Jump to content

UFO: Afterlight Mobile


PetteriB

Recommended Posts

I recently watched Angry Joe's UFO: Extraterrestrials review and found something very interesting from the comments section. In addition to the UFO: Afterlight PC game, there also exists another version for mobile phones.

 

Official homepage

 

I wasn't able to get the game run on my Nokia 5230. After the loading screen, the game just freezed with a message "The game doesn't support landscape mode. Please only use portrait mode."

 

https://img821.imageshack.us/img821/5530/ufoalonpsp.th.jpg

 

However, I was able to run it on my PSP with the help of PSP-KVM but only after turning the sounds off.

 

The strategic portion of the game seems rather simplistic. You can choose which mission you play next, equip your soldiers and occassionally make some simple plot related decisions. The tactical portion, however, is quite fun. Intead of Simultaneous Action System, the mobile version uses a more traditional turn-based approach which reminds me of the early Shining Force games on Sega Genesis. Also, the enemies seem to actually use cover this time instead of mindlessly charging you, so camping is not nearly as effective strategy as it was on the PC version.

Link to comment
Share on other sites

Heard about it, but never got to play it. Where did you buy it? Neither the developer nor the publisher has a link to "Buy" it seems. Wonder if they sell a lot... >:]

Don't know about other countries, but here in Finland it's available through a number of content providers such as Buumi and Kieku.net (they also sell UFO: Aftershock Mobile).

 

Does it work on touch phones?

If the phone has some kind of virtual keyboard for Java apps and you're able to pass the initial screen orientation test, I guess it should work. However, after doing some experimenting with PSPKVM, it seems that the game simply refuses to work on any phone that has a screen wider than 240 pixels, which probably rules out the majority of current touch phones.

 

With PSPKVM it's easy to get around this problem by just changing the emulated screen size, but I don't know if a feature like this exist on any real mobile phone.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...