NeptunesNookGames, on 06 March 2015 - 12:40 AM, said:
Do you have issue with my equipment or is this just a general statement?
Well, hauling along useless Chem-flares was one issue (and trust me, I kinda made that mistake the first time I went to T'Leth as I was expecting it to be dark like in EU), and I wouldn't have faulted you for reloading the game to pack something more useful like say, more Medi-Kits or Sonic Cannon Clips.
The Medi-Kits for the stim shots to help with exhaustion and the cannon clips because, well, you know what NKF told you about the final part. Another little gripe is packing along Sonic Pulsers. You hardly ever use them anyway, and with the advent of DPLs they are almost obsolete.
I was a little confused why you didn't pick anything up off the corpses except for a DPL bomb or two. I don't think stuff left on the ground gets added to the inventory screen at the start of the next level so all of it was lost. The final part you'll use probably use nothing but Shok Bombs and DPLs so you better stock up on them in part 2. Grab them with any soldier, you can worry about where the stuff goes at the re-equip screen at the beginning of part 3. Just make sure that you equip the ammo on your soldiers, otherwise the game will spawn it randomly about which is a real headache. If you are worried about MC, I'd still equip the bombs and on your first turn you can dump them on the ground or give them to a mule with no weapons to toss to you when reloading is needed. Part 3 is go for broke time: fire off DPLs every round as preemptive surgical strikes, and the Shok Bombs/drills and Cannons can clean up whatever is still standing.
And don't worry, the "maze" layout of part 1 gets even worse for part 2 and 3.