginning to believe this has become a standard.

Needless to say I'm not all that excited about XCOM 2, when XCOM came out I was blown away (ergo me wanting to get the collectors edition) this new standard of having DLC announced before the base game is released leaves a bad taste in my mouth. There's many reasons why this iteration doesn't excite me but I won't be getting into that in this post. We shouldn't be surprised about the DLC announcement, 2K who owns Firaxis also owns the rights to the Borderlands series. Anyone familiar with this series knows exactly what I mean when it comes to DLC.

-NoX

P.S.

In the reboot, the "Elite Soldier Pack" which was basically aesthetics (hair, colored armor, etc) was actually unlockable via the .INI file. Posted Image I wonder if the same will be true this time around, we shall see.
"If you win it's just a game, but if you lose it's a complete waste of time"

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#171 Thorondor

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Posted 11 December 2015 - 12:06 PM

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RPS' Adam Smith writes about how XCOM 2's new approach to combat changes the game.

#172 Thorondor

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Posted 11 December 2015 - 04:32 PM

RPS' Adam Smith explores XCOM 2's soldier customization:



#173 Space Voyager

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Posted 12 December 2015 - 08:40 AM

Seriously, I don't understand all the fuss about character customization... It is the least game affecting feature of the game. I mostly used it to differentiate the soldiers by class, like white for supports, green for snipers etc.

#174 silencer_pl

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Posted 12 December 2015 - 11:08 AM

Because people want to have as personalized soldiers as they can.
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#175 Thorondor

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Posted 12 December 2015 - 04:13 PM

It's a trap! ;)

I'm with silencer on this one, but it really is a trap of sorts, as it's yet another way to get yourself even more invested in your crew on the field, but just too tempting not to play with.

I mean, think about it this way, SV - you could potentially bring in, say, the squad from Aliens, with Ripley, Hicks, Vasquez, Apone, Bishop, et al, and have them mowing down them xenos under your command.

Or maybe you want to recruit the Predator team, with Dutch, Dillon, Mac, Blain, Poncho, Hawkins.

Add all sorts of weapon mods and attachments and this is a pretty sweet deal all around customization-wise.

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Beyond that, even, modders are just going to have a real field day with this. :cool:

#176 Thorondor

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Posted 12 December 2015 - 04:56 PM



#177 Thorondor

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Posted 12 December 2015 - 05:12 PM



#178 Thorondor

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Posted 14 December 2015 - 08:57 PM



#179 Thorondor

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Posted 14 December 2015 - 09:28 PM



#180 ñΩxicity

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Posted 15 December 2015 - 09:44 AM

Where is the demo? Can I get my hands on this version before I buy it? Assuming I buy it, can I at least play it first?

Hey, can you imagine if car companies didn't allow test drives?

-NoX
"If you win it's just a game, but if you lose it's a complete waste of time"

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