Jump to content

War Cabinet story continues


Marutia Ortia

Recommended Posts

  • 4 weeks later...

Crocodile is coming.. go hide your vehicles.

 

Here it is: The flying beast Mi-24 Hind.

At first look you understand that the nickname “flying tank” is well deserved.

 

https://www.warcabinet.net/wp-content/uploads/2014/06/Mi-24Vslogozaforumi.png

 

https://www.warcabinet.net/wp-content/uploads/2014/06/Mi-24V_2slogo-za-forumi.png

 

https://www.warcabinet.net/wp-content/uploads/2014/06/Mi-24V_3slogozaforumi.png

 

Despite it is introduced in service since 70s, even today Hind is considered dangerous foe and form the backbone of many countries’ helicopter force.

This is how we see it in the War Cabinet Game. What do you think? Share your thoughts and comments.

Link to comment
Share on other sites

War Cabinet story continues 23 Days Later…

 

Part 3: Shadows from the past

 

There are numerous reports of intensifying firefights in Marutia. Most of the country is the hands of the armed insurgent groups. There is no electricity and serious food shortage in all major cities. Marutia’s government is on the edge of collapse. Two major rebel movements started to fight each other clearly supported by the neighboring countries. In this situation all diplomatic efforts to reduce the escalation of violence have failed.

 

Read the rest: https://www.warcabinet.net/story/

Link to comment
Share on other sites

  • 2 weeks later...

New Interface Screen for Faction Selection

 

This is the Interface screen for Faction selection.

https://www.warcabinet.net/wp-content/uploads/2014/07/Interface_Screenforumi.png

The Interface screen where to select your playable county. Which one you will choose: the House of Green or the House of Orange.

Share your choice on the selected faction as well as your opinion on the Interface screen.

Link to comment
Share on other sites

  • 2 weeks later...

Hi guys,

 

We are happy to share with you the design of the Strategic Map.This is the place to get the overview of the war theater.

 

https://www.warcabinet.net/wp-content/uploads/2014/08/StrategicMaplogoforumi.png

 

Here you plan and perform movements, deployment, reinforcements and air operations.You also get information and filter display of strategic objects like barracks, factories, supply depots, SAM sites, EWR stations, cities, villages, etc.

Weathear report will guide you about combat operations in different atmospheric conditions.

 

What do you think about it? Share your comments.

 

If you want to see a full-size screenshot:https://www.warcabinet.net/gallery/pre-alpha-screenshots/

Link to comment
Share on other sites

  • 2 weeks later...

Supply and logistics have been playing important role in every war since ancient times.

 

As a general rule if you want to win a war there should be couple of things present. One of them is strong supply and logistics. This involves huge volume of manpower, equipment, fuel, food infrastructure consideration and serious planning. Without it even mightiest army is becoming helpless mass of people and equipment.

 

They all had to be moved usually between great distances from the homeland into the campaigning theaters. The fighting front is where the links in the supply chains end.

 

In the end it doesn’t matter if it is a real war or just a strategy war game the rules remain the same. That is why we believe that any serious war strategy game should consider including this key element. We will.

 

https://www.warcabinet.net/wp-content/uploads/2014/08/Ural_fuel2logoforumi.png

In this regard we would like to share with you one piece of equipment suit for the task. This is the Ural fuel tanker 375D, which can be quickly and accurately allocated to supply the battle front. The Ural-375D is a general purpose 4.5 ton 6x6 truck, produced at the Ural Automotive Plant in the Russian SFSR since 1961. The ZIL-157 was the standard Soviet truck until it was replaced by the Ural-375D, which became the standard Soviet truck in 1979. The Ural-375D was soon replaced by the Ural-4320. The Soviets also found the trucks an ideal platform for the BM-21 Grad rocket launcher. Other modes for the Ural-375D included troop carrier, supply carrier, etc.

 

So please take a close look at it and tell us what you think.

Link to comment
Share on other sites

  • 4 weeks later...

Dear friends,

War Cabinet game added its Game economy as part of the development process.

We believe that one of the main elements of the economy are the resources types, availability and specific purposes. We plan to have 7 main pillars of our war economy.

If you want to read more please visit: https://www.warcabinet.net/war-cabinet-game-economy-was-added/#more-526

Link to comment
Share on other sites

  • 2 weeks later...

War Cabinet frontline battle machines were added

 

Dear friends,

 

We would like to present a game scene with House of Green equipment showing some of the frontline battle machines.

 

https://www.warcabinet.net/wp-content/uploads/2014/09/Pair_T-72Mforumi.png

 

The whole news is here:https://www.warcabinet.net/war-cabinet-frontline-battle-machines/#more-545

Having such equipment on hand what would be your strategy? How you would use these frontline assets to win battles? Would you need any other equipment to enter combat?

Link to comment
Share on other sites

  • 3 weeks later...

The BMP-2 was added to the War Cabinet military equipment.

https://www.warcabinet.net/wp-content/uploads/2014/10/BMP-2slogozaforumi.png

The BMP-2 (Boyevaya Mashina Pekhoty,infantry combat vehicle) is a second-generation, amphibious infantry fighting vehicle introduced in the 1980s in the Soviet Union, following on from the BMP-1 of the 1960s.Full description here:https://www.warcabinet.net/the-bmp-2-was-added-at-gallery-section/#more-563

 

Share your thoughts and comments.

