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	<title>X-COM News</title>
	<description>A feed covering all X-COM News</description>
	<link>http://www.strategycore.co.uk/forums/</link>
	<pubDate>Thu, 02 Sep 2010 15:59:42 -0400</pubDate>
	<ttl>60</ttl>
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		<title>UFO2000 Ladder Play Season Started</title>
		<link>http://www.strategycore.co.uk/forums/UFO2000-Ladder-Play-Season-Started-t8317.html</link>
		<description><![CDATA[The new UFO2000 (X-Com battlescape) ladder play season 2010-11 starts on 7kplay.net.<br /><br />Season 2010-2011 now also has 1v1 ladder play. This is added to the all new 7kplay.net site. As usual there will be plenty tournaments organised this season. Needless to say this season the x-com RUSSIAN players will definatly looking for revenge against x-com US-EUROPE in the EAST vs WEST Tournament. And of course the nightstalkers (battles vs zombie creatures in the night) tournaments wil also definatly return this season. Be sure to check out the 7kplay.net calendar for more coming events. <br /><br /><b>The winner of the 7kplay.net ladder will receive a gift of game coupon from STEAM worth 15 dollar/euro!!</b><br /><br />Since WAR II (REAL TIME MMO X_COM) was won by the HUMAN team, the aliens will be rebuiling until march next year under human control. Expect WAR III even grander and to start around march 2011.<br /><br />See ya at 7kplay.net X-Commers!<br />]]></description>
		<pubDate>Mon, 16 Aug 2010 16:06:49 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/UFO2000-Ladder-Play-Season-Started-t8317.html</guid>
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		<title>Julian Gollop on XCOM and Turn-Based Gaming</title>
		<link>http://www.strategycore.co.uk/forums/Julian-Gollop-on-XCOM-and-Turn-Base-t8314.html</link>
		<description><![CDATA[In the <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Ffeature%2F5987%2Fputting_the_xcom_in_xcom.php%23comment60946' rel='nofollow' target="_blank">comments section</a> for an <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Ffeature%2F5987%2Fputting_the_xcom_in_xcom.php' rel='nofollow' target="_blank">interview</a> with 2K Marin about some <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.xcom.com%2F' rel='nofollow' target="_blank">odd-looking shooter</a> at Gamasutra, <b>Julian "X-COM" Gollop</b> weighed in on turn-based gaming and what he's currently working on at Ubisoft Sofia.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Personally, I would have gone with a turn-based game system - but no one asked me. Actually, I was developing an X-Com style game called Dreamland back in 1999 - turn-based but 3D (actually very similar to Valkyria Chronicles in the way it worked). Sadly, it didn't see the light of day.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Publishers run a mile from anything with turn-based mechanics - it is regarded as too niche. RTS games pretty much killed off turn-based strategy games in the mid-90s - but now even RTS games are regarded as niche. So all my experience working turn-based games from 1983-1997 is now somewhat obsolete, despite the success of X-Com. However, I am now working on a turn-based tactical RPG which will be a 3DS launch title. Thanks to 'Advance Wars', 'Fire Emblem' and 'Final Fantasy Tactics' it seems turn-based games are not totally dead - at least for Nintendo handhelds. I would also argue that Pokemon has a lot of parallels with X-Com in its game system, despite being classified as an 'RPG'. The core of Pokemon is a turn-based tactical battle enriched by a sophisticated higher level meta-game that allows players to experiment with many game elements and combinations of forces - and Pokemon is the second most successful game franchise in the world. If done right, would an X-Com game with a turn-based combat system be successful? Absolutely!<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />Quick, someone give that man a wad of money and tell him to go make a PC game!]]></description>
		<pubDate>Sat, 14 Aug 2010 18:49:10 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/Julian-Gollop-on-XCOM-and-Turn-Base-t8314.html</guid>
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		<title>DOSPAD - DOSBox for iPad/iPhone</title>
		<link>http://www.strategycore.co.uk/forums/DOSPAD-DOSBox-for-iPad-iPhone-t8310.html</link>
		<description><![CDATA[It recently came to my attention that DOSbox has found it's way to the iPhone and iPad. I'm sure many XCommies will automatically realize what this means. Keep in mind however that this port is still in a early development stage. As shown in the screenshots, it is capable of running TFTD but i'm sure UFO will also. Currently the performance is quite lackluster but this will hopefully be fixed in time.<br /><br />This app only runs on Jailbroken devices.<br /><br /><div align='center'><a href='http://www.strategycore.co.uk/forums/post-a2285-dospad-xcomtftd1.jpg.html'>http://www.strategycore.co.uk/forums/post-a2285-dospad-xcomtftd1.jpg.html</a> <a href='http://www.strategycore.co.uk/forums/post-a2286-dospad-xcomtftd2.jpg.html'>http://www.strategycore.co.uk/forums/post-a2286-dospad-xcomtftd2.jpg.html</a></div><br /><br />Source:<br /><a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.litchie.net%2Fapps%2Fdospad.html' rel='nofollow' target="_blank">Developer website</a><br /><a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fforums.toucharcade.com%2Fshowthread.php%3Ft%3D58928' rel='nofollow' target="_blank">Thread on touchArcade</a><br /><br />]]></description>
