Pass about ten battle, I think. And confirm a few things about UFO ET I suspected in the past
- The game is not about tactical so much as horror. You never know when some alien monstrosity gonna throw a green gas grenade at your feet and knock you down. Even if you purposeful build up scout unit with AP, it's still no sure tactic to prevent that shit. And I am pretty weak against horror.
- The setting of a strange, unknown alien world make sure that players dont care about setting. No hook at all. No familiar names like Martian locations in UFO Afterlight. No fixed characters. No quest. No events. No even the different regions in the world. The RPG elements are very light. This is a bad thing.
I am by no means sure that I can continue much more.
1st thing 1st, I check my roster of soldiers. They need to have average stat of 40 at least. I kick out half the current roster and hire 6 more. Need several restart to have it enough like that because man, several run I got about 1 decent in the whole roster.
In Hire section, set everything to 35, then check each stat at 45. Got them gems that way.
Rename them a bit Role-Personal name.
I got a few scout with high AGI and high reaction. 3 personal shield each.
Sniper with high Shooting
Flanker with good reaction. They are the main shooters and grenadiers.
1st battle the shields burn out to the last but in return noone die. This prove benefit of the expense because they used to die like flies on me.