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> The Default Base
Stewart
post 12th December 2003, 4:33am
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The sponsoring nations met on 1998 Dec. (11th was it?). The game begins at noon 1999 Jan. 1. That's a period of what? three weeks?

By hook and by crook the default base can be built in 55 days. Add four days for delivering the last aircraft and getting it ready. So 59 days or ground is broken as late as 1998 Nov. 2.

There seems to be an inconsistenccy here. Anyone care to explain?


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We put our first base in Hawaii. For a while it was great; we'd lie on the beach all day drinking Tom Collins and admiring polynesian women. But then the aliens showed up and basically everything went south after that.
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Jman4117
post 12th December 2003, 4:57am
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A recycyled military base.


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-- Krusty the Clown, "The Simpsons"
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JellyfishGreen
post 12th December 2003, 4:51pm
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Go and google for Deep Underground Military Base. Heck, google for Underground Military and Dulce or Bechtel.

Wild paranoia, or proof of UFOs? Either way, the Gollop boys did their homework for this game. :alien2:


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The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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The Veteran
post 12th December 2003, 9:11pm
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I concur... As is Pine Gap in our very own fic here, the initial base in the game is probably an old military base that just happens to exist right where you want it to...


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Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!!

Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't!
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Stewart
post 13th December 2003, 5:26am
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QUOTE(The Veteran @ Dec 12 2003, 05:11 PM)
the initial base in the game is probably an old military base that just happens to exist right where you want it to...

uh huh!

So much for the first base being ultra-secret! If only they'd said the meeting took place in early september instead. . . .


--------------------
We put our first base in Hawaii. For a while it was great; we'd lie on the beach all day drinking Tom Collins and admiring polynesian women. But then the aliens showed up and basically everything went south after that.
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Jman4117
post 13th December 2003, 5:38am
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Well, the aliens don't know which of the 100's of bases is home to X-Com. :rolleyes:


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"Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons"
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Stewart
post 13th December 2003, 5:48am
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True but at least ONE Earth governement does; wasn't X-Com's details supposed to be secret from earth governments as well?


--------------------
We put our first base in Hawaii. For a while it was great; we'd lie on the beach all day drinking Tom Collins and admiring polynesian women. But then the aliens showed up and basically everything went south after that.
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Jman4117
post 13th December 2003, 5:57am
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But aliens supposedly infiltrate countries to discover X-Com bases. Which kind of suggests that the country knows it has a base.


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"Guns aren't toys. They're for family protection, hunting dangerous or delicious animals, and keeping the King of England out of your face."
-- Krusty the Clown, "The Simpsons"
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The Veteran
post 14th December 2003, 12:16am
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indeed, one would presume that X-Com could not just randomly build in anyone's country without actually telling them...

Of course this brings up the fact that you can still build in enemied countries...


--------------------
Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!!

Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't!
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Bomb Bloke
post 15th December 2003, 2:17am
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: Special delivery to the first X-Com base. 10 rifles and a few auto-cannons.

: How do you know how to get here, anyway?

: That's a good question...

: Nevermind that. You know our secret. Now you must die.

: Eek! No wonder no one likes doing the X-Com deliveries!!


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You're just jealous 'cause the voices only talk to me :P
We love Tammy! :)
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JellyfishGreen
post 7th January 2004, 1:46pm
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The locations of the bases are known to only the highest government officials, and the existence of X-COM only to those present at the X-COM treaty signing. And these are not necessarily the same people. But careful behind-the-scenes intelligence work leads to infiltration and base invasions.

Julian Gollop (in EDGE #131) said he read "Alien Liason", a purported piece of nonfiction by Timothy Good, and incorporated elements of this into the background and flavor text for X-COM:UFO Defence. (Along with SHADO from the "UFO" TV series.)

