Jump to content

64bit OS


Azrael Strife

Recommended Posts

I'm planning on changing to Windows7 soon, question is whether or not I should finally get a 64bit edition. My concern is that I'm completely clueless as to the negative effects it could have ;) AFAIK all that it would require special attention would be just 64bit-version drivers for my hardware, but aside from that, am I facing compatibility issues with "regular" software?

Do you consider worth the trouble using 64bit windows?

Link to comment
Share on other sites

I have two systems that I use now.

 

Notebook: Dell XPS 1330 (triple boot)

- Windows XP (32 bit)

- Windows 7 (64 bit)

- Ubuntu (64 bit)

 

Media Centre: Dell Studio Slim (triple boot)

- Windows Vista (32 bit)

- Windows 7 (64 bit, installing now)

- Mythbuntu (64 bit, will be installed later)

 

I have only tested the 64 bit version a little on the notebook so far, but had no problems. It ran VERY fast (as you can see from the topic I started on it), and I had no problem with standard applications (AVG antivirus, Opera etc.). That being said, I've only tested it a little so far, so a little early to make final judgement. I believe however that since 64bit has been around for so long now, most applications and games are compatible. Some older ones however, may not take well with the 64bit architecture, and it's therefore smart to have a dual boot or virtual drive with a 32bit alternative (Windows Virtual PC is a free alternative that works well enough) in my opinion.

 

I can report back after testing it a little further if you wish.

Link to comment
Share on other sites

Kret: Yeah, I did too, been trying to hunt for information on various sites :) from what I gathered the drivers *must* be 64bit, that's reasonable, but I wasn't aware that I could have problems with older software like games, hmm... I don't really play old games anymore like I used to, but I like to have the chance when I want to, maybe dual booting like Slaughter suggested.

Slaughter, could you test if, say, Master of Orion 2 (quite an old game), runs in 64bit Windows, please? if you have it around and have the time ;)

Link to comment
Share on other sites

Can't you run a silly amount of RAM on a 64-bit OS?

 

Watch out for the puddle of drool, everyone.

Yup, in a 32-bit system you are limited to 2^32 bytes = 4GB of RAM, of which a 32-bit Windows can effectively recognise about 3GB RAM. In a 64-bit system the RAM ceiling goes up to 2^64 = 8 exibytes of RAM (1 exibyte is 1 million GB). Of course that is only a theoretical ceiling, you are still limited to motherboard RAM support, which nowadays goes up to 24 GB, iirc ;)

Link to comment
Share on other sites

Yup, in a 32-bit system you are limited to 2^32 bytes = 4GB of RAM, of which a 32-bit Windows can effectively recognise about 3GB RAM. In a 64-bit system the RAM ceiling goes up to 2^64 = 8 exibytes of RAM (1 exibyte is 1 million GB). Of course that is only a theoretical ceiling, you are still limited to motherboard RAM support, which nowadays goes up to 24 GB, iirc :)

Are you familiar with Workstations? They are basically servers made for desktop use (cad, 3d rendering etc.), and they're not as uncommon as you'd believe. Typically Volvo would have them for their car designers, Statoil would use them for geo survey etc. I had support for one with 64GB RAM once, and trust me when I say it's no fun to troubleshoot "memory errors" over the phone for such a system ;)

 

As for how it works, they use so called memory risers. These are boards with lots of RAM modules on that are placed into the original memory slots, and then covered in a cooling unit (so much RAM produces quite a bit of heat).

 

Regarding old games and 64bit, I had a quick try yesterday. It didn't work, but I'm not completely sure if it was 64bit or Windows 7 that was the problem. I'll try more games and let you know.

Link to comment
Share on other sites

Are you familiar with Workstations? They are basically servers made for desktop use (cad, 3d rendering etc.), and they're not as uncommon as you'd believe. Typically Volvo would have them for their car designers, Statoil would use them for geo survey etc. I had support for one with 64GB RAM once, and trust me when I say it's no fun to troubleshoot "memory errors" over the phone for such a system :)

 

As for how it works, they use so called memory risers. These are boards with lots of RAM modules on that are placed into the original memory slots, and then covered in a cooling unit (so much RAM produces quite a bit of heat).

 

Regarding old games and 64bit, I had a quick try yesterday. It didn't work, but I'm not completely sure if it was 64bit or Windows 7 that was the problem. I'll try more games and let you know.

