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12th February 2004, 3:34pm
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#1
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
"Say, Chief Scientist O'Connor, how's that Alien Psi Research project going, on which the very lives of my soldiers depend?"
"Oh, excellent, excellent." "So that means we stop losing men, what, Tuesday?" Does anyone have a table of the scientist-hours needed for research? I turned up some figures on http://www.silverblades-suitcase.com/xcom/info.html but that seems to be for an RPG version of XCOM and doesn't include research time for clips, etc. -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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12th February 2004, 3:48pm
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#2
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![]() Satan's Kitten ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 558 Joined: September 2002 Member No.: 503 |
If you have XComUtil open the xcomutil.cfg file. At the bottom of it check the table for the ResearchHelp option. The first column for each technology listed shows the number of scientists/day necessary to complete the research.
-------------------- My X-COM:Area 51 site UFO terrain mods, fanfic, etc.
My X-COM Fan Fictions: The Unknown Menace, Abyssal, Eulogy ![]() |
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12th February 2004, 3:53pm
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#3
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Vengeance: The Demon ![]() ![]() ![]() ![]() Group: Members Posts: 513 Joined: November 2003 From: The ol' pumpkin patch Member No.: 902 |
If you don't have XCOMUtil, I could re-type the list from the OSG if you want...
I'll await your answer before I do though -------------------- "The flash of light you saw in the sky was not a UFO; Swamp gas from a weather balloon was trapped in a thermal pocket and refracted the light from Venus."
-- K, Men In Black |
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12th February 2004, 5:39pm
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#4
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![]() Satan's Kitten ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 558 Joined: September 2002 Member No.: 503 |
QUOTE(Pumpkinhead @ Feb 12 2004, 03:53 PM) If you don't have XCOMUtil, I could re-type the list from the OSG if you want... I'll cover and raise over that offer....I'll send the .cfg file PLUS a second-hand surplus Stun Rod. The batteries on it are dead but it's still good to poke your scientists to get back into work. -------------------- My X-COM:Area 51 site UFO terrain mods, fanfic, etc.
My X-COM Fan Fictions: The Unknown Menace, Abyssal, Eulogy ![]() |
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13th February 2004, 3:41pm
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#5
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Vengeance: The Demon ![]() ![]() ![]() ![]() Group: Members Posts: 513 Joined: November 2003 From: The ol' pumpkin patch Member No.: 902 |
What, are we competing to see who can be the most helpful?
Anyways, here's the list from the OSG: (and I didn't type it, I OCR'd it CODE Laser Weapons 50
Motion Scanner 180 Medi-Kit 210 Personal Armor 180 Power Suit 205 Flying Suit 330 Laser Pistol 100 Laser Rifle 300 Heavy Laser 460 Heavy Plasma 800 Heavy Plasma Clip 400 Plasma Rifle 700 Plasma Rifle Clip 400 Plasma Pistol 600 Plasma Pistol Clip 400 Blaster Launcher 900 Blaster Bomb 300 Small Launcher 550 Stun Bomb 180 Alien Grenade 200 Psi-Amp 500 Mind Probe 600 Elerium-115 450 UFO Power Source 450 UFO Navigation 450 UFO Construction 450 Alien Food 150 Alien Reproduction 150 Alien Entertainment 150 Alien Surgery 150 Alien Abduction 150 Alien Alloys 400 New Fighter Craft (Firestorm) 600 New Fighter-Transporter (Lightning) 700 Ultimate Craft (Avenger) 900 Craft Laser Cannon 420 Craft Plasma Beam 660 Craft Fusion Ball Launcher 880 Laser Defenses 510 Plasma Defenses 620 Fusion Defenses 800 Grav Shield 930 Mind Shield 360 Psi-Lab 420 Hyper-Wave Decoder 670 Tank/Laser Cannon 250 -------------------- "The flash of light you saw in the sky was not a UFO; Swamp gas from a weather balloon was trapped in a thermal pocket and refracted the light from Venus."
-- K, Men In Black |
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13th February 2004, 4:25pm
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#6
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![]() Satan's Kitten ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 558 Joined: September 2002 Member No.: 503 |
QUOTE(Pumpkinhead @ Feb 13 2004, 03:41 PM) What, are we competing to see who can be the most helpful? Actually I was trying to get rid of some of my surplus useless equipment laying around on my bases that I can't seem to sell... Anyone interested on 20 pairs of personal armor jock straps, all blue colored, sometimes can be a little itchy to wear, or one slightly damaged Hovertank: can only move up or down, currently being used as an elevator? Maybe I should just post them on Ebay -------------------- My X-COM:Area 51 site UFO terrain mods, fanfic, etc.
My X-COM Fan Fictions: The Unknown Menace, Abyssal, Eulogy ![]() |
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15th February 2004, 8:58pm
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#7
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Wagging the Dog ![]() ![]() ![]() Group: Members Posts: 98 Joined: December 2003 From: Being chased by the 'catchers Member No.: 349 |
Eh... that's a nice chart and all... but you're missing quite a few researchables from it. Namely corpses, liv'uns, the alien origins, and the final conquest prelim. Might even be a few others since that count still comes out wrong for me but if so I can't figure out which ones are also missing.
