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> Crash Sites, Why bother?
crazedc
post 10th August 2008, 11:15pm
Post #1


Squaddie
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After you have all the tech, weapons and cash you want, is there any harm in leaving crash sites untouched? Does it damage diplomacy with the country it's in or have any other negative effects?


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Zombie
post 11th August 2008, 12:40am
Post #2


Mr. Grognard
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As far as I know, crash sites can be left untouched and they will not have any adverse effect on diplomacy/score etc. Shooting down a UFO may precipitate a retaliation attack against the nearest base/zone/area so that would be the only downside I could think of. wink.gif

- Zombie


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QUOTE(JellyfishGreen)
Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!
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crazedc
post 13th August 2008, 12:07am
Post #3


Squaddie
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Thanks a lot. Glad to see it won't hurt effect my cash flow like in Apoc.


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NKF
post 13th August 2008, 5:23am
Post #4


Rowboat
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In Apocalypse, you can leave crashed UFOs untouched and they'll just vanish after a bit. Or you could just set your vehicles to manual control and deliver the killing blow yourself to clear up the site.

The drop sites (or terror sites, as I prefer to think of them) on the other hand are a whole different kettle of fish (and impact on goods supply as well). In UFO/TFTD, you must attend to terror sites or suffer a huge penalty. Visiting and aborting the site minimises the penalty considerably though compared to just leaving the site unattended.

- NKF


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Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
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