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	<title>UFO News</title>
	<description>A feed covering all UFO News</description>
	<link>http://www.strategycore.co.uk/forums/</link>
	<pubDate>Thu, 02 Sep 2010 16:42:51 -0400</pubDate>
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		<title>UFO: Afterlight Mobile</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Afterlight-Mobile-t8303.html</link>
		<description><![CDATA[I recently watched <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fthatguywiththeglasses.com%2Fbt%2Faj%2Fajsreview%2F25809-ufo-extraterrestrials' rel='nofollow' target="_blank">Angry Joe's UFO: Extraterrestrials review</a> and found something very interesting from the comments section. In addition to the UFO: Afterlight PC game, there also exists another version for mobile phones.<br /><br /><a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DNWVdP6IF_QM' rel='nofollow' target="_blank">Trailer with gameplay footage</a><br /><a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.pixalonstudios.com%2Findex.php%3Fpage%3Dgames%26game%3Dufo' rel='nofollow' target="_blank">Official homepage</a><br /><br />I wasn't able to get the game run on my Nokia 5230. After the loading screen, the game just freezed with a message "The game doesn't support landscape mode. Please only use portrait mode."<br /><br /><a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fimg821.imageshack.us%2Fi%2Fufoalonpsp.jpg%2F' rel='nofollow' target="_blank"><img src="http://img821.imageshack.us/img821/5530/ufoalonpsp.th.jpg" border="0" class="linked-image" /></a><br /><br />However, I was able to run it on my PSP with the help of <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.pspkvm.org%2F' rel='nofollow' target="_blank">PSP-KVM</a> but only after turning the sounds off.<br /><br />The strategic portion of the game seems rather simplistic. You can choose which mission you play next, equip your soldiers and occassionally make some simple plot related decisions. The tactical portion, however, is quite fun. Intead of Simultaneous Action System, the mobile version uses a more traditional turn-based approach which reminds me of the early Shining Force games on Sega Genesis. Also, the enemies seem to actually use cover this time instead of mindlessly charging you, so camping is not nearly as effective strategy as it was on the PC version.]]></description>
		<pubDate>Sat, 07 Aug 2010 05:02:18 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Afterlight-Mobile-t8303.html</guid>
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		<title>UFO: Afterlight Reticulan Mod 2.0 (Clones Edition)</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Afterlight-Reticulan-Mod-20-t8076.html</link>
		<description><![CDATA[BolaDePel just released version 2.0 of his Reticulan Mod for UFO: Afterlight to the public. The mod adds tons of new features to the game, and comes with this description.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->This mod is an upgrade of the Reticulan mod 1.0 with several new features. The biggest addition is the technology to create human and beastman clones that can fight alongside with your soldiers.<br /><br />This game does not allow to get any more soldiers than the predefined ones (drones not included). But you can get martian robot bodies after robots missions and repair them after researching the appropiate technology.<br />This mod uses the same trick: you can produce cloned bodies than can be "repaired", and then you can use them as any other of your soldiers. An annoying side effect of this technique is that the clones are "repaired" with only 1 HP like the martian drones, so they need a lot of healing before you can use them.<br /><br />There are also a lot of other changes in this mod, with new items, technologies and trainings.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br /><div align='center'><a href='http://www.strategycore.co.uk/forums/post-a2186-Swords.jpg.html'>http://www.strategycore.co.uk/forums/post-a2186-Swords.jpg.html</a> <a href='http://www.strategycore.co.uk/forums/post-a2187-Equipment01.jpg.html'>http://www.strategycore.co.uk/forums/post-a2187-Equipment01.jpg.html</a> <a href='http://www.strategycore.co.uk/forums/post-a2188-Production.jpg.html'>http://www.strategycore.co.uk/forums/post-a2188-Production.jpg.html</a></div><br /><br />You can read more about the modification and provide feedback in <a href="http://www.strategycore.co.uk/forums/UFOAL-Reticulan-Mod-20-Clones-Ed-t8074.html" target="_blank">this topic</a>, or download it directly in our <a href="http://www.strategycore.co.uk/files/index.php?dlid=765" target="_blank">files section</a>.]]></description>
		<pubDate>Sun, 18 Apr 2010 13:45:04 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Afterlight-Reticulan-Mod-20-t8076.html</guid>
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		<title>UFO: Aftershock Prequel Comic Now Available For Free</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Aftershock-Prequel-Comic-Now-A-t8051.html</link>
		<description><![CDATA[Latest news from <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fufo-aftershock.com' rel='nofollow' target="_blank">ufo-aftershock.com</a>:<br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->We decided to release for our fans our special edition comic <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.ufo-aftershock.com%2Fpages%2Fdownload.html' rel='nofollow' target="_blank">The Decline and   Fall of the Flying Island</a>. It is now downloadable for free, only   for you. We hope you will enjoy.<!--QuoteEnd--></div><!--QuoteEEnd--><br />A physical copy of the aforementioned comic was originally included in UFO: Aftershock Collector's Edition. A PDF version was also included in the DVD version of UFO Trilogy collection.<br /><br /><div align='center'><img src="http://i1047.photobucket.com/albums/b476/piibii/ufoas_comic.jpg" border="0" class="linked-image" /></div>]]></description>