The alien conspiracy websites have choice tidbits like this:
QUOTE
Dr. Richard Boylan:  "You're saying that the Lockheed X-22A antigravity fighter disc fleet, equipped with Neutral Particle Beam directed-energy weapons, and capable of effecting optical as well as radar invisibility, is deployed for worldwide military operations from the new U.S. Space Warfare Headquarters, located in hardened underground facilities beneath 13,528' King's Peak in the High Uintas Primitive (Wilderness) Area of the Wasatch Mountains, 80 miles east of Salt Lake City?"
NSA Informant: "Yeah, man"


I know where I'm planning MY next vacation. Oh wait - I'm a foreigner, better not. I might get fingerprinted on entry to the USA and it would do me no good to leave fingerprints all over secret military installations as well. confused.gif


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The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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Fox
post 8th January 2004, 2:40pm
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JFG... perhaps I could be your inside man here? I only request one of those cool phones that hook into your ear and clip onto your suit sleeve (yeah I'll also need a nice suit) to report back to you. I mean, it's not easy to infiltrate these U.S. bases without spy style. If you at least look like 007 though, you can pretty much get anywhere you want.


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QUOTE
Posted by Jellyfish Green
Blaster Launcher tactics: a brief guide.

Building: Nuke it.
Orchard: Nuke it.
Underground bases: Nuke large rooms first.
UFO: Punch a hole in the bridge, then send in a second bomb to nuke it.
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JellyfishGreen
post 14th January 2004, 4:38pm
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Oh yeah Fox, gotta have the threads.
(If your cover gets blown, it might be the last suit you'll ever wear.) For the professional earpiece we might go with a high tec alien hybrid design.

Depending on your geographic location you could try the base nearest you such as Denver Airport, or even the underground base that was turned into a park - Camp Hero at the NE tip of Long Island in NY already has a few investigator's reports filed. Besides the humans, you might also encounter Greys (Sectoids) and Reptilods (Snakemen), according to Commander X and Branton's books on Amazon.

All this of course is Above Top Secret so don't let it go beyond this forum -
uhh Pete, this forum IS scrambled, right??

JFG


--------------------
The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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the_dead
post 14th January 2004, 6:40pm
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We could build a fake ufo, hide in it and then wait until they find it, take it to the military base, and then we can sneak out of the ufo when no-one is looking and then ... probably get found and shot, but my plan was good up until that point!


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Floaters, HEY! .. what are they good for, absolutely nothing!
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cyrus
post 15th January 2004, 12:49am
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For your plan to work, you'll need to dress like the sectoid. wink.gif


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Disclaimer: Any resemblance between the above views and those of my employer, my terminal, or the view out of my window are purely coincidental. Any resemblance between the above and my own views is non-deterministic. The question of the existence of views in the absence of anyone to hold them is left as an exercise for the reader. The question of the existence of the reader is left as an exercise for the second god coefficient. (A discussion of non-orthogonal, non-integral polytheism is beyond the scope of this article.)
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the_dead
post 15th January 2004, 7:04pm
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I'll just flash at the soldiers, that would cause far more panic than any Psi-attack could.


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JellyfishGreen
post 16th January 2004, 3:36pm
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Just stumbled across this, following a link from Evil on a Budget:

If you've got the bucks, we've got your base.

Sample entry:
"Paris, MO, Hardened Underground Communications Vault on 13 acres (more or less), built in the 1960's as a nuclear war-proof communications center, 8,200 sq. ft. usable floor-space, 24" thick walls & ceiling, 2' to 4' of earth over, metal shield enveloping entire structure, heavy blast doors, 6 air vents with filtration and blast valve closure mechanisms, escape hatch emergency exit, 177 ft. free-standing tower, newer underground fuel storage tank (containing diesel fuel); Lighting, pumps, heating, cooling, dehumidification, & electric hoist - mostly operational and ready to use. Excellent for underground home or secure document storage facility. Near Mark Twain Lake. 100 miles from St. Lewis, MO.
Price : $299,000.00"

Holy guacamole! They even have prices - comparable to the game!



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The deadly Lobsterman threat was finally countered by melee combat with power tools. -ufopaedia.org
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The Veteran
post 18th January 2004, 12:24am
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I'd suggest we all team up and buy one but it's a bit far away. I'd never see where my money went sad.gif


--------------------
Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!!

Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't!
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Stewart
post 27th December 2004, 8:03pm
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Yeah but you have to live in MO; too cold.


--------------------
We put our first base in Hawaii. For a while it was great; we'd lie on the beach all day drinking Tom Collins and admiring polynesian women. But then the aliens showed up and basically everything went south after that.
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