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1st March 2007, 12:23am
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#1
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![]() Reticulan Scurge! ![]() ![]() ![]() ![]() Group: Members Posts: 189 Joined: February 2004 From: United Kingdom Member No.: 2,609 |
OK,
Number of problems with some of things I should be able to research but can't. First off is the acid grenade. I've tried everything in the book here but for some reason the 90+ beastmen acid genades I have in my stores appear to be invisible. I've tried the taking them on a mission and dropping them thing, all to no avail Having allied with the Expedition forces (Don't even start me on them not trading any decent armour!) I only have the rebels to contend with. I was under the impression that I would be able to to run come capture missions on them get get some of the other research pre-requisites but nothing happening there - all the mission are destroy the group or destroy an artifact. Nothing on capturing any of them. As for Beastmen, I think I have interrogated every class but not all the research options have come out of them. All the capture missions now seem to be for normal beastmen soldiers - this doesn't seem to make any difference! One I'm not sure about is a Beastman "Commander" but I guess this would be a chief? I've interrogated one of them! I've been through the various research trees available and as far as I can tell I've met the pre-requisites for a lot of technologies (inc. ninja suit, advanced terraforming etc) but I've got zip in available research. Any suggestions? I'm a bit stuck as some of it I think I need for later in the game.............. |
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3rd March 2007, 11:56pm
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#2
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![]() War is hell and war never changes therefore hell never changes ![]() ![]() ![]() ![]() Group: Site Staff Posts: 512 Joined: October 2003 From: Malmö, Sweden Member No.: 1,577 |
My suggestion.....
Do hit and run mission with the intentional purpose of failing your given mission. That way a new mission will spawn in the territory where you failed the mission and just maybe you'll get a capture mission. -------------------- Words to live by from Sergent Gunnery Highway: ' You adapt, improvise and overcome!'
'To kill a dream it is not enough to kill the dreamer', -Quote by Crazy Gringo until proven otherwise. Mental Father of Air Morelman and Air Wargot! Official StrategyCore UFO: Afterlight previewer. Preview here! Has joined the league of 'The Crazy 8800s' |
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