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A Fiery Proposition


Thorondor

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This could get you incensed. It really could, and that's why we're reporting on what the firestarters at indie dev house MoaCube are doing with their very own upcoming Bonfire.

 

 

Bonfire is a battle roguelike with a puzzle element. The puzzle is: “How the hell am I supposed to survive this!?”

 

 

Bonfire is what happens when you take a battle system out of an RPG, boil it down to what really matters strategically, and make it super-hard. It’s a game takes 10 minutes to learn, but hours upon hours of sweet suffering to get good at.

 

 

You form a party of three distinct heroes and use it progress through randomized quests and puzzle-like challenges. (...) Progression unlocks more characters, allows to develop their stats, initial equipment, and further customize your strategy.

 

 

The game is set up so that every encounter and party combination requires improvisation and custom approach.

 

 

 

If it sounds hot, you can give the demo a try. And if you have a burning desire for more there's currently a paid alpha to gain access to the current build of the game.

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