Oh and Hobbes..? If that hovertank of yours is extremely cheap I'll buy it since the mobility isn't that big of an issue to me. I figure I can just get one of my fly-boys to get off their lazy butts and push that tank around. Will probably make for a great portable shield and if the cannon is still functional it might make for a great map opener by firing off random shots in the dark. -------------------- Favorite tactic for killing aliens:
* Intentionally draw reaction fire w/ heavily armorred unit * After alien becomes harmless run up w/ a stun rod and knock it out * Repeat so only leader left * Medikit-stim aliens, when awake (r-click refreshes img) shoot from 1 away = instant kill / no danger |
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16th February 2004, 12:49pm
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#8
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
Thanks, I do have a .cfg somewhere... presently between computers...
OK, that gives me a Psionic Critical Path like this: 18 days......build Alien Containment facility 1 week?.......capture Sectoid Leader alive (luck & skill of Tactical team) 1 week?......research Sectoid Leader (???/50 Scientists) (should be exact) 8.4 days.....research Psi Lab (420/50 Scientists) 24 days.....build Psi Lab training facility ____ subtotal 74 days + 1 month....training 10 soldiers So no psionic screening results until May, on the fastest of fast tracks. Since training starts the first of the month AFTER you get the Psi Lab complete, (8.4+24=32.4) you should apparently aim to start your psi lab research before the 28th of any month to avoid having the facilities sitting empty for most of the month in which they're built. If I get the "research sectoid leader" time pinpointed, that should tell you the best time of month to concentrate on capture missions! Psi Amp research can overlap with training time, so I left it out. -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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16th February 2004, 2:32pm
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#9
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Wagging the Dog ![]() ![]() ![]() Group: Members Posts: 98 Joined: December 2003 From: Being chased by the 'catchers Member No.: 349 |
Since no one's been quick on the reply in regards to time taken for those things I mentioned as being absent from the list I'll give in my own observation here.
With 255 scientists researching the same project together at a base the time taken to study any of the corpses or live aliens varies from instantaneous to a single day. I've researched like 5 different ones in a row without time passing only to find that the next one only is researched at exactly midnight. This leads me to believing there's prolly something buggy going on but if not then it otherwise means that it can only handle discoverring new projects at midnight and each new discovery advances the time minutely until the next project doesn't register as belonging to the same midnight and so lasts an entire day instead. Either way you look at it though that is illogical, so if anyone can come up with another explanation, but that actually makes sense, I'd love to hear it. -------------------- Favorite tactic for killing aliens:
* Intentionally draw reaction fire w/ heavily armorred unit * After alien becomes harmless run up w/ a stun rod and knock it out * Repeat so only leader left * Medikit-stim aliens, when awake (r-click refreshes img) shoot from 1 away = instant kill / no danger |
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17th February 2004, 3:08am
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#10
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![]() Satan's Kitten ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 558 Joined: September 2002 Member No.: 503 |
There's also no mention on the .cfg file about how long it takes to research a live alien. Based on my experience I would say about 50 to 100 scientists/day but this is not certain because I've seen happen what Eclipsedog described. Sometimes I would even get the data, assign the scientists to another live alien and immediately get the research without having to wait a day or an hour.
Another thing....the 8.4 days figure gets rounded up to 9 since the hours don't count, only the days. And another thing that can delay the research is the base-transfer scientists trick to avoid paying their salaries at the end of the month. I usually use the bug because the $$$$$$$ it allows you to save on the first months. PS - Eclipsedog, the HWP is yours if you want it. However the AI has caught some sort of a virus and now believes itself to be a toad. Just keep an eye on it while on Floater terror sites because it believes that Reapers are of its kind. -------------------- My X-COM:Area 51 site UFO terrain mods, fanfic, etc.
My X-COM Fan Fictions: The Unknown Menace, Abyssal, Eulogy ![]() |
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17th February 2004, 6:19pm
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#11
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PSY MASTER ![]() ![]() ![]() ![]() Group: Members Posts: 186 Joined: September 2002 From: Richmond VA Member No.: 898 |
Me and my x-com gaming buddies have a running joke about scientist researching progress. The joke is too long to explain but involves coffee, doughnuts, runaway aliens, and a macintosh computer.
If your giving away stuff then I got a bunch of blaster launchers just sitting and collecting dust. Saddly they all got empty blaster shells stuck in there and I tried taking a screwdrived to them but that also got stuck in one of them. You can keep the screwdriver but i must warn that they maybe in rather poor condition as repeated attepts to dislodge the shells with the screwdriver and the end of a pistol has scraped off the paintjob and might of screwed up the electronics. I only ask you send me a money order for shipping and the launchers are yours. Expect 4-6 weeks for shipping. Goods are in as is condition. No refunds. -Psy Guy- -------------------- News Today: Grav Ball League accepts the nomination for the "Vacuous Ally" award given by the X-Com Board of Public Relations. Experts predict that the two time Vacuous Ally winner Lifetree will win the award for the 3rd time following its $200,000 joint endeavor with General Metro to increase Blazer Turbo Bike production.