		<pubDate>Fri, 26 Mar 2010 12:24:10 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Aftershock-Prequel-Comic-Now-A-t8051.html</guid>
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		<title>UFO: Aftershock fan-made patch 1.3 out!</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Aftershock-fan-made-patch-13-t8029.html</link>
		<description><![CDATA[<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The first unofficial fan patch for UFO: Aftershock is finally available for public.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />Find more info on changes and fixes in <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fforum.altargames.com%2F%2Findex.php%3Fshowtopic%3D9557' rel='nofollow' target="_blank">the ALTAR forum</a> and download <a href="http://www.strategycore.co.uk/files/index.php?dlid=764" target="_blank">here</a>!]]></description>
		<pubDate>Tue, 09 Mar 2010 23:48:45 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Aftershock-fan-made-patch-13-t8029.html</guid>
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		<title>ACM Total Conversion for UFO: Aftershock</title>
		<link>http://www.strategycore.co.uk/forums/ACM-Total-Conversion-for-UFO-After-t7357.html</link>
		<description><![CDATA[It's been a while since UFO: Aftershock was released, but the modding community isn't dead. Okim's been hard at work with his total conversion ACM, and now the first beta is ready for download. Here's a list of features:<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Little info on the current version:<br /><br />1. new weapons and items.<br />2. new descriptions and models (exept some mines, original missile launchers and barret rifle).<br />3. new sound effects.<br />4. new techs. All research regarding various weapons/items handling was removed.<br />5. tech prerequisites for firearms, drones and some other techs were modified a bit.<br />6. adjusted almost all weapons. Launchers, grenades and mines deal a lot of damage. Melee weapons all deal increased damage. Throwing grenades require less time to prime, aim and throw.<br />7. re-equiped all factions with new weapons. <br />8. removed scout drone and all drone scanning equipment and autodestructor. Drones are now heavy weapons support systems.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br /><div align='center'><a href='http://www.strategycore.co.uk/forums/post-a1975-borg-t3.jpg.html'>http://www.strategycore.co.uk/forums/post-a1975-borg-t3.jpg.html</a> <a href='http://www.strategycore.co.uk/forums/post-a1976-gmg4.jpg.html'>http://www.strategycore.co.uk/forums/post-a1976-gmg4.jpg.html</a> <a href='http://www.strategycore.co.uk/forums/post-a1977-hvy2.jpg.html'>http://www.strategycore.co.uk/forums/post-a1977-hvy2.jpg.html</a></div><br /><br />You can download the modification in our <a href="http://www.strategycore.co.uk/files/index.php?dlid=725" target="_blank">files section</a> and provide feedback in <a href="http://www.strategycore.co.uk/forums/ACM-UFO-Aftershock-t7314.html" target="_blank">this forum topic</a>.]]></description>
		<pubDate>Sat, 28 Mar 2009 10:24:40 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/ACM-Total-Conversion-for-UFO-After-t7357.html</guid>
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		<title>UFO: Afterlight fan-made patch 1.7 out!</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Afterlight-fan-made-patch-17-t7293.html</link>
		<description><![CDATA[ALTAR released the latest fan-made patch for UFO: Afterlight today. Version 1.7 includes the following added features and bug-fixes:<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Here's the changelog:<br /><br />Fixed:<br /><ul><li>Add-on duplication bug</li><li>Expedition Commander and Expedition Soldier mix up in research item names</li><li>Drones no longer get paralyzed by Beastman paralyzing ammunition</li><li>It is no longer possible to get additional characters to join your team by letting a drone get killed during a mission</li><li>It is now possible to fix the "corrupted ground textures" problem by disabling bump mapping for ground models in the "Graphics" option menu (thanks to Stucuk and Lord Storm)</li></ul><br />New/changed features:<br /><ul><li>Removed some shader restrictions to allow the game to run on wider variety of graphics cards</li><li>The game now displays a dialog box when enemy attacks your home base</li><li>It is now possible to change the item mode for all selected units at once</li><li>Enemies use different fire modes based on the distance to their targets</li><li>The game will now use different quick save files for tactical and strategic modes</li><li>The game no longer generates capture missions on enemy main bases</li></ul><br />Modding related changes:<br /><ul><li> Third armor add-on slot is now visible when using mods that enable it</li></ul><br />This patch also includes localization packs for every language the game has been released and a helper application which makes changing the in-game language easier for users.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />You can download the latest patch in our <a href="http://www.strategycore.co.uk/files/index.php?dlid=713" target="_blank">files section</a>. ShadoWarrior has also updated the Total Rebalance modification to be compatible with the new version, and you can get that too from our <a href="http://www.strategycore.co.uk/files/index.php?dlid=546" target="_blank">files section</a>.]]></description>
		<pubDate>Mon, 26 Jan 2009 15:14:40 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Afterlight-fan-made-patch-17-t7293.html</guid>
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		<title>UFO: Afterlight fan-made patch 1.7 changelog</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Afterlight-fan-made-patch-17-t7280.html</link>
