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Mighty Oh Nine


Thorondor

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OpenXcom

It's right on the dot. Now that we have the latest version of OpenXcom out there we'll show them aliens just whose turf this is, who is in command and who gets to bloody mutilate cows around here.

 

From the OpenXCom developer labs the following communiqué arrived:

 

 

 

Oh yes, fully playable 0.9 is officially here! Spread the word! Tell your friends! Get rid of all your old versions and saves, this one is gonna top them all! If you’ve been using the Git builds, then changing the save version to "0.9" should still work.

 

Currently only Windows downloads are available, other platforms/versions will follow, in the meantime you can build from the source.

 

 

 

They're getting chirpy too at OpenXcom's HQ with a revamped website, a new twitter account and a vivacious account of the veritable deluge of fixes and improvements this new build brings.

 

 

We do think you can't yet capture a live Muton Commander, but the way things are going we daresay you shouldn't be too surprised to find one in containment one of these days...

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https://openxcom.org/wp-content/uploads/2013/05/logo.png

 

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The Ninex.info Server Team is once again in need of your help.

 

Looking for funds so the UFO: Alien Invasion and OpenXcom projects stay well housed online this coming year. Details here.

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Relaying a "Happy 2016 from the OpenXcom team!"

 

https://www.openxcom.com/content/modimages/KTFVBAWG100520151001.png

 

::

 

Hope you have a good time celebrating, wherever you are, whatever you are. Here’s to one more year of rookies getting sniped on the Skyranger ramp.
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