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#149869 1999 REDUX (0.7)

Posted by Nookrium on 07 February 2016 - 03:26 AM in After Action Reports

View Postsilencer_pl, on 01 February 2016 - 04:25 PM, said:

At least we didn't come to number greater than SV XIX !
SV XIX sounds like an amazing soldier if you ask me ;)



#152339 64bit OS

Posted by Nookrium on 26 May 2016 - 11:25 PM in Off Topic

I've moved most of the PC's in my house to 10, peaceful so far.  In fact the only one I haven't done is my recording PC because I hear it doesn't play nice with The Sims 2.  I know how much of a Sims fan NoX is Posted Image



#149109 Bargain!

Posted by Nookrium on 08 January 2016 - 09:22 PM in General Game Discussion

View Postsilencer_pl, on 08 January 2016 - 07:10 AM, said:

Shame Zombie doesn't have a lot of action
Yeah, I kinda regret making him (her) a vampire, it basically makes her unplayable if the sun is up.



#154238 Happy Birthday!

Posted by Nookrium on 09 August 2016 - 06:27 PM in Off Topic

Woo! Happy Birthday Silencer! Posted Image

Apparently I'm late to the party, but happy birthday to you too, Zombie!



#148962 Happy New Year

Posted by Nookrium on 01 January 2016 - 05:20 PM in Off Topic

Happy new year everyone.  May your 2016 be the best one yet!



#158122 Merry Christmas

Posted by Nookrium on 26 December 2016 - 06:18 AM in Off Topic

Merry Christmas, y'all! Posted Image



#149949 Take Two!

Posted by Nookrium on 10 February 2016 - 02:55 AM in Strategy News

Here's a link to the soundtrack on Spotify
https://open.spotify...2CU9IqdmCZTCNgn



#149589 The Sims 3: Feelings of Guilt

Posted by Nookrium on 28 January 2016 - 08:26 AM in General Game Discussion

View PostZombie, on 28 January 2016 - 06:53 AM, said:

Trouble in "paradise":

I went to the park to catch a show after bedding my latest conquest and was confronted by not one, not two, not three, but four romantic interests for cheating at the same time. Whoopsie! Posted Image

Triage mode enabled! I'm going to try to quietly woo all of them back to the harem. Posted Image

- Zombie

Just a guess, but I think the one wearing the maid outfit could be the "keeper" you're looking for  ;)



#157445 Word Association Game III

Posted by Nookrium on 22 November 2016 - 05:00 AM in Off Topic

Rat



#150445 X-Com Apocalypse LP

Posted by Nookrium on 01 March 2016 - 10:29 PM in Apocalypse

Here's the next 2





#150388 X-Com Apocalypse LP

Posted by Nookrium on 29 February 2016 - 02:17 AM in Apocalypse

Forgot to post this one in here... putting the new craft to the test




#150329 X-Com Apocalypse LP

Posted by Nookrium on 25 February 2016 - 11:40 PM in Apocalypse

The Next Battleship, luckily the Megaspawns were "friendlier" this time...




#150867 X-Com Apocalypse LP

Posted by Nookrium on 16 March 2016 - 12:50 AM in Apocalypse

This ones a bit on the boring side, but I think 2 weeks of rebuilding was necessary (Plus Silencer would have yelled more if I jumped straight back in)




#150794 X-Com Apocalypse LP

Posted by Nookrium on 12 March 2016 - 03:31 AM in Apocalypse

Here's those 2 Alien farm missions, not the most pleasant experience for the troops...



#150760 X-Com Apocalypse LP

Posted by Nookrium on 10 March 2016 - 08:41 PM in Apocalypse

I'll throw these past ones under a spoiler tag since I'm so far behind...

Spoiler

These Alien dimension sites are rough, so much unseen fire and the dimension missiles are tearing me apart.



#150187 X-Com Apocalypse LP

Posted by Nookrium on 19 February 2016 - 07:09 PM in Apocalypse




I was a little lost on what was happening with the alien dimension there for a bit, but I think I understand what's going on now.  I forgot to check but I'm guessing I have more research to do to be able to do more in there.



#149110 X-Com Apocalypse LP

Posted by Nookrium on 08 January 2016 - 09:49 PM in Apocalypse

JG Shows us how to be a hero...




#149084 X-Com Apocalypse LP

Posted by Nookrium on 08 January 2016 - 01:03 AM in Apocalypse

I think you're right about the flying suits, now that poppers are starting to become less of a problem (assuming we can shoot straight) the strength of the other armor might be what I need.  These one shot kills are tearing me apart.


Back on track, well, sorta...



Luckily cash isn't a problem at the moment, but this certainly continues to make things interesting.



#149034 X-Com Apocalypse LP

Posted by Nookrium on 05 January 2016 - 10:15 PM in Apocalypse

Sorry for the lack of updating, I got behind over Christmas and haven't been able to get back to my daily videos yet.  I should be able to get back on track here in the next few days.

Spoiler



#149258 X-Com Apocalypse LP

Posted by Nookrium on 15 January 2016 - 06:51 PM in Apocalypse

It's been a rough week in Mega-Primus...
Spoiler

Things are rather grim but at least I have cash, I think as long as I can get some recruits in before I have a base defense I might be alright.  
I've been rewatching some of my more successful (and not so much) missions and I think I might finally be learning a thing or two about how to deal with RT.  Things typically seem to go well when I can get into a proper position and can defend a spot (from a proper distance), it's when I have to go in searching is when I get annihilated.  

Problem is I'm still clueless as to how not to get annihilated when moving in and searching for the remaining ones...



#150047 X-Com Apocalypse LP

Posted by Nookrium on 13 February 2016 - 05:52 AM in Apocalypse

View PostNKF, on 13 February 2016 - 05:39 AM, said:

You need to research the ships in order in addition to the UFOs. So it's better to focus your research on the Biotrans first, then work on the UFOs until you unlock the Explorer, Retaliator and then Annihilator. That will also give you something to make while you wait for the next ship. For the UFOs, work your way up from the lowest UFO number.

Is the Biotrans worth making, or should I just wait for the Explorer, Retaliator, and annihilator before I start constructing the new ones?



#150230 X-Com Apocalypse LP

Posted by Nookrium on 23 February 2016 - 02:44 AM in Apocalypse

One of these days...



#150130 X-Com Apocalypse LP

Posted by Nookrium on 18 February 2016 - 01:27 AM in Apocalypse

View PostNKF, on 17 February 2016 - 09:25 AM, said:

For your live Skeletoid that you've been longing for...
I technically don't need the live skeletoid though, right?  I know it's not needed for the Toxin C, but there's nothing else that needs it?


Into the Mothership...



#150098 X-Com Apocalypse LP

Posted by Nookrium on 16 February 2016 - 05:39 PM in Apocalypse

The first Mothership ventures into Mega Primus...




time to go make some more thumbnails...



#150262 X-Com Apocalypse LP

Posted by Nookrium on 23 February 2016 - 07:31 PM in Apocalypse

To the Warehouse!