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Order of Battle: Pacific is the first title in a new series of hexagonal strategy games developed by The Artistocrats, designed to cover military history from ancients to modern warfare. The Artistocrats was founded by members of the team who created Panzer Corps.
Set during in Pacific theater of WW2, Order of Battle: Pacific features playable campaigns for both the US-led Allies and the Japanese Empire. Starting from the attack on Pearl Harbor, the dynamic campaign system allows players to alter the course of history and win the war as Japan in the fictional "what-if" conquest of Australia, or lead the Allied forces from the struggle at the beginning of the war to ultimate victory with the invasion of Japan.
A unique system of Specializations allows players to customize their forces with special units, bonuses and abilities that reflect the difference in strategies and mentality of the opposing sides. Focus on the merciless Japanese fighting spirit with Banzai Charge and Bushido Code, establish supply advantages with the Tokyo Express, or gain access to B29 Nuclear Bombers through the Manhattan Project.
The features, in orderly fashion:
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• Classic turn based, hex based gameplay with an intuitive UI and great depth.
• Play as the Japanese or Allies in 3 dynamic campaigns with unit carryover and multiple "what-if" scenarios including the Japanese invasion of Australia!
• A rich 3D world with gorgeous animations and effects. Turn based wargaming has never looked this good!
• 20 different Specializations give a unique feel to each sides including Banzai Charge, Bushido • Code and even the Manhattan Project.
• Over 300 different units, including infantry, tanks, ships and aircraft, each with unique visuals and animations.
• More than 60 Commanders with special offensive and defensive bonuses to really customize your force.
• A deep but intuitive supply system allowing breakthroughs & encirclements.
• 4 player multiplayer over PBEM++ and hotseat, supporting last-man-standing, teamplay and cooperative against AI scenarios.
• An extensive, user-friendly in-game scenario editor with a what-you-see-is-what-you-get design.
• Grognard option to turn off the gorgeous 3D artwork and use a classic boardgame display mode with unit counters.
For further briefing stop by either the Slitherine or Matrix Games' dedicated sites for the game.
There is at the moment no word regarding the exact fielding date of this title, but whenever it happens we shall be at the ready to report it.