Yup, but I was referring to RAM ceiling in "regular" desktop computers rather than workstations :)

 

Much appreciated mate ;) I'm completely convinced about going W7 64 bits anyway, so I'll be able to do some of my own testing later :)

Link to comment
Share on other sites

Just learned something today about XP 32 bit, it does address up to 4GB of memory BUT, this is divided between all components with memory, resulting in less address space being used for actual RAM as we know it and hence the range of reported memory by windows for those that have +3 GB varies from 3 to 3.5 GB depeding on how much memory the video cards and other components have.

 

By the way, do you know which edition you're going for yet?

 

EDIT: Seems that this addresing space issue is not exclusive to the OS in question but the motherboard itself too plays a great part. Well, at least I know where those 768 MB went.

 

NOTE ON EDIT: Did not consider it worthy enough to add a reply as it isn't on topic.

Link to comment
Share on other sites

Regarding old games and 64bit, I had a quick try yesterday. It didn't work, but I'm not completely sure if it was 64bit or Windows 7 that was the problem. I'll try more games and let you know.

Probably a combination of both. DOSBox is a good example of emulation, someone (i.e. not me) might come up with a 32-bit emulator for 64-bit OSes. ;)

Link to comment
Share on other sites

  • 3 weeks later...
  • 2 months later...

I installed Windows7 Pro 32-bit. The largest files I work with are severl-hundred-MB Photoshop files but the rest of the time I handle small files in Dreamweaver and play games.

 

Should I consider 64-bit?

 

The beauty of Widows7 is that you buy your Windows version and they give you both 32-bit and 64-bit DVD's. From memory, that's far more generous than MS have been before ;)

Link to comment
Share on other sites

Slaughter, could you test if, say, Master of Orion 2 (quite an old game), runs in 64bit Windows, please? if you have it around and have the time ;)

 

Orion 2? Use dosbox. Works fine on Linux. :)

 

 

Should I consider 64-bit?

 

As soon as you get, say, 3 GB or more RAM you should consider 64-bit seriously. With 2GB I'd stay 32-bit (and have) for games.

Link to comment
Share on other sites

I sopent all day reinstalling and using 64-bit this time.

 

X-COM (bought from Steam and running on the DOSBOX it was packaged with) works fine in Win7 32 and 64 bit versions, so I'm happy.

 

There are more and more apps with 64-bit versions nowadays, so iTunes, SmartFTP and Photoshop should make use of it. The one that really surprised me during install was Firefox. It literally took 2 seconds to install in n64-bit windows whereas it usually takes 5-10 to unpack the files etc. If this is a sign of things to come with 64-bit then I'm happy I wasted a day undoing all the work I did setting up in 32 bit and switching to 64 :)

 

It really is tedious, but I have a nice bit of software called Acronis so that when I get the basics installed I can make an image of my drive in it's current state for when I want to do a fresh install without all the tedious bits in future ;)

Link to comment
Share on other sites

There is a nice thread at TWC about increasing FPS and, if you read second post, 2GB RAM workaround 32bit.

 

EDIT; there is another FPS booster posted down the thread that you install and don't need to run every time. It works exactly the same as the one posted in first post otherwise. I have it and I THINK it does help. Didn't measure FPS before and after though.

Link to comment
Share on other sites

The thing with M$'s "generosity" is, when they throw in an extra version for "free", you're bound to infer just how much of a profit that means they're actually making off the sale in the first place... ;)

 

On a more practical note, just a minor word of caution, Pete: though most everything will run just fine on 64-bit (from my Vista experience) I've had bits of software refuse to run on it once or twice (even resorting to compatibility modes, Admin privileges, etc).

 

One such time, though, this nuisance happened with software that was required to interface with an external hard drive, effectively rendering it useless as far as my newly acquired 64-bit OS machine was concerned.

 

I had bought the drive only a few months prior, and it works without a hitch on my older XP Pro PC.

 

::

 

Comments from the well-known drive manufacturer? "Sorry, software use as is, no 'official' 64-bit support..."

Link to comment
Share on other sites

Are you talking about the /3GB switch used in the boot.ini file? If so, what have you understood this will benefit you?

Absolutely nothing. The application still needs the 2GB flag set in it's header, and then it still has to be coded to work around the 32-bit addressing limit.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...