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> Xcom for windows (UFO and TFTD)
BladeFireLight
post 29th July 2008, 1:44am
Post #1


Xcomutil Developer
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Does any one have an idea of all the different releases and fan made modified exe's and patches the program there are out there?

-Blade FireLight


--------------------
QUOTE
Combat is very simple, there is a first place and second place, second place is laying face down in the mud, sometimes, so is first place.
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Zombie
post 29th July 2008, 2:33am
Post #2


Mr. Grognard
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I'm not sure about TFTD as I haven't got around to checking many of the mods/editors for that game yet, so let me do UFO:
  • XcomUtil (obviously) wink.gif
  • Clark Wehyr
  • UFO.EXE Editor (Hatfarm)
  • UFO EXE Splitter/Merger (Bomb Bloke)
  • X-Com Editor (Jennifer Stein)
  • I know that Stewart from xcomufo.com has a starting base editor.
  • UFO ET (.max)
  • 2xSai EXE (Mok)
  • UFO CE Patcher (Seb76, from X-COM wiki)

I think there are a couple other Editors/Mods around which modify the executable, but I have them buried on my hard drive somewhere and I forget who wrote them offhand. blush.gif

- Zombie


--------------------

QUOTE(JellyfishGreen)
Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!
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Bomb Bloke
post 30th July 2008, 3:02am
Post #3


The Smily Admin
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There is a list of sorts on the wiki.

http://www.ufopaedia.org/index.php?title=Game_Editors


--------------------
BB's X-Com Projects Page
You're just jealous 'cause the voices only talk to me :P
We love Tammy! :)
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BladeFireLight
post 31st July 2008, 1:38am
Post #4


Xcomutil Developer
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Group: Members
Posts: 573
Joined: November 2002
From: Gresham, Oregon, USA
Member No.: 136



What I'm really looking for is pre-modified exe's I rememver there being a few CE replacements that included hq2x and speed control. I'm wondering if there are others. anything that would make mess up the offsets used for spliting the exe


--------------------
QUOTE
Combat is very simple, there is a first place and second place, second place is laying face down in the mud, sometimes, so is first place.
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j'ordos
post 31st July 2008, 3:08am
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insidious one
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The Voice patches (http://www.strategycore.co.uk/files/index.php?dlid=647 and http://www.strategycore.co.uk/files/index.php?dlid=17) also contain optional modified exes. Zombie got the others AFAIK.
Btw what's that AVI file in core files section? Can't access it. smile.gif
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Zombie
post 31st July 2008, 3:32am
Post #6


Mr. Grognard
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QUOTE (j'ordos @ 30th July 2008, 10:08pm) *
Btw what's that AVI file in core files section? Can't access it. smile.gif

It's a file I uploaded to a testing directory for Pete to play around with. It's a pity that the files code shows all files added regardless of directory status. Something for Pete to fix someday I guess. wink.gif

Ah, yes. Forgot the voice patches. blush.gif

- Zombie


--------------------

QUOTE(JellyfishGreen)
Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!
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Pete
post 31st July 2008, 5:39pm
Post #7


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From: Cheshire, England
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(I've downloaded that so you can remove it - will add the files code tweak to my list wink.gif)


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