Defying Depth

Shallow Space

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#1 Thorondor

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Posted 22 August 2014 - 07:35 PM

How can it be? How can it so deceptively remain hidden behind such a plainly pretty facade, the immense layering of a title the likes of Shallow Space and all it proposes to embrace.


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Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld.


Command elements of the Terran Confederate Navy's Gamma fleet as you dominate sectors of space tending to both random encounters and storyline missions. Mine resources to advance your capital ships, engage your capital ships in combat to improve your officer’s skills and produce smaller ships to compliment your fleet.


Your fleet will comprise of Capital ships, Cruisers, Frigates and Wings. Wings form a grouping of the smallest ships such as Fighter and Bombers. Each class of ship has several variants which will be customisable in terms of weapon configurations and ship modules. The player will also be assigned special capital ships such as the Leviathan and Capital Carrier, these special ships house resource collectors, autonomous ship production facilities and special heavy weapons.


The player will occupy one sector at a time providing policing and escort duties, harvesting resources and responding to random encounters. The fleet will be spread across the sector requiring the player to sometimes direct action on multiple fronts. At the same time TCN command will call upon the player to progress storyline missions. Each class of ship will have several variants for different tasks, each task will require the player to assemble packs of ships to respond appropriately and that appropriate response can take any number of forms making for very dynamic game-play.



There is currently no set release date, but we hear plans are already underway for a Kickstarter campaign to take off in the not so distant future.


A big thank you to Space Voyager at our forums for shuttling in and relaying this title's coordinates.

#2 Space Voyager

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Posted 15 October 2014 - 10:44 AM



#3 Space Voyager

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Posted 12 December 2014 - 02:16 PM



#4 Space Voyager

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Posted 09 March 2015 - 08:54 AM

An interesting piece of news!

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Into the room walks Vincent Van Diemen, the producer of ‘Nexus: The Jupiter Incident.’ Now Vincent has been watching the project for some time now on a facebook page that I update on frequently and I was pleasantly surprised when he came forward and offered his expertise on the project.

And some beautiful fireworks.



#5 Thorondor

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Posted 09 March 2015 - 09:31 AM

That's a great development you've caught wind of there, SV. :)

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I say the fireworks are justified. Should prove an invaluable leg-up for Shallow Space.

#6 Space Voyager

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Posted 16 March 2015 - 07:35 AM

Niiiiice!


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After chatting with the people over at GoG and Humble Bundle and learning more about what their distribution platforms have to offer, we have decided to just take the plunge and will be releasing Shallow Space on GoG and Humble Bundle when the time comes.
So to those of you who have asked, yes, Shallow Space 1.0 will be DRM free.


#7 silencer_pl

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Posted 16 March 2015 - 09:46 AM

No steam? Buu hiss
Posted ImagePosted ImagePosted Image

#8 Space Voyager

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Posted 16 March 2015 - 11:25 AM

While I did change my views on Steam a bit (after Thor posted a few articles on how many games would never see the light of day without it), my choice will always be DRM-free if possible.

#9 Space Voyager

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Posted 16 March 2015 - 11:34 AM

SS is launching Kickstarter campaign at the end of the month.

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We are working hard on preparing for the Kickstarter campaign. Geeze these things are a lot of work! Planning out rewards, getting quotes for physical products, writing the script...


#10 Space Voyager

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Posted 23 March 2015 - 07:52 PM



It starts soon...

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After over a year of hard work, that time is finally here! The countdown to the
crowdfunding campaign! Shallow Space will appear on Indiegogo on Saturday, April 4th!


#11 Thorondor

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Posted 27 March 2015 - 05:12 PM

Posted Image

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Update: Shallow Space: Insurgency is now "in alpha and progressing well, through to the next stage of its interstellar development", according to Special Circumstance Games' founder James Martin.

#12 Space Voyager

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Posted 03 April 2015 - 12:16 PM

And Shallow Space is a GoGo! Erm, has started its IndieGoGo campaign.

As you can see, they are already ahead of schedule - it was supposed to start on April 4th... Posted Image



#13 Space Voyager

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Posted 09 April 2015 - 06:20 AM



#14 Space Voyager

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Posted 08 May 2015 - 10:51 AM

So, the IndieGoGo campaign was a bust, but the game is definitely being made. At IndieDB James shared some thoughts on the campaign, the reasons it was a bust, what happens next or can happen now. Worth taking a peak even if you're not into Shallow Space.

#15 Space Voyager

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Posted 17 August 2015 - 06:55 AM



Just so you don't forget... Progress IS being made.

#16 Thorondor

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Posted 01 September 2015 - 11:21 AM

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Shallow Space now has an official Steam Early Access date of October 21st.

#17 Space Voyager

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Posted 06 October 2015 - 06:33 AM



#18 Thorondor

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Posted 25 October 2015 - 07:19 PM

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Shallow Space is currently available via Steam Early Access and 10% off until October 28th.

#19 Thorondor

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Posted 30 October 2015 - 06:25 PM

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A 'jumbo' update 4 for Shallow Space is now live as detailed here.




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