Link to comment
Share on other sites

  • 2 weeks later...

M113 APC – New combat vehicle added to the House of Orange

 

Dear friends,

 

In order to win battles the modern battlefield commanders would need highly mobile manpower, which can turn the tide in the most crucial situations. Armor protected vehicles are preferred choice to do this while operating near the enemy.

 

https://www.warcabinet.net/wp-content/uploads/2014/10/M113_APCslogozaforumi.png

That is why we added M113 – Armored Personnel Carrier to the War Cabinet military equipment to serve into the House of Orange forces. With this new addition to game’s Military Park we are confident that your soldiers will yield the benefits of the mechanized warfare.

 

More about M113 - APC can be found here:https://www.warcabinet.net/m113-apc-new-combat-vehicle-added-to-the-house-of-orange/#more-572

Please share your thoughts and opinion.

Link to comment
Share on other sites

  • 3 weeks later...

Secure your troops with M163 Vulcan Air Defense System

 

How to protect troops and equipment from air attacks?

https://www.warcabinet.net/wp-content/uploads/2014/11/M163_Vulcans-logozaforumi.png

The partial answer to this challenging task could be simple when we talk about low level strikes. You might want to consider including in your military formation M163Vulcan Air Defense System. It is already on the way to support the House of Orange commanders.

 

Read more at:https://www.warcabinet.net/secure-your-troops-with-m163-vulcan-air-defense-system/#more-598

 

Would you use M163 Vulcan Air Defense System as part of your equipment?

Link to comment
Share on other sites

  • 2 weeks later...

War cabinet story part 4: 48 Hours Later - The price of Victory

 

You haven’t slept much in the last days.

 

Many unsettled questions are within your head…

 

How can I best serve my country?

https://www.warcabinet.net/wp-content/uploads/2014/12/Destroyed_City_Concept_02s-logo_forums.png

 

You should not only be excellent military commander, but also you are expected to take the burden to spend scare resources of your country to wage war… instead of these been used for the people and their wellbeing. How this could be balanced? What is really necessary in this dark time?

 

Read the whole story at: https://www.warcabinet.net/story/

 

Share your thoughts and opinion.

 

Absolutely. If nothing else, the gatling in action looks AWESOME.

 

Thanks :)

Link to comment
Share on other sites

  • 2 weeks later...

Economy system within strategy war games

 

Guys,

 

We plan to implement economy system into the game. By doing this we want to achieve an additional depth of the gameplay. However, in order to do the right balance we need your valuable input here.

 

First of all do you enjoy economic aspect of the strategy games or you prefer pure combat only gameplay?

 

If there is a game economy in place it should be:

 

1. As simple as possible with very few type of resources with minimum amount of user management.

2. Moderately detailed economy system part of the core game mechanics. This could include several resources to be generated, monitored and used for various activities. This would mean roughly up to 20% of the gameplay might be related to economic and resource dependent activities like: purchasing of equipment, upgrades, promotions, personnel recruitment, repair of facilities, etc.

3.Well developed war economy model which will strongly influence game campaign and rules. This would required better planning of your spending and more economy related decisions and events. Without proper economy management your chance to gain victory will be vastly reduced. Of course at times it would require more micromanagement.

 

Any other thoughts and questions on this topic are mostly welcome.

Link to comment
Share on other sites

What's the most enjoyable part of a game to you?

Guys,

 

When you start playing a new game or simply replay an old one what's the most enjoyable part of the game to you?

 

Is it the beginning when you explore a new world and learn how to play or it is the the mid-game, when you have the chance to expand your powers and getting deep into the story or you are a fan of the final stages of the game.

 

How much you like to learn new things and use new functions, try new characteristics while gaming or on the contrary you prefer to stick to familiar things and keep on playing?

Link to comment
Share on other sites

What's the most enjoyable part of a game to you?

Guys,

 

When you start playing a new game or simply replay an old one what's the most enjoyable part of the game to you?

 

Is it the beginning when you explore a new world and learn how to play or it is the the mid-game, when you have the chance to expand your powers and getting deep into the story or you are a fan of the final stages of the game.

 

How much you like to learn new things and use new functions, try new characteristics while gaming or on the contrary you prefer to stick to familiar things and keep on playing?

Yes, Skyrim. Will War Cabinet be released on Nintendo 64 and PS1 as well?
Link to comment
Share on other sites

  • 3 weeks later...

Yes, Skyrim. Will War Cabinet be released on Nintendo 64 and PS1 as well?

 

War Cabinet will be released as a PC game, later will decide about other platforms.

 

Repair your valuable assets

 

Hi guys,

 

What do you think about the option War Cabinet to allow the presence of engineering function? Would you like your vehicles, buildings, routes and etc. to be repaired as this would cost you some resources?

 

In most games I`m tired of having assets available but can't repair them, when they get damaged.

 

Would you consider it effective and useful? Would you spend your valuable game resources for different repairs?

 

For me it would be a great option even if it costs much, because the repair of valuable assets would give me additional flexibility and speed in all combats. It will also change my entire strategy and planning.

Link to comment
Share on other sites

  • 2 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...