Posted 08 December 2012 - 11:59 PM
Good times, bad times.
Had a few more tries at Classic Ironman, and I had a bit of fun doing a ridiculous 'very difficult' mission with just 4 guys - one of each class. 3 groups of aliens got activated just as I took my first move. Amongst them were floaters, which just got introduced. Thought it was going to be a massacre for sure, but somehow I managed it and scored the Wetworks trophy with only the assault leaving the battle with 1 hp. Amazing. Luck can go the other way sometimes on the harder levels!
However the last one I played before I switched off for the night had me 'rage quitting' thanks to the unfair teleport roaming system this game employs.
It was the dug up highway map - which I absolutely detest. But that wasn't the reason why. Most of my team was huddling behind the digger and suppressing a cyberdisc hovering over the dug up hole. Earlier two mutons near the caravan at the back had been activated, but fled back into the darkness. After 3 turns of suppressing the cyberdisc and not doing any damage at all, the 2 mutons suddenly teleported behind the white truck on the right of the map. Literally on both sides of one of my guys that was crouched beside it - and being active, blew his head off right there and then. I immediately hit the PS3 power button, put the console away, and went to bed.
In the originals, you at least got massacred fair and square. Here you get massacred by the the random number generator suddenly deciding to play silly buggers. I really hope the developers take more time to rethink the battlescape if they ever decide on a sequel.
NKF, narrow minded fuddy duddy who refuses to let go of the past and will not accept anything newer than 1979.