Tycho, on 29 October 2012 - 01:17 PM, said:
This is the EU geoscape after xcomutil splits it?
Yeah, I think so. I've already run the XcomUtil setup for this install to split the .exe, and since I could run Xcom with both XcomUtil and UFOLoader I assume I must have been using the windows version with the plit .exe.
In case it's relevant, here are some of my system specs:
MS Windows 7 Home Premium 64-bit
Intel Core i5 @ 2.27GHz
Motherboard: PEGATRON CORPORATION G60JX (Socket 989)
Graphics: Generic PnP Monitor on NVIDIA GeForce GTS 360M
NVIDIA GeForce GTS 360M
Hard Drives: 500GB Seagate ST9500420AS (SATA) 41 °C
2000GB Western Digital WDC WD20EARS-00MVWB0 (IDE) 47 °C
32GB SD Memory Card (NULL)
Optical Drives: TSSTcorp CDDVDW TS-L633C
Audio: NVIDIA High Definition Audio
Aaannndd now I feel a bit silly. Though I had tried reinstalling XcomUtil after applying the timing patch, apparently the order is very important. Here's what worked for me:
Unistalled the game and all components completely, then Installed Xcom -> UFOExtender -> [Timing patch of your choice] -> THEN install XcomUtil last.
I guess the original .exe needs to be patched already so that on initial install, XcomUtil splits the pacthed .exe. Oddly, I vaguely remember an unistall command somehwere for XcomUtil, but spent 10 minutes looking for it and gave up and unistalled everything.
SO. Looks like I got everything I wanted. Geoscape does run in that annoying "step by step" mode instead of the smooth fluid way in vanilla, but after 3 days of meddling, I'm ready to quit while I'm ahead