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18th February 2004, 6:20am
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#12
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Wagging the Dog ![]() ![]() ![]() Group: Members Posts: 98 Joined: December 2003 From: Being chased by the 'catchers Member No.: 349 |
Heh... keeping the trading spaces theme going, since the bugginess (is that even a word..?) of research kind of leaves the rest of this thread unfinishable, I'll take all damaged high tech goods offered. What can I say... I'm a man who specialises in using things in ways other than they were intended in creation.
I'll just let that hovertank go on thinking reapers are its own kind but tell it that it's a female reaper then have 'her' kiss all those 'lovely' male specimens. If she really is a toad then maybe I'll get lucky and she'll give em warts and make em too busy scratching and picking at em to munch on my troopers. As for those blaster launchers... hell yeah I'd love those, Psy! Send em my way express delivery. I've been looking for a good way to use up my 50 miles of old western union telegraph wire from back when it was first being strung that I got at a swell deal. Sure it's been so badly weathered that... well nevermind... Anyway the point is that those stuck in screwdrivers would be a perfect place to string that wire. I figure I'll just rig those launchers of yours around each of my bases and then string the wire connecting the two and set myself up an instant alien barbecue should I be having any unwelcome visitors. Hehehehehe hahaha. Alienburgers anyone..? -------------------- Favorite tactic for killing aliens:
* Intentionally draw reaction fire w/ heavily armorred unit * After alien becomes harmless run up w/ a stun rod and knock it out * Repeat so only leader left * Medikit-stim aliens, when awake (r-click refreshes img) shoot from 1 away = instant kill / no danger |
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18th February 2004, 8:45pm
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#13
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PSY MASTER ![]() ![]() ![]() ![]() Group: Members Posts: 186 Joined: September 2002 From: Richmond VA Member No.: 898 |
Glad to see somebody can spot a good deal. I've been wanting to clear inventory to make room for laser rifle production but that unknown buyer refused to take any more dead bodies. The reaper fur trade is down this year and muton meat is banned by the FDA. I would just pitch the things but the fees to dispose of aliens is murder (literally). I tired to sell sectoid skulls as plant pots but most people prefer the cheaper clay pots over bone. I tired blowing the bodies up but my blasters keep jamming. So im trying to make room selling most anything i got in stock. I do have a messed up HWPs that refuse do anything. After an encounter with a chrysalid it lost all will to live. I would sell it but i sank too much money in robotic rehab and psycilogical therapy to give it up. Also i have lots of electro flairs. My former buisness partner thought they would become biggest craze sence cell phones. I can easly fill orders for over 50,000 flairs. The general stores are overflowing with goods and im practicly giving the stuff away. Call now and receave a free sectoid corpes free of charge. If you use your credit card within the next 10 post you gain a years supply of electroflairs for absolutely free. THATS AN AMAZING 50 DOLLAR VALUE FOR ABSOLUELY FREE!!!!
DIRT CHEAP ALIEN STUFF (Note) site may be unavaliable due to unpaid bills -------------------- News Today: Grav Ball League accepts the nomination for the "Vacuous Ally" award given by the X-Com Board of Public Relations. Experts predict that the two time Vacuous Ally winner Lifetree will win the award for the 3rd time following its $200,000 joint endeavor with General Metro to increase Blazer Turbo Bike production.
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18th February 2004, 9:05pm
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#14
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![]() Squaddie ![]() Group: Members Posts: 32 Joined: December 2003 Member No.: 721 |
I could offer you some personal armor in technically perfect state.
They just got a smell problem, because those alien alloys aren't washable over 30 degrees celsius and aliens jumping out of dark on you can be quite scary. Man I'll nevermore let the cantina cook beans for my troops. Great mistake. -------------------- Remember kids: Never do drugs while in combat. Monty python said:
Karl Marx wrote:
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19th February 2004, 3:58pm
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#15
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
I'll take a hundred of your electro-flares. My quartermaster got confused and ordered a hundred polyester flares by mistake.
Fat lot of good those trousers did us on the next night mission. The aliens seemed to like them, though - NKF has pictures. -------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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19th February 2004, 11:21pm
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#16
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 768 Joined: September 2002 From: Melbourne, Victoria, Australia. Member No.: 626 |
it's PANTS!
-------------------- 011110010110111101110101
011000010111001001100101 01100100011101010110110101100010 |
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20th February 2004, 11:08am
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#17
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Tentacle Pentacle ![]() ![]() ![]() ![]() Group: Members Posts: 761 Joined: September 2002 From: XCOMIB Ireland Member No.: 566 |
Yeah, that's what my squaddies said. Polyester and plasma are not a good mix.
-------------------- The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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20th February 2004, 1:30pm
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#18
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![]() Lieutenant ![]() ![]() ![]() ![]() Group: Members Posts: 768 Joined: September 2002 From: Melbourne, Victoria, Australia. Member No.: 626 |
"argh! the polester is sticking to me, sergent"
"hold your position, squaddie! the world's safty will have to go ahead of your fatherhood" ...weeeell....lets hope the rest of your squad fair better... -------------------- 011110010110111101110101
011000010111001001100101 01100100011101010110110101100010 |
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