A Thundering Revelation

Combat Mission: Red Thunder

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#1 Thorondor

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Posted 31 January 2014 - 10:54 AM

We're on the brink of a great offensive. After something like a decade, Battlefront.com is at last having us return with impetus to the Eastern Front in the just announced new instalment in the Combat Mission series of tactical combat simulations with Red Thunder.

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CM Red Thunder jumps right into the thick of the hard fought battles during Summer 1944 when Operation Bagration took the Soviet forces from the swamps of Belarus to the gates of Warsaw. Experience the most balanced period of tactical warfare on the Eastern Front, even as the Axis' strategic ability to wage war began to collapse. Play out historical battles and campaigns or create your own customized Quick Battles. All new units, new terrain, and new features make this a must have for all Combat Mission fans.



Charging on to the new features:


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• Squads can act as HQs for better historical accuracy
• All Squads can split, however Soviet units are less reliable when not in direct visual LOS of their Squad Leader
• More realistic/varied RoF of automatic weapons
• Tank riders! Most AFVs are able to transport either teams or squads
• Backpack and vehicle flamethrowers
• Ammo Dumps allow platoons to have reserve ammo stored separately on map
• Soviet air support attacks on its own instead of being controlled by ground observers
• Antiaircraft weapons are now able to fire at attacking aircraft
• WeGo TCP/IP with the ability to save but not the ability to replay combat action



Beyond these there are graphical, user interface and editor improvements to report as well.


Best of all, though, it is already possible to pre-order this stand-alone title, which indicates it shall probably be marching on to glorious release before long, comrades.

#2 Thorondor

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Posted 07 February 2014 - 07:11 PM

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RPS' Tim Stone collects intel about the recently announced Combat Mission: Red Thunder and reports back in this article.

#3 Thorondor

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Posted 28 March 2014 - 05:44 PM

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RPS' Tim Stone returns to the fray, featuring a run of CM: Red Thunder in The Flare Path 'column'.

#4 Thorondor

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Posted 03 April 2014 - 08:59 PM

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The supplemental manual covers all the new formations, units, weapons and tactics of the late war Soviet and German forces, and includes an in-depth tutorial. A second manual, not included in the web preview, covers all the new features of the v3.0 Game Engine Upgrade that is part of Combat Mission Red Thunder!

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Combat Mission Red Thunder's supplemental game manual is now available for previewing here.

#5 Thorondor

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Posted 04 April 2014 - 02:00 PM

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RPS' Tim Stone resumes combat in part two of his coverage of Combat Mission: Red Thunder' Battle of Baronovichi.

#6 Thorondor

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Posted 04 April 2014 - 08:21 PM

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Combat Mission: Red Thunder has now been officially released.

#7 Thorondor

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Posted 08 April 2014 - 03:32 PM

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The Wargamer's Michael Dorosh previews Combat Mission: Red Thunder.

#8 Thorondor

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Posted 19 May 2014 - 04:47 PM

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A free demo is now available for Combat Mission: Red Thunder as detailed here.

#9 Thorondor

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Posted 21 May 2014 - 10:10 AM

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Armchair General's Ed William reviews Combat Mission: Red Thunder.

#10 Thorondor

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Posted 29 May 2014 - 10:27 AM

YouTuber Pewpewchewchew aired a Combat Mission Red Thunder AAR - gameplay from the Red Hordes Scenario:



#11 Thorondor

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Posted 23 August 2014 - 03:02 PM

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Polygon's Dave Tach joins his colleague Charlie Hall in a video overview of Combat Mission: Red Thunder found here.

#12 Thorondor

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Posted 14 November 2014 - 10:14 AM

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Update: patch 1.01 for Combat Mission: Red Thunder has now been made available as detailed here.

#13 Thorondor

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Posted 19 December 2014 - 09:02 PM

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Update: patch 1.03 for Combat Mission: Red Thunder has now been made available as detailed here.




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