		<description><![CDATA[PetteriB is still hard at work patching UFO: Afterlight, and the latest patch is just around the corner. With the release imminent, PetteriB <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fforum.altargames.com%2F%2Findex.php%3Fs%3D%26showtopic%3D6619%26view%3Dfindpost%26p%3D64434' rel='nofollow' target="_blank">posted the changelog</a> today.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Here's the changelog:<br /><br />Fixed:<br /><ul><li>Add-on duplication bug</li><li>Expedition Commander and Expedition Soldier mix up in research item names</li><li>Drones no longer get paralyzed by Beastman paralyzing ammunition</li><li>It is no longer possible to get additional characters to join your team by letting a drone get killed during a mission</li><li>It is now possible to fix the "corrupted ground textures" problem by disabling bump mapping for ground models in the "Graphics" option menu (thanks to Stucuk and Lord Storm)</li></ul><br />New/changed features:<br /><ul><li>Removed some shader restrictions to allow the game to run on wider variety of graphics cards</li><li>The game now displays a dialog box when enemy attacks your home base</li><li>It is now possible to change the item mode for all selected units at once</li><li>Enemies use different fire modes based on the distance to their targets</li><li>The game will now use different quick save files for tactical and strategic modes</li><li>The game no longer generates capture missions on enemy main bases</li></ul><br />Modding related changes:<br /><ul><li> Third armor add-on slot is now visible when using mods that enable it</li></ul><br />This patch also includes localization packs for every language the game has been released and a helper application which makes changing the in-game language easier for users.<!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
		<pubDate>Sat, 17 Jan 2009 10:59:53 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Afterlight-fan-made-patch-17-t7280.html</guid>
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		<title>ALTAR and the UFO community needs YOU!</title>
		<link>http://www.strategycore.co.uk/forums/ALTAR-and-the-UFO-community-needs-Y-t7237.html</link>
		<description><![CDATA[As you may know, ALTAR gave the UFO: Afterlight source code to a few <a href="http://www.strategycore.co.uk/forums/UFO-Afterlight-patch-16-fan-made-t6934.html" target="_blank">dedicated fans</a> some time back. PetteriB has now finished a second patch with great new features and bug-fixes. To get the patch ready for release however, ALTAR needs your help. If you're fluent in French, German, Spanish, Russian, Polish, Hungarian, Italian or other languages the game was release in, you can help by translating a few menu options and sentences. Read more at the <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fforum.altargames.com%2F%2Findex.php%3Fshowtopic%3D6619%26hl%3D' rel='nofollow' target="_blank">official ALTAR forums</a>.]]></description>
		<pubDate>Sun, 07 Dec 2008 16:33:21 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/ALTAR-and-the-UFO-community-needs-Y-t7237.html</guid>
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		<title>UFO: Afterlight patch 1.6 (fan-made, DVD check removed)</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Afterlight-patch-16-fan-made-t6934.html</link>
		<description><![CDATA[1C Publishing posted some good news for fans of UFO: Afterlight today:<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->ALTAR Games is busy working on their next project and plan no further updates for UFO: Afterlight. They wish for the game to expand however, and have therefore given the source-code to a few dedicated fans. Petteri &#8220;PetteriB&#8221; Bamberg will maintain the UFO: Afterlight source-code in the time to come with help from Jason "Kret" Rodrigo and Stuart &#8220;Stucuk&#8221; Carey.<br /><br />As his first contribution to the community, Petteri has completed patch 1.6 for UFO: Afterlight. This patch includes lots of bug-fixes that fans of the game wished for, and removes the copy-protection! That&#8217;s right; developer ALTAR and publisher 1C Company has agreed to remove the DVD check from the retail version of the game! You can read more about the updates to the game in the <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fforum.altargames.com%2Findex.php%3Fshowtopic%3D6389' rel='nofollow' target="_blank">official forum.</a><!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />You can read the rest and download the patch at the <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.1cpublishing.eu%2Fnews%2Fufo-afterlight-patch-1-6' rel='nofollow' target="_blank">1C Publishing EU site</a>.]]></description>
		<pubDate>Tue, 22 Apr 2008 16:16:25 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Afterlight-patch-16-fan-made-t6934.html</guid>
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		<title>UFO: Afterlight Wiki keeps growing!</title>
		<link>http://www.strategycore.co.uk/forums/UFO-Afterlight-Wiki-keeps-growing-t6580.html</link>
		<description><![CDATA[The <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fualguide.wiki-site.com%2F' rel='nofollow' target="_blank">UFO: Afterlight Wiki</a> has grown into a very useful resource for everything from modifications to tactics. Thanks to the many dedicated UFO players out there, beginners can get most of their questions answered. If you feel you can contribute with a piece of strategic advice, facts about a weapon or describing the modifications, don't be shy! Give your contribution to the UFO: Afterlight community <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fualguide.wiki-site.com%2F' rel='nofollow' target="_blank">today</a>!]]></description>
		<pubDate>Sun, 26 Aug 2007 10:38:53 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO-Afterlight-Wiki-keeps-growing-t6580.html</guid>
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