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18th January 2007, 12:51pm
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#1
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![]() Thorondoropedia - Your source to everything Aftermath ![]() ![]() ![]() ![]() Group: Site Staff Posts: 398 Joined: August 2003 Member No.: 2,704 |
As of a few minutes ago the UFO: Afterlight demo has become available over at Cenega's.
Weighing in at 421 Mb you can download it from our files section (Gamer's Hell). The official word: QUOTE "The demo allows you to test all features of the final game for whole 10 game days. You will be able to go through all options in the strategic part and experience tactical action in approximately 5 randomly generated missions."
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18th January 2007, 1:28pm
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#2
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![]() Maverick Hunter ![]() ![]() ![]() ![]() Group: Site Staff Posts: 804 Joined: November 2004 From: Montevideo, Uruguay. Member No.: 101 |
Wow, way smaller than I expected, let's see it...
-------------------- |
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18th January 2007, 2:31pm
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#3
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![]() Weaponsmith ![]() ![]() ![]() ![]() Group: Members Posts: 212 Joined: July 2004 From: Vienna Austria Member No.: 2,749 |
Well i played it for about an hour, handling the game is a bit uncomfortable, especially the drag and drop of people inside the base, the whole graphics look smoother and more dense than in AS. i feel bombarded by popup windows and some of the messages my ppl give tend to get on my nerves quick.
The maps is have seen so far look interresting, although they where very small i hope they do get bigger in later stages. Overall the game makes a better impression than i expected, however handling seems to be unpractical and improveable. -------------------- Order is one half of life, chaos is the other - TYR -
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18th January 2007, 2:46pm
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#4
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![]() Thorondoropedia - Your source to everything Aftermath ![]() ![]() ![]() ![]() Group: Site Staff Posts: 398 Joined: August 2003 Member No.: 2,704 |
@Azrael Strife:
Just edited the demo size on my original post. :: It turns out I had some sort of an abnormal download termination before lunch, leaving the file sliced... |
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18th January 2007, 9:57pm
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#5
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Colonel ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 5,980 Joined: March 2003 From: Sweden Member No.: 1,057 |
3D Gamers
4Players.de ComputerGames.ro Fileplanet Gameguru Mania Gamer's Hell GameSpot Strategy Informer Worthplaying Spotted at Blue's News -------------------- |
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19th January 2007, 8:48am
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#6
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![]() I've got my eye on you! ![]() ![]() ![]() ![]() Group: Site Staff Posts: 525 Joined: November 2002 From: Slovenia Member No.: 1,078 |
Thorondor, I hope you'll review the game for SC after the release! Just don't write everything you know about Afterlight or it may turn into a novel...
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19th January 2007, 9:41am
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#7
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![]() Thorondoropedia - Your source to everything Aftermath ![]() ![]() ![]() ![]() Group: Site Staff Posts: 398 Joined: August 2003 Member No.: 2,704 |
Bah! You humans are too prone to data flood, that's all...
:: |
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19th January 2007, 1:12pm
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#8
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![]() War is hell and war never changes therefore hell never changes ![]() ![]() ![]() ![]() Group: Site Staff Posts: 512 Joined: October 2003 From: Malmö, Sweden Member No.: 1,577 |
I shortly started the demo this morning. And I can say this....
So 10 days is all you get to terraform Mars and save the future of the humankind? So is there a little contest to make the time pass until the release of the retail version. How far can you get in 10 days? @Thorondor....Go for the long review. This will teach us puny humans not to mess with omniscient/all-knowing creatures. -------------------- Words to live by from Sergent Gunnery Highway: ' You adapt, improvise and overcome!'
'To kill a dream it is not enough to kill the dreamer', -Quote by Crazy Gringo until proven otherwise. Mental Father of Air Morelman and Air Wargot! Official StrategyCore UFO: Afterlight previewer. Preview here! Has joined the league of 'The Crazy 8800s' |
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19th January 2007, 4:09pm
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#9
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Squaddie ![]() Group: Members Posts: 33 Joined: October 2004 From: California Member No.: 1,764 |
Just finished playing it for about 30 minutes. Nice graphics, but talk about info overload! I hope the manual explains some of the screens. It appears that we may be required to set up mines in various areas to obtain the necessary raw materials. A needless complication in my opinion. Overall, the base management seems way too complicated. Gave me a headache trying to figure things out. Also, some very annoying commentary by NPCs. But my biggest concern is still the dumb AI. I had hoped that any improvements in the game would come from improving the enemy AI, but so far, that doesn't seem the case. Oh well, it is early in the demo so maybe it gets better.
My impressions at this very early point are that the Devs added a lot of complication and micromanagement to the base screens, while leaving combat as simplistic and silly as in the previous games. |
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19th January 2007, 4:22pm
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#10
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![]() Sergeant ![]() ![]() ![]() Group: Members Posts: 63 Joined: December 2005 From: Kil, Sweden Member No.: 4,163 |
as for Thorondor's review: Make two
One for the less novel-crazy people, such as myself, and one for ... well, you other aliens on this forum |
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20th January 2007, 12:04am
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#11
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![]() The Christmas avatar is here forever! Muhahaha! ![]() ![]() ![]() ![]() Group: Fan Fiction Posts: 337 Joined: February 2004 Member No.: 226 |
Gak, four hundred megs is a little too much for me. I eagerly await that incredibly detailed and in-depth review.
On a related note, do you know when AL itself will be released, Thorondor? -------------------- |
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20th January 2007, 12:41am
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#12
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![]() Jazzercise Instructor ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 314 Joined: February 2006 From: baby arm fantasy island Member No.: 4,340 |
It's coming out Feb. 9th, not that far away.
-------------------- Tacticular Cancer - Behold Our Nebelwerfer
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23rd January 2007, 7:28pm
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#13
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Squaddie ![]() Group: Members Posts: 26 Joined: August 2006 Member No.: 4,823 |
Played the demo for the whole ten days, well I must say that UFO:AL is the best game (for me) since the first xcom.
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