Hey folks, so as at least one person noticed on Steam, I've been getting in a few hours of Enemy Within. I purchased it sometime early last week (I think - time flies!) and am nearly at the endgame on Classic difficulty, though I will admit to a few restarts on some really painful missions early on - the later game has been somewhat smoother.
So what do I think? Being so close to the end I think I've come across every new Council mission that's been thrown in. I already had the Slingshot DLC, but it was nice to get more missions and maps - a certain French lady led me to a panicked rush across a weakening dam, whilst a later mission freed more of her compatriots, and there were more variations on old mission types to keep it a bit more fresh rather than the vanilla alien-stomping Enemy Unknown.
The assault on my base was very tricky - a couple of security guards and... well... not my pick of soldiers shall we say
I thought I'd been given a random Assault Captain for half the mission before realising I'd took armour and weapons off one of my best soldiers whilst she was in hospital and it was actually her in the line of fire! Full credit to the security guards though as they did a good job of finishing off some tough enemies weakened by my crack troops. What was less believeable is that XCOM wouldn't have beefier security guards - 5 health and no armour was laughable, as was them wielding basic rifles! It would have been more believeable if they had had more approprate armour (carapace would have done) and the game could just have ramped up the difficulty accordingly.
EXALT was a bit of a disappointment. Maybe I rid them of their base too soon (I did whittle it down to one final country before assaulting their HQ) but given that they seemed to have a hand in letting the aliens into my base there wasn't really any explanation for that - later on it's shown that they are working against the aliens in at least one or two missions though with their funny glazed over eyes (see Captain Black
from Gerry Anderson's Captain Scarlet
). I honestly thought that it might turn out that they were under the control of Micronoids from X-COM Apocalypse which would fit with them not getting on with this group of aliens, but I guess that not knowing their motives leaves a little room for them to make a comeback in a sequel.
I've yet to find out if the end of the game is any different. Certainly I feel I may be better equipped for all those Ethereals this time around, but I'm dreading the Sectopods as they have just got much harder to kill this time around!
All in all, it's great fun and with the increase in mission frequency it feels more frantic like the original EU. I've not touched all of the new technology (to be honest in the 1994 version I don't use all of the weapons either) but I do have one Mec and a couple of mutants on the team who have their advantages. Now all I need to do is weed out all the psi-weaklings before the final assault on the temple ship!
May your terror missions always be infested with Chrysalids.