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31st July 2008, 8:06pm
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#1
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Squaddie ![]() Group: Members Posts: 18 Joined: January 2008 Member No.: 6,169 |
http://forums.nvidia.com/index.php?showtopic=3184
Seems awfully similar to things happening to me and others. But i could be wrong, and it is from mars 2005 so not all that current. But as the recommended NVIDIA driver don't even support any of the 6xxx cards, and the game was made back in 2003 it dose not seem to be a too far fetched idea that it is the same problem, roughly at least. Oh i know it is not the same game mentioned, but still, it seems probable. |
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31st July 2008, 8:15pm
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#2
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Squaddie ![]() Group: Members Posts: 18 Joined: January 2008 Member No.: 6,169 |
And considering it is an old post i refer to, are there any setting or settings that could help nowadays?
nvida control panel, advanced settings: (globally or per program) ---------------------------------- anisotropic filtering : application-controlled/off/2x/4x/8x/16x Antialiasing - setting: application-controlled/4x/2x/none conformant texture clamp use hardware/off/use open gl specification extension limit on/off force mipmaps none/bilinear/trilinear maximum pre-rendered frames : 0-8 Multi display/mixed-GPU acceleration :single/multiple/compatibility performance mode Texture filtering - Anisotropic mip filter optimization: on/off Texture filtering - Anisotropic sample optimization: on/off Texture filtering - Negative LOD bias: allow/clamp Texture filtering - quality: high performance to quality Texture filtering - trilinear optimization: on/off Tripple buffering : on/off vertical sync : use 3d application setting/force/off Or do some one (who knows how) need to edit the textures and supply a mod to fix this? |
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31st July 2008, 8:16pm
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#3
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![]() Administrator ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,089 Joined: May 2002 From: Cheshire, England Member No.: 1 |
Please can you refrain from posting multiple topics on the same subject with near-identical content in some of the posts.
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1st August 2008, 2:28pm
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#4
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Squaddie ![]() Group: Members Posts: 18 Joined: January 2008 Member No.: 6,169 |
ok, and sorry.
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5th August 2008, 7:40pm
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#5
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Squaddie ![]() Group: Members Posts: 18 Joined: January 2008 Member No.: 6,169 |
Annnd, no further help offered.
Oh well, if it really is the textures that to has to be "unpacked" and "re-packed" then i suppose no matter what i do it wont get any better. And doubtful some one making the effort to make a addon mod for such an old game. >_< sigh. |
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