Please read the Forum Rules before posting.
![]() ![]() |
20th October 2006, 8:41pm
Post
#1
|
|
![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,726 Joined: September 2002 From: Outer Space Member No.: 813 |
I just picked up this game for the Gameboy Advance recently - because of its obvious roots with X-Com, and have just played through the tutorial missions and whatnot.
It seems like a cute and fun little game. It's not as advanced as X-Com, is chapter based and the graphics are simple but get the job done. I just wondered if anyone else has played it and what are your thoughts? My only gripe so far are the limited number of turns you can take to complete the missions. It has given me a proper name for Current Reaction Level. Initiative. Simple, elegant and not confusing. I like it. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
|
|
|
|
21st October 2006, 1:42am
Post
#2
|
|
![]() The Smily Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 2,999 Joined: September 2002 From: Tasmania (AU) Member No.: 152 |
I picked it up a little while ago off eBay, though IIRC I got sent a pirate game pack. The manual seems to be a poor copy'n'paste job out of some review.
The art shown between turns and when loading stuff is certainly nothing to rave about, and the constant changing of music is a little irksome. It's not a patch on the original UFO, and some form of base management would make the game a lot more interesting, but it's the closest you'll get on the GBA. Though I do feel that there are other TB games on the system that are a lot more fun. With any luck, a better version will come out for the NDS. -------------------- |
|
|
|
21st October 2006, 3:43am
Post
#3
|
|
![]() Rowboat ![]() ![]() ![]() ![]() ![]() Group: Site Staff Posts: 2,726 Joined: September 2002 From: Outer Space Member No.: 813 |
You're right, it's no UFO. But it's an amusing time waster.
I thought the in-between bits could've been done away with. I'm not fond of tactical games that use this style of story telling. It's almost as if they decided to give up half way. Perhaps it's seeing the same two or three portraits used over and over again that drives me nuts. And yes, a Geoscape or simpler interface where you could launch random missions for a bit of munchkin leveling up would've been nice. The GBA is a surprisingly powerful system for a handheld console, and is capable of so much more. - NKF -------------------- Current Avatar Source: A custom GM-Striker. The 'British' counterpart to the 'German' Zaku in Ich trage eine Wanne für einen Hut. I still have no idea if that's been mistranslated.
|
|
|
|
7th December 2006, 4:48am
Post
#4
|
|
![]() Catching the next pimpmobile outta here! ![]() ![]() ![]() ![]() ![]() Group: Chief Editor Posts: 1,790 Joined: August 2003 From: UK Member No.: 417 |
I think the combat has advanced a bit, but otherwise it is very like X-COM: EU.
The missions have a bit of variation, there's a nice selection of weapons to choose from and the story bits are easily skippable. The skirmish mode can be quite a lot of fun, too. Well worth what I paid for it, which wasn't a lot. -------------------- Whooooo wants some WANG!?
|
|
|
|
![]() ![]() |
Similar Topics
| Topic Title | Replies | Topic Starter | Views | Last Action | |||
|---|---|---|---|---|---|---|---|
![]() |
4 | Pete | 679 | 21st December 2002, 11:13pm Last post by: Pete |
|||
![]() |
15 | Pickman | 687 | 12th December 2002, 12:21am Last post by: Crazy Photon |
|||
![]() |
2 | Ki-tat Chung | 378 | 16th January 2003, 8:38pm Last post by: NKF |
|||
![]() |
15 | Zeno | 754 | 9th February 2004, 12:24pm Last post by: Pumpkinhead |
|||
![]() |
4 | ooda | 575 | 23rd December 2002, 5:33pm Last post by: Mazdek |
|||
|
Lo-Fi Version | Time is now: 2nd December 2008, 3:00am |