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Eager to Spawn


Thorondor

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Natural Selection II

Natural Selection II can't wait to hatch. Years of development at Unknown Worlds Entertainment and extensive beta testing are about to result in what is expected to be a major evolution in this hybrid multiplayer FPS/RTS game series.

 

What was expected only tomorrow is happening today, as the update of the countdown for release at the game's official site indicates.

 

A space station, an infestation and two species bent on mutual extermination are the basis for Natural Selection II, a game where you are either with the elite human force or the alien hive.

 

One on each side shall lead their brethren from an overhead viewpoint, plotting the strategy, choosing the upgrade path, placing structures, weapon emplacements and traps. On the field, up-close and personal, the rest deal in death - face to snout.

 

A fierce struggle for supremacy and survival is about to begin.

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These kinds of games always look cool, but for them to be enjoyable, you pretty much have to either be able to play perfect or find a group where both sides play for fun. Otherwise it's just a constant stomping fest. :/

 

 

Still, props for neat lookin!

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Played it, loved it. It's plagued by the same syndrome of "I wanna be commander" that tormented NS1 though, which means that on public servers you will get screwed over time and time again.

 

It's also quite hard to get into, with no tooltips and a good dozen training videos (no tutorial game mode that I have found, but it does allow servers to be made "rookie-friendly"), it's not really a pick-up-and-play title.

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