You need to research the ships in order in addition to the UFOs. So it's better to focus your research on the Biotrans first, then work on the UFOs until you unlock the Explorer, Retaliator and then Annihilator. That will also give you something to make while you wait for the next ship. For the UFOs, work your way up from the lowest UFO number.
Is the Biotrans worth making, or should I just wait for the Explorer, Retaliator, and annihilator before I start constructing the new ones?
I was a little lost on what was happening with the alien dimension there for a bit, but I think I understand what's going on now. I forgot to check but I'm guessing I have more research to do to be able to do more in there.
You might want to start using one or two Marsec torso plates again just so that you can have a few guys who can teleport absolutely everywhere.
I was going to ask what you thought of throwing a couple Marsec suits into the mix (when I mentioned that in the video it was directed towards you ). I haven't looked at the defense rating of them versus the disruptor armor but as long as I have shields it doesn't really matter, right?
Or you could take a short break from strategy and try your hand at something else. Perhaps some quick games you can play in short bursts.
I'm planning on taking a little break, I have a few quicker games I've been wanting to LP but didn't have the time. I've heard several negative things from Xenonauts (Silencer included) but I was looking through the mods and it might be interesting to try something unique. Or of course, the new Xcoms (which is what I'm leaning towards)... I shamefully have never completed the first one
I've moved most of the PC's in my house to 10, peaceful so far. In fact the only one I haven't done is my recording PC because I hear it doesn't play nice with The Sims 2. I know how much of a Sims fan NoX is