		<pubDate>Fri, 13 Aug 2010 07:25:48 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/DOSPAD-DOSBox-for-iPad-iPhone-t8310.html</guid>
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		<title>New X-COM Announced</title>
		<link>http://www.strategycore.co.uk/forums/New-X-COM-Announced-t8069.html</link>
		<description><![CDATA[<a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.kotaku.com' rel='nofollow' target="_blank">Kotaku</a> reports that a new X-COM game has been announced. An FPS simply called XCOM, it is being developed for the Xbox360 and PC by 2K Marin and is a re-imagining of the original franchise.<br />A quote by 2K's president Christoph Hartmann:<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->"With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise," said Christoph Hartmann, president of 2K. "Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride."<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />You can read the rest of the article <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fkotaku.com%2F5516654%2Fx%2Bcom-is-back' rel='nofollow' target="_blank">here</a>.<br /><br />The <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.xcom.com' rel='nofollow' target="_blank">official web site</a> has been launched with some basic information:<br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />What do you think of the new direction 2K Marin is taking the game in? Join us in the forum and discuss.]]></description>
		<pubDate>Wed, 14 Apr 2010 03:54:17 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/New-X-COM-Announced-t8069.html</guid>
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		<title>X-Com REAL TIME MMO: ALIENS vs HUMAN WAR</title>
		<link>http://www.strategycore.co.uk/forums/X-Com-REAL-TIME-MMO-ALIENS-vs-HUMA-t8034.html</link>
		<description><![CDATA[<a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.7kplay.net' rel='nofollow' target="_blank">7kplay.net</a>  is hosting the second all-out X-Com Alien vs Human WAR. Including Real time Geoscape, Base view, Battlescape and battles vs real players.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->7kplay is a X-Com multiplayer gaming site made by X-Com enthousiasts. At 7kplay we play the X-Com multiplayer game UFO2000, a free open source game based on X-Com: UFO defence and X-Com: Terror From The Deep.<!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
		<pubDate>Thu, 11 Mar 2010 17:34:13 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/X-Com-REAL-TIME-MMO-ALIENS-vs-HUMA-t8034.html</guid>
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		<title>X-COM Complete Pack for 2€ on Steam This Weekend</title>
		<link>http://www.strategycore.co.uk/forums/X-COM-Complete-Pack-for-2-on-Steam-t7928.html</link>
		<description><![CDATA[Yes, you read that right - the <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fstore.steampowered.com%2Fsub%2F964%2F' rel='nofollow' target="_blank">X-COM Complete Pack</a> is available for only 2€ on <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fstore.steampowered.com' rel='nofollow' target="_blank">Steam</a>. If you never played any or just some of these games, now is your chance.<br /><br />Here's what the official Steam <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fstore.steampowered.com%2Fnews%2F3384%2F' rel='nofollow' target="_blank">news post</a> said:<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->This weekend we aren't featuring one, not two, but THREE deals!<br /><br />The Freedom Force Pack and X-COM Complete Pack from 2K Games are available for $2/€2/£2 until Monday!<br /><br />Tropico 3 from Kalypso Media Digital is available for 66% off until Monday!<!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
		<pubDate>Fri, 29 Jan 2010 15:55:58 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/X-COM-Complete-Pack-for-2-on-Steam-t7928.html</guid>
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		<title>X-COM sequel rumours at GameSpot</title>
		<link>http://www.strategycore.co.uk/forums/X-COM-sequel-rumours-at-GameSpot-t7713.html</link>
		<description><![CDATA[GameSpot posted a rumour the other day that there may be two X-COM sequels in the pipeline. The first is supposedly being worked on by 2K Boston / 2K Australia (of Bioshock fame), and speculation is we're talking a first person shooter. The second is supposedly a turn-based game From Civilization developers Firaxis.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec--><b>The official story:</b> "No comment." -- A tight-lipped 2K Games rep. <br /><br /><b>Bogus or not bogus?:</b> Not bogus that 2K Boston is working on a new X-Com game of some sort, with a shooter spin-off being a strong possibility. As far as a second turn-based X-Com game from Firaxis is concerned, it would be the stuff of old-school gamers' dreams. And, as Fallout 3's massive sales proved, a critically acclaimed reboot of a classic franchise can reap massive rewards.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />You can read the full story at <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Fstrategy%2Fxcomufodefense%2Fnews.html%3Fsid%3D6238162%26om_act%3Dconvert%26om_clk%3Dnewsfeatures%26tag%3Dnewsfeatures%3Btitle%3B1' rel='nofollow' target="_blank">GameSpot.com</a><br /><br /><i>Thanks to Raion, Mr Mus and Lo for the heads up!</i>]]></description>
