spacer

Welcome Guest ( Log In | Register )

> Posting Guidelines

Please read the Forum Rules before posting.

 
Digg this topic Save to del.icio.us Submit to Reddit Slashdot It
Reply to this topicStart new topic
> How does research work?
crazedc
post 18th July 2008, 2:43pm
Post #1


Squaddie
*

Group: Members
Posts: 17
Joined: August 2003
From: Provo, UT
Member No.: 230



I've always wondered how research works. Is it a cumulative point system or is it more sinister than that? In other words, I always want the heavy plasma ASAP - but I can never seem to research it for a couple months. Is there some algorithm stopping me from getting that gun early in the game? Is there a hidden research tree that makes it so if I research other plasma weapons first, my heavy plasma research will be enabled?


--------------------
Rookies are expendable.
Go to the top of the page
 
+Quote Post
Knan
post 18th July 2008, 10:35pm
Post #2


Scary Scarred Squaddie
****

Group: Members
Posts: 243
Joined: September 2005
Member No.: 3,863



According to our R&D boys ( http://www.ufopaedia.org/index.php?title=Research ), it is a cumulative points system, with a different total to reach for each technology, and that total varies from game to game by +- 50% from the average for the technology. Simple and elegant.

alien.gif
Go to the top of the page
 
+Quote Post
Zombie
post 19th July 2008, 1:04am
Post #3


Mr. Grognard
*****

Group: Admin
Posts: 2,862
Joined: January 2004
From: Sheboygan WI, USA
Member No.: 1,322



QUOTE (crazedc @ 18th July 2008, 9:43am) *
... I always want the heavy plasma ASAP - but I can never seem to research it for a couple months. Is there some algorithm stopping me from getting that gun early in the game? Is there a hidden research tree that makes it so if I research other plasma weapons first, my heavy plasma research will be enabled?

There is no prerequisite for the Heavy Plasma, so there is nothing stopping you from starting with the best gun first and working your way backwards. The only problem is that the aliens don't start carrying that weapon right from the beginning of the game. Sure, you may get the occasional alien which has it, but they prefer the Plasma Pistols and Plasma Rifles. Later on they phase out the Plasma Pistols in favor of the Heavy Plasma which becomes the weapon of choice for the rest of the game. We don't quite know what triggers the switchover yet, it could be time, research topics or some other variable. wink.gif

BTW: I had a X-COM base defense mission today where the only plasma weapon researched was the Heavy Plasma. The equip squad screen let me equip my troops with the Plasma Pistol/Rifle and didn't say anything like "alien artifact" so I thought "what the hay, let's do it". When I got into the mission, the soldiers with the Plasma Pistol/Plasma Rifle couldn't use them because they hadn't been researched yet. What gives? Why does the game even allow unresearched items from showing up? I suppose it picks the first 80 items in the list regardless if the item has been researched. Still, it shouldn't happen. argh.gif

- Zombie


--------------------

QUOTE(JellyfishGreen)
Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!
Go to the top of the page
 
+Quote Post
crazedc
post 19th July 2008, 5:56pm
Post #4


Squaddie
*

Group: Members
Posts: 17
Joined: August 2003
From: Provo, UT
Member No.: 230



Yeah, I had a base mission yesterday that I had to do over and over thanks to 1) half of my squad being stuck in some general stores not connected to anything and 2) cryssalids. Every time I had to change out the heavy plasmas that they were automatically equipped with. Maybe someday I'll stop cheesing the game and not reload so often, but I'm not there yet. tongue.gif I hate the fact that every reaction shot from an alien automatically means death for me on hard.


--------------------
Rookies are expendable.
Go to the top of the page
 
+Quote Post
NKF
post 19th July 2008, 11:17pm
Post #5


Rowboat
*****

Group: Site Staff
Posts: 2,728
Joined: September 2002
From: Outer Space
Member No.: 813



If you have a save in the Geoscape just before the base attack, you could reload to that point and sell off the heavy plasmas before the battleship arrives. (If you haven't researched them yet, start the research with 0 scientists allocated before selling them all off)

Heavy Plasmas are so abundant that there's little need to keep very many in storage, even if you intend to base the core of your arsenal around the heavy plasma later on. Also it's a good idea to get into the habit of spring cleaning your stocks of alien weapons and exotic building materials regularly to keep your bank balance healthy and avoid getting stuffed by the dreaded item limit, which is at its worst during base attacks since you have little say in what you get once the battle starts.

- NKF



--------------------
Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Collapse

> Similar Topics

    Topic Title Replies Topic Starter Views Last Action
No New Posts 2 Flash McKrakken 713 15th October 2002, 10:56pm
Last post by: NKF
No New Posts   5 Disciple of Yevon 936 9th February 2003, 12:04pm
Last post by: Mouse Nightshirt
No New Posts   2 Youngy108 552 5th May 2003, 1:12am
Last post by: NKF
No New Posts   8 jwh 835 9th December 2003, 7:15am
Last post by: Doctoxic
No New Posts 6 nerdbebo 555 12th December 2003, 7:01am
Last post by: nerdbebo

RSS Lo-Fi Version Time is now: 4th December 2008, 5:22am