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Does anyone ever use the entropy launcher?


Mouse Nightshirt

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I find them to be bloody brilliant! Well, in a "Let's just blow them to kingdom come!" way.

 

As has been observed, it's rather useless for recovering objects -- their sole purpose is to eat away at the durability of anything in your inventory until they're destroyed. Each missile chews away almost 1/3rd of a disrupter shield. That's nothing to sneeze at! Just be thankful it doesn't sap shield energy as rapidly as the Dimension Destabiliser (disabled weapon -- a X-Com automatic disrupter gun that only does damage to shields). That would've been a very good replacement for the toxigun despite functioning in an almost opposite manner... But I digress.

 

Early on, the entropy launcher is not really that useful, as you have a real hard time getting by as it is with your limited resources. Everything salvaged from the battle is worth every penny.

 

Later, once you reach the point where money is no longer an issue, you have more equipment than you'll ever need, and have a handful of workshops churning disrupter shields out constantly, you can always afford to be a little gratuitous. By then, the rent-a-cops should all have disrupter shields and devestator cannons that they're no different from fully armed anthropods.

 

- NKF

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