		<pubDate>Tue, 03 Nov 2009 14:52:31 -0500</pubDate>
		<guid>http://www.strategycore.co.uk/forums/X-COM-sequel-rumours-at-GameSpot-t7713.html</guid>
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		<title>Simply the best!</title>
		<link>http://www.strategycore.co.uk/forums/Simply-the-best-t7576.html</link>
		<description><![CDATA[As IGN updates their controversial "<a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fpc.ign.com%2Farticles%2F101%2F1011624p1.html' rel='nofollow' target="_blank"><i>Top 25 PC Games of All Time</i></a>" list, two years after its last iteration we find something unsurprising:<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->"(...) there's still no PC game that can compete with the mighty X-COM"<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br /><div align='center'><a href='http://www.strategycore.co.uk/forums/post-a2035-the-Avenger-craft-on-ice.jpg.html'>http://www.strategycore.co.uk/forums/post-a2035-the-Avenger-craft-on-ice.jpg.html</a> <a href='http://www.strategycore.co.uk/forums/post-a2037-UFO-Enemy-Unknown-opening-screen.jp.html'>http://www.strategycore.co.uk/forums/post-a2037-UFO-Enemy-Unknown-opening-screen.jp.html</a> <a href='http://www.strategycore.co.uk/forums/post-a2038-arrival-good-sample.jpg.html'>http://www.strategycore.co.uk/forums/post-a2038-arrival-good-sample.jpg.html</a></div><br /><br />Well, don't mind if we heartily agree!]]></description>
		<pubDate>Fri, 07 Aug 2009 09:28:13 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/Simply-the-best-t7576.html</guid>
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		<title>The Making of X-COM</title>
		<link>http://www.strategycore.co.uk/forums/The-Making-of-X-COM-t7437.html</link>
		<description><![CDATA[A little game <a href="http://www.strategycore.co.uk/xcom/pg/ufo" target="_blank">you might have heard of</a> was given the <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.edge-online.com%2Fmagazine%2Fthe-making-of-x-com-enemy-unknown' rel='nofollow' target="_blank">retrospective treatment</a> at Edge, with contributions from <b>Julian Gollop</b> himself.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The original demo was for a relatively modest, two player tactical game. MicroProse asked them to base the action on Earth and to expand on the original design to deliver something more in keeping with the other epic strategy games it already had on its roster. “That prompted me to add the strategic level, with the basic idea of an alien infiltration of earth and the need to capture and research the alien technology to defeat them. It was quite a radical design in many respects, but we were trying to create a grand scale that would rival that of Civilization. In fact the research and technology tree somewhat emulates the role of advances in Civilization, but it also helped to develop the storyline.”<!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
		<pubDate>Sun, 17 May 2009 15:05:39 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/The-Making-of-X-COM-t7437.html</guid>
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		<title>Ken Levine talks Bioshock and X-COM</title>
		<link>http://www.strategycore.co.uk/forums/Ken-Levine-talks-Bioshock-and-X-COM-t7353.html</link>
		<description><![CDATA[Ken Levine of Irrational Games (2K studio now) was recently interviewed by GameSpot, and X-COM was one of the subjects they touched upon.<br /><br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->GS: There's this nasty rumor going around that you've been working on the successor to X-Com, the classic sci-fi tactical game from Microprose. You wouldn't know anything about that, would you? <br /><br />KL: I personally own four copies of X-Com. I just bought the whole series again on Steam. I even spent a few hours last month playing (God forgive me) X- Com: Enforcer! Now that's love. <br /><br />On a completely unprofessional side note, I'm going to name-drop and say I met Sid Meier at E3--one of the perks of working for Take-Two. He had this kind of Zen-master serenity thing going on about him, but I think I creeped him out with my nerdy, 1,000-yard fanboy stare. <br /><br />Back to X-Com. I will say that I'm probably the world's biggest X-Com [fan]. I won't say I'm working on an X-Com game.<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />You can read the full interview over at <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fuk.gamespot.com%2Fnews%2F6206477.html' rel='nofollow' target="_blank">GameSpot</a>.<br /><br /><i>Spotted at <a href='http://www.strategycore.co.uk/forums/redirect.php?url=http%3A%2F%2Fwww.evilavatar.com%2Fforums%2Fshowthread.php%3Ft%3D80602' rel='nofollow' target="_blank">EvilAvatar.com</a></i>]]></description>
		<pubDate>Sun, 22 Mar 2009 18:48:57 -0400</pubDate>
		<guid>http://www.strategycore.co.uk/forums/Ken-Levine-talks-Bioshock-and-X-COM-t7353.